I believe what I was trying to convey was misplaced, sadly.
It's not nearly as much fun without Cruel Lament, is it?
To be fair, he probably has just about as much passive offense in diabolist as bard.
See we talk about things like Aakrin's terrible classleads and I think this guy is alright, and then you say nerfed nightmare ticks are comparable to bard passives.
Not passive like xeroderma and masked affs in assassin right? Or passive like root choke and strength earthsong?
Later Imperian off to do more 2's on my fresh 100! I finally got aspect on WoW!
I didn't say they were the only classes that had them. They are a thing. I just don't really care for them. Passive transfixes and disrupts kinda top that food chain for me.
We've discussed removing balance from custom emotes and adding a cooldown many times, and have ultimately decided it isn't something we're going to do. The closest thing that will be available is the Emote token, which allows individual vetted no-balance emotes.
We've discussed removing balance from custom emotes and adding a cooldown many times, and have ultimately decided it isn't something we're going to do. The closest thing that will be available is the Emote token, which allows individual vetted no-balance emotes.
Can I ask why? I'm assuming it's because of potential for illusions, but I was curious.
The tokens are cool, though. A pay for perk thing that doesn't make me retch!
This is unlikely with Matt and Jeremy's love of rolling around in piles of the players' tear-soaked money, but it would be nice if you considered dropping the cost of artifact vials since not only do Imperian vials hold less sips, the invention of artifact vialbelts makes their decay less critical.
I think that'd be a cool addition. As a a workaround, touch things. Example: "queue eqbal touch amnesia\touch dsl_start\dsl Gjarrus hemotoxin metrazol\touch dsl_end" It's not a pretty solution, but it works. You'll see "You have no dsl_start." and "You have no dsl_end." to help guide your triggers.
Edit: Also, gonna go IDEA a command to silently echo something to yourself. That way we have a real way to send information to ourselves in situations where that information might not be echo'd. Like if you queue basilisk triggers and want to see information about what was triggered that isn't provided in the 1p message.
With a lightning-quick motion, you slash a sulphurous steam wraith with a Dreadscythe Claymore. You have scored a staggering blow! Damage dealt: 24 Remaining: 0.00% Adrenaline flows in your veins and your wounds hurt less. With a final shriek, a sulphurous steam wraith implodes leaving a trace of fine yellow powder which scatters to the ground. The final blow is too much, you have slain a sulphurous steam wraith. With a final shriek, the stream wraith implodes, leaving a trace of fine yellow powder which scatters to the ground. You gain 2504 experience. You pick up a small pile of wraith sulphur and sulphur crystals. --> You appear to have caused an untrapped error in the code. Please don't execute this command again right now.
@Arakis: That error was fixed, just didn't post about it at the time.
@Gjarrus and @Dicene: Adding in a "THINK" command shortly. It isn't a flat echo, so it isn't that much more useful than touch, but a flat echo command feels silly to me.
@Arakis: No planned changes for artifact vials at this time.
@Oystir: That doesn't solve the issues of emoting while moving, etc. Luckily, emote tokens allow you to solve that issue for your more commonly used custom emotes!
I always used the autocuring health priority for that, because autocuring commands were immune to stupidity.
Each group of commands sent by the client would iterate up the health priority variable by one and add the contents of what it sent to an indexed table equal to that number. When the 'Health curing threshold set to (%d+)' message was received, it knew everything else in that index that had not already resolved never would and then reissued all of those commands again immediately.
Edit: Unless your fancy new think command also ignores stupidity and always works, my method is still better.
Then I'm going to say again that a configurable on/off message for the queue being clear would be nice. For now, I'm just going to work sort of off Juran's idea and append "autocuring assume eqbalqueue" etc to everything and clear the queues on my end on that message since I can throw whatever string I want in there.
I get that money is important and such, but why is it that I could buy new artifact powers on anything in my inventory but combining my existing artifacts into neat little boxes to reduce inventory clutter would cost me ~$75?
At the end of the day, using artifacts as powers (including for consolidation) is a vanity purchase. A small fee per-item for vanity purchases isn't unreasonable.
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I don't really get the big deal anyway?
Edit: Also, gonna go IDEA a command to silently echo something to yourself. That way we have a real way to send information to ourselves in situations where that information might not be echo'd. Like if you queue basilisk triggers and want to see information about what was triggered that isn't provided in the 1p message.
You have scored a staggering blow!
Damage dealt: 24 Remaining: 0.00%
Adrenaline flows in your veins and your wounds hurt less.
With a final shriek, a sulphurous steam wraith implodes leaving a trace of fine yellow powder which scatters to the ground. The final blow is too much, you have slain a sulphurous steam wraith. With a final shriek, the stream wraith implodes, leaving a trace of fine yellow powder which scatters to the ground.
You gain 2504 experience.
You pick up a small pile of wraith sulphur and sulphur crystals.
--> You appear to have caused an untrapped error in the code. Please don't execute this command again right now.
what did I doooo T-T