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Classlead Hashout Late 2013

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  • The populace did! It was administrative vetoed and left in.

    :effort:
  • Because we asked for it to be deleted. They hate deleting skills. The problem is that Devotion doesn't really need anything.
    <div>Message #2062&nbsp; Sent By: (imperian)&nbsp; &nbsp; &nbsp; Received On: 1/20/2018/2:59</div><div>"Antioch has filed a bounty against you. Reason: Raiding Antioch and stealing Bina, being a right</div><div>ass, and not belonging anywhere near Antioch till he grows up."</div>
  • Rite of Cleansing: While this rite is present in a room, all adventurers who pass through the location will be cleansed of the dust and grime they have picked up during their travels. Works great for removing unpleasant odors!
  • Merge Cleansing and Seance and give them an active, constantly draining, hugely costly copy of shadowbinding Juxtaposition.
    I am the righteous one... 
    the claims are stated - it's the world I've created 
  • Speaking of seance, I think it's time that seance get hit with the reasonable stick like 18 times.
  • IniarIniar Australia
    Kryss said:
    Can we for the love of gold remove Cleansing?
    One pawn move at a time, @Kryss. Or hidden forumers will descend like the Horde.
    wit beyond measure is a Sidhe's greatest treasure
  • MathiausMathiaus Pennsylvania
    image
    image
  • So..I was thinking about Templar.

    Problem:
    Classes with runes are balanced around using runes. Yes, this is kind of shady. It's also outside the scope of classleads. Currently, emblazon does more damage based on the number of runes you have active. Aka: It can add 50 damage to a single slash. This is higher than soulquench, which has a depressing set up time and low duration.

    Proposed solution:
    Step 1: remove the damage per active rune. Emblazon will just do damage if you have active runes with the same proc chance.

    Step 2: Pair in a classlead with cleansing. Remove passive def strip. Make cleansing increase the chance to proc of emblazon. Aka: Cleansing filthy magic user via death.
  • Arachnid web into pindown and pommelwhip into pindown.

    In the Beta, we successfully pushed for Summoner not to have on demand CC with stopping heave/hangedman. Now we need to address AM's access to it.
  • Tidalslash. While we aren't having a renaissance on par with the Golden Age of tidal chains, something is going on with the damage formula and/or interaction with sitara types where the damage is out of whack (let's put aside for a moment the relative speed that a sitara is charged). On two different occasions, I was hit for 65%-67% of my max health and I didn't have sensitivity. I am all for adding a good finisher to the current menu of standing CC combos and quarter spam, but this seems a bit extreme even to a guy who likes extreme things (RIP True Name). 
    “We abjure labels. We fight for money and an indefinable pride. The politics, the ethics, the moralities, are irrelevant."
    image
  • IniarIniar Australia
    Don't forget to mention 67% of your hp is 100% of mine. :p
    wit beyond measure is a Sidhe's greatest treasure
  • Well, tidal slash scales (in theory 40% before sensitivity modifier?), but I imagine your remaining 35% health puts you in far worse straights than mine.
    “We abjure labels. We fight for money and an indefinable pride. The politics, the ethics, the moralities, are irrelevant."
    image
  • Tidalslash scaling sounds like something I'd like to test with both of you because 63-67% sounds very very wrong. I was unaware it adopted the element of the sitara, if you are claiming that.
    <div>Message #2062&nbsp; Sent By: (imperian)&nbsp; &nbsp; &nbsp; Received On: 1/20/2018/2:59</div><div>"Antioch has filed a bounty against you. Reason: Raiding Antioch and stealing Bina, being a right</div><div>ass, and not belonging anywhere near Antioch till he grows up."</div>
  • Iluv said:

    Arachnid web into pindown and pommelwhip into pindown.


    In the Beta, we successfully pushed for Summoner not to have on demand CC with stopping heave/hangedman. Now we need to address AM's access to it.
    Also apologies for the double post, but while Web-PD is a valid concern, Pwhip is not.. pwhip has a cost in that you must be hidden - putting hide back up involves escaping the fight to give your opponent a breather. It is no more on demand than Unleash Hangedman.
    <div>Message #2062&nbsp; Sent By: (imperian)&nbsp; &nbsp; &nbsp; Received On: 1/20/2018/2:59</div><div>"Antioch has filed a bounty against you. Reason: Raiding Antioch and stealing Bina, being a right</div><div>ass, and not belonging anywhere near Antioch till he grows up."</div>
  • Sarrius said:
    Tidalslash scaling sounds like something I'd like to test with both of you because 63-67% sounds very very wrong. I was unaware it adopted the element of the sitara, if you are claiming that.

    I don't recall the exact log, but the raw damage was right around 50% of my max health. So it is adopting something.
    “We abjure labels. We fight for money and an indefinable pride. The politics, the ethics, the moralities, are irrelevant."
    image
  • Making spider web hit torch/quicksilver would be fine. Then it just becomes a glorified web tattoo and can fade into relative obscurity. Alternatively it could just be removed, but people would probably just faceroll their web macro then instead.
  • AhkanAhkan Texas
    edited September 2013
    Sarrius compared pommelwhip to hangedman. 

    Haha.

    You can enter commands while hang-manned.

    Idiot.

    Edit: I guess I should back up my meanness with logic.
    1) Bracers
    2) Predators can easily leave and come back (and you can't stop them, because you're unconscious). Evidence: Shou and Karyn. 
    3) Unconscious and team combat. Pommelwhip and tag out. Hide. Tag in.
    4) Unconscious is worse than hangedman. 
    5) Classlead tunnel vision is the worst
  • Another problem with pommelwhip is that it 100% leads into pindown. As fast in assassin, you can't bind off backstab and also backstab requires a wind-up. Perhaps Pommelwhip should require a wind-up as well and not guarantee a pindown.
  • Pwhip isn't a big offender to me, because piety effects and walls and floods and such can make the pwhip/leave/hide/enter/repeat thing a lot more time consuming than it normally is.

    My main problem is actually with Buttstrike's role as a spammable uncon and the way it forces you to lock parry on your head while the monks/predators tunnel down your legs. 

    "On the battlefield I am a god. I love war. The steel, the smell, the corpses. I wish there were more. On the first day I drove the Northmen back alone at the ford. Alone! On the second I carried the bridge! Me! Yesterday I climbed the Heroes! I love war! I… I wish it wasn’t over."

  • AhkanAhkan Texas
    edited September 2013
    To be fair, anything that prones you leads to infinite pindown.

    We totally should have classleaded pindown out of the predator combos. (we did)

    If it weren't for those meddling kids... 
  • edited September 2013

    With aeon having bitten the dust, I think my next goal will be removing unconsciousness, because it has the same problems aeon did; namely, it's a spammable CC effect with a 100% command lockout.

    "On the battlefield I am a god. I love war. The steel, the smell, the corpses. I wish there were more. On the first day I drove the Northmen back alone at the ford. Alone! On the second I carried the bridge! Me! Yesterday I climbed the Heroes! I love war! I… I wish it wasn’t over."

  • AhkanAhkan Texas
    edited September 2013
    Oh god. Since "We don't delete bad skills, we just overpower them." I can see the classleads for that.

    Option 1: Mimick aeon change. Any damage done in x time frame is relapsed. <-- Cadeyrn will submit this.

    Option 2: Spin off aeon change. Any entangle/transfix done in x time frame will be relapsed. <-- Sarrius will submit this.
  • Even I, with my tenuous understanding of balance, wouldn't suggest anything besides delete it. Getting rid of uncon sounds fine, honestly.
    <div>Message #2062&nbsp; Sent By: (imperian)&nbsp; &nbsp; &nbsp; Received On: 1/20/2018/2:59</div><div>"Antioch has filed a bounty against you. Reason: Raiding Antioch and stealing Bina, being a right</div><div>ass, and not belonging anywhere near Antioch till he grows up."</div>
  • edited September 2013
    You feel yourself compelled to leave the room, beckoned by the allure of a holy seraph.
    Ahkan and Tanaros follow you to the west.
    Before a frozen glacier.
    A blizzard rages around you, blurring the world into a slate of uniform white. A shadowveil is here, 
    focusing moonlight. A small shard of black mithril lays upon the ground, a hint of blue rippling 
    across its surface. A piece of dried-out kelp has been left here. A small silvery stone is here, 
    surrounded in haze. An almost transparent figure of a Seraphic guardian hovers here silently. Alight 
    on tattered, nearly translucent wings, a faded seraph lingers resolutely nearby. Kira Ael'ahir, the 
    Relict of Justice is riding on a high-strung roan mare. She wields a spiritual mace in her left hand.
     Brishi Dra'Nyk is here, camouflaged. Ozreas, Aspect of Sukhder, is here, filling the surroundings 
    with a miasma of fear. Septus is riding on a hulking velociraptor. He wields a blackened steel sabre 
    in his left hand and a lunar shield in his right. The ever-shifting visage of Kliko, Aspect of 
    Moradeim, is here. He wields a mithril mace in his left hand and a kite shield in his right.
    You see exits leading northeast, east, southeast, and west.
    [here - Tanaros, Ahkan, Linslet (3)]
    H:430(100%) M:471(96%) 0 0 <eb db> [0h/0m] AFF:0 HYP:0 <Shou>
    A gruesomely mutated hound shrieks and flails in agony as the bonds which anchor it to the prime 
    material plane are torn asunder.
    H:430(100%) M:471(96%) 0 0 <eb db> [0h/0m] AFF:0 HYP:0 <Shou>
    Tanaros briefly glows with ghastly white light.
    H:430(100%) M:471(96%) 0 0 <eb db> [0h/0m] AFF:0 HYP:0 <Shou>
    Pain grips you, the perfect memory of your sins is too much to bear.
    Damage Taken: 37 unblockable (raw damage: 39) -37 unblockable
    H:392(91%) M:467(95%) 0 0 <eb db> [-37h/-3m] AFF:0 HYP:0 <Shou>
    Septus secures his previously wielded items and instantly draws a blackened steel sabre into his 
    left hand, with a lunar shield flowing into the right.
    H:392(91%) M:467(95%) 0 0 <eb db> [0h/0m] AFF:0 HYP:0 <Shou>
    You have lost the anti-weapon field defence.
    Septus razes your aura of rebounding with a blackened steel sabre.
    Septus swings a blackened steel sabre at your left leg with all his might.
    Damage Taken: 30 cutting, physical (raw damage: 57) -30 cutting, physical
    A lash of black energy whips out from your armour, striking Septus.
    Your vision and hearing are suddenly restored.
    H:361(83%) M:467(95%) 0 1 <eb> [-30h/0m] AFF:0 HYP:0 <Shou>
    Droplets of aconite-infested blood fall harmlessly around you.
    H:361(83%) M:467(95%) 0 1 <eb> [0h/0m] AFF:0 HYP:0 <Shou>
    Autocuring: eat juniper
    You take 1 juniper berry, bringing the total to 876.
    You quickly eat a juniper berry.
    Silence engulfs you as your hearing fades.
    H:361(83%) M:467(95%) 0 1 <eb d> [0h/0m] AFF:0 HYP:0 <Shou>
    Kliko quickly eats an orphine seed.
    H:361(83%) M:467(95%) 0 1 <eb d> [0h/0m] AFF:0 HYP:0 <Shou>
    Ozreas hurls himself towards you with a lightning-fast moon kick.
    He connects to the left arm!
    Damage Taken: 36 blunt, physical (raw damage: 72) -36 blunt, physical
    Ozreas hurls himself towards you with a lightning-fast moon kick.
    Your left arm trembles slightly under the blow.
    He connects to the left arm!
    Damage Taken: 31 blunt, physical (raw damage: 61) -31 blunt, physical
    H:294(68%) M:467(95%) 0 1 <eb d> [-67h/0m] AFF:0 HYP:0 <Shou>
    H:315(73%) M:467(95%) 0 1 <eb d> [21h/0m] AFF:0 HYP:0 <Shou>
    Autocuring: smoke pipe with linseed
    You take a long drag off your pipe, filling your lungs with linseed smoke.
    H:315(73%) M:477(97%) 0 1 <eb d> [0h/10m] AFF:0 HYP:0 <Shou>
    Undead remains of a ravenous hound opens a gash in Shou's arm with a skillful blow.
    H:315(73%) M:477(97%) 0 1 <eb d> [0h/0m] AFF:0 HYP:0 <Shou>
    Your shroud defense has been stripped from you.
    You have lost the shroud defence.
    Your ghost defense has been stripped from you.
    You have lost the ghost defence.
    H:315(73%) M:477(97%) 0 1 <eb d> [0h/0m] AFF:0 HYP:0 <Shou>
    Your world explodes in a flood of white-hot pain as you receive a sharp blow to the back of the head.
    You pitch forward onto the ground, vision fading to black.
    You are afflicted with unconsciousness.
    You are afflicted with prone.
    H:315(73%) M:477(97%) 0 1 <eb pd> [0h/0m] AFF:0 HYP:0 <Shou>room
    rt My Location: #18261 Before a frozen glacier. (the Northern Breach)
    You are unconscious and thus incapable of action.
    H:315(73%) M:477(97%) 0 1 <eb pd> [0h/0m] AFF:0 HYP:0 <Shou>
    Your bandages staunch a good portion of your bleeding.
    H:315(73%) M:477(97%) 0 0 <eb pd> [0h/0m] AFF:0 HYP:0 <Shou>ac
    queue eqbal touch shield
    [here - Iniar, Salish (2)]
    H:323(75%) M:487(99%) 0 0 <eb pd> [8h/9m] AFF:0 HYP:0 <Shou>
    Kira's aura of weapons rebounding disappears.
    Kira's holy seraph casts a piercing glance at you.
    H:323(75%) M:429(87%) 0 0 <eb pd> [0h/-58m] AFF:0 HYP:0 <Shou>
    ==========QUEUE:Touch shield==========
    ==========QUEUE:Touch shield==========
    You are unconscious and thus incapable of action.
    H:323(75%) M:429(87%) 0 0 <eb pd> [0h/0m] AFF:0 HYP:0 <Shou>
    Kira takes a long drag off her pipe, exhaling a thick, white haze.
    H:323(75%) M:429(87%) 0 0 <eb pd> [0h/0m] AFF:0 HYP:0 <Shou>
    Linslet's aura of weapons rebounding disappears.
    Linslet barks at a living hive treant, ordering it to attack Shou.
    H:323(75%) M:429(87%) 0 0 <eb pd> [0h/0m] AFF:0 HYP:0 <Shou>
    Linslet whips a Shadowthorn flail through the air in front of Shou, to no effect.
    Smiling sadistically, Linslet swings a Shadowthorn flail powerfully at Shou, ravaging his flesh.
    Shou grimaces, gripping at his throat.

    [][][][][][AFFLICTED LUMINAL][][][][][]
    A thornroot splits from the flail and starts burrowing into Shou's flesh.
    H:323(75%) M:429(87%) 0 0 <eb pd> [0h/0m] AFF:1 HYP:0 <Shou>
    At Linslet's command, a living hive treant shreds Shou's skin with its branches, thorns cutting 
    painfully into his flesh.
    H:323(75%) M:429(87%) 0 0 <eb pd> [0h/0m] AFF:1 HYP:0 <Shou>
    H:323(75%) M:429(87%) 0 0 <eb pd> [0h/0m] AFF:1 HYP:0 <Shou>
    Septus secures his previously wielded items and instantly draws a blackened steel sabre into his 
    left hand, with a lunar shield flowing into the right.
    Shou quickly eats a nightshade root.
    H:323(75%) M:429(87%) 0 0 <eb pd> [0h/0m] AFF:1 HYP:0 <Shou>
    Linslet takes a long drag off her pipe, exhaling a thick, white haze.
    H:323(75%) M:429(87%) 0 0 <eb pd> [0h/0m] AFF:1 HYP:0 <Shou>
    You are unconscious and thus incapable of action.
    H:323(75%) M:429(87%) 0 0 <eb pd> [0h/0m] AFF:1 HYP:0 <Shou>ac
    queue eqbal touch shield
    Shou rubs some salve on his skin.
    A look of uncertainity crosses Shou's tormented face.
    H:323(75%) M:429(87%) 0 0 <eb pd> [0h/0m] AFF:1 HYP:0 <Shou>
    Brishi's aura of weapons rebounding disappears.
    Brishi jabs forward with a blade-tipped glaive at your head, taking a step in closer.
    Damage Taken: 59 cutting, physical (raw damage: 98) -59 cutting, physical
    Your insomnia has cleared up.
    You have lost the insomnia defence.
    Brishi aims a short, quick jab at your head with a blade-tipped glaive.
    Your head trembles slightly under the blow.
    Damage Taken: 55 cutting, physical (raw damage: 91) -55 cutting, physical
    A lash of black energy whips out from your armour, striking Brishi.
    You feel incredibly tired, and fall asleep immediately.
    H:208(48%) M:429(87%) 0 6 <eb pd> [-114h/0m] AFF:1 HYP:0 <Shou>
    You may eat another herb or plant.
    H:208(48%) M:429(87%) 0 6 <eb pd> [0h/0m] AFF:1 HYP:0 <Shou>
    Brishi takes a long drag off his pipe, exhaling a thick, white haze.
    H:208(48%) M:429(87%) 0 6 <eb pd> [0h/0m] AFF:1 HYP:0 <Shou>
    Septus slashes into your left leg with a blackened steel sabre.
    Damage Taken: 34 cutting, physical (raw damage: 57) -34 cutting, physical
    You are jerked awake by the pain.
    A lash of black energy whips out from your armour, striking Septus.
    You shrug off the effects of the toxin.
    shrug ciguatoxin

    [SYSTEM::Shrugged: ciguatoxin]
    You have lost the shrugging defence.
    Septus swings a blackened steel sabre at your left leg with all his might.
    Damage Taken: 34 cutting, physical (raw damage: 57) -34 cutting, physical
    A lash of black energy whips out from your armour, striking Septus.
    A numbness seizes you, and your left arm and left leg goes limp.
    You are afflicted with metrazol.
    H:139(32%) M:429(87%) 0 9 <eb pd> [-69h/0m] AFF:1 HYP:0 <Shou>
    Septus moves in to engage you.
    H:139(32%) M:429(87%) 0 9 <eb pd> [0h/0m] AFF:1 HYP:0 <Shou>
    ==========QUEUE:Touch shield==========
    ==========QUEUE:Touch shield==========
    You are unconscious and thus incapable of action.
    H:139(32%) M:429(87%) 0 9 <eb pd> [0h/0m] AFF:1 HYP:0 <Shou>
    A look of extreme focus crosses the face of Ozreas.
    H:139(32%) M:429(87%) 0 9 <eb pd> [0h/0m] AFF:1 HYP:0 <Shou>
    Ozreas takes a drink from a tarnished silver vial.
    H:139(32%) M:420(85%) 0 9 <eb pd> [0h/-8m] AFF:1 HYP:0 <Shou>
    You are unconscious and thus incapable of action.
    H:139(32%) M:420(85%) 0 9 <eb pd> [0h/0m] AFF:1 HYP:0 <Shou>
    Salish's aura of weapons rebounding disappears.
    Salish concentrates briefly and a terrifying visage of Cadmus, the cursed shaman appears briefly in 
    front of Shou, wreathed in flames.
    The visage glares at Shou.

    [][][][][][AFFLICTED ADDICTION][][][][][]

    [][][][][][AFFLICTED HALLUCINATIONS][][][][][]
    H:139(32%) M:420(85%) 0 9 <eb pd> [0h/0m] AFF:2 HYP:1 <Shou>
    You suddenly perceive the vague outline of an aura of rebounding around Ozreas.
    H:139(32%) M:420(85%) 0 9 <eb pd> [0h/0m] AFF:2 HYP:1 <Shou>
    Salish quickly flings a card with the image of the Moon at Shou.
    Air moves chaotically around Shou, his patience visibly wearing thin.

    [][][][][][AFFLICTED IMPATIENCE][][][][][]
    The card turns an ominous, sickly red before striking Shou in the head.
    H:139(32%) M:420(85%) 0 9 <eb pd> [0h/0m] AFF:2 HYP:2 <Shou>
    Ahkan's aura of weapons rebounding disappears.
    Lightning-quick, Ahkan jabs Shou's left arm with a Souledge Sabre.
    Shou's body ceases to move as his body stiffens into paralysis.

    [][][][][][AFFLICTED CIGUATOXIN][][][][][]
    Lightning-quick, Ahkan jabs Shou's left arm with a Souledge Sabre.
    Shou's left arm and left leg suddenly goes limp.

    [][][][][][AFFLICTED METRAZOL][][][][][]
    H:139(32%) M:420(85%) 0 9 <eb pd> [0h/0m] AFF:4 HYP:2 <Shou>
    Shou concentrates on purging toxins from his body.
    H:139(32%) M:420(85%) 0 9 <eb pd> [0h/0m] AFF:4 HYP:2 <Shou>
    [][][][][][CURED CIGUATOXIN][][][][][]
    Salish takes a long drag off his pipe, exhaling a thick, white haze.
    H:139(32%) M:420(85%) 0 9 <eb pd> [0h/0m] AFF:3 HYP:2 <Shou>
    Ahkan takes a long drag off his pipe, exhaling a thick, white haze.
    H:139(32%) M:420(85%) 0 9 <eb pd> [0h/0m] AFF:3 HYP:2 <Shou>
    Shou takes a drink from a wolf print metal vial.
    H:139(32%) M:420(85%) 0 9 <eb pd> [0h/0m] AFF:3 HYP:2 <Shou>
    Shou quickly eats a toadstool.
    H:139(32%) M:420(85%) 0 9 <eb pd> [0h/0m] AFF:3 HYP:2 <Shou>
    Shou touches a tree of life tattoo.
    H:139(32%) M:420(85%) 0 9 <eb pd> [0h/0m] AFF:3 HYP:2 <Shou>
    [][][][][][CURED IMPATIENCE][][][][][]
    Shou quickly eats a mandrake root.
    H:139(32%) M:420(85%) 0 9 <eb pd> [0h/0m] AFF:3 HYP:1 <Shou>
    You are unconscious and thus incapable of action.
    H:139(32%) M:420(85%) 0 9 <eb pd> [0h/0m] AFF:3 HYP:1 <Shou>
    You are unconscious and thus incapable of action.
    H:139(32%) M:420(85%) 0 9 <eb pd> [0h/0m] AFF:3 HYP:1 <Shou>
    You are unconscious and thus incapable of action.
    H:139(32%) M:420(85%) 0 9 <eb pd> [0h/0m] AFF:3 HYP:1 <Shou>
    You are unconscious and thus incapable of action.
    H:139(32%) M:420(85%) 0 9 <eb pd> [0h/0m] AFF:3 HYP:1 <Shou>
    You are unconscious and thus incapable of action.
    H:139(32%) M:420(85%) 0 9 <eb pd> [0h/0m] AFF:3 HYP:1 <Shou>ac
    queue eqbal touch shield
    Droplets of aconite-infested blood fall harmlessly around you.
    H:139(32%) M:420(85%) 0 9 <eb pd> [0h/0m] AFF:3 HYP:1 <Shou>
    H:139(32%) M:420(85%) 0 9 <eb pd> [0h/0m] AFF:4 HYP:1 <Shou>
    ==========QUEUE:Touch shield==========
    ==========QUEUE:Touch shield==========
    You are unconscious and thus incapable of action.
    H:139(32%) M:420(85%) 0 9 <eb pd> [0h/0m] AFF:4 HYP:1 <Shou>
    Tanaros's aura of weapons rebounding disappears.
    Tanaros concentrates briefly and a terrifying visage of Buul, the Demon Chirurgeon appears briefly 
    in front of Shou, wreathed in flames.
    The visage passes its hand in front of Shou.
    H:139(32%) M:420(85%) 0 9 <eb pd> [0h/0m] AFF:4 HYP:1 <Shou>
    Tanaros quickly flings a card with the image of the Aeon at Shou.
    Shou's eyes appear unfocused and haunted.

    [][][][][][AFFLICTED HELLSIGHT][][][][][]
    As the card reaches Shou, the curse of Aeon descends upon him.

    [][][][][][AFFLICTED AEON][][][][][]
    H:139(32%) M:420(85%) 0 9 <eb pd> [0h/0m] AFF:5 HYP:2 <Shou>
    Tanaros takes a long drag off his pipe, exhaling a thick, white haze.
    H:139(32%) M:420(85%) 0 9 <eb pd> [0h/0m] AFF:5 HYP:2 <Shou>
    Kliko utters a prayer and smites you.
    You wince as the yellow ink smoke stings your open wounds.
    Damage Taken: 53 blunt, physical (raw damage: 80) -53 blunt, physical
    You glance nervously around the room.
    You are afflicted with loneliness.
    H:86(20%) M:380(77%) 0 4 <eb pd> [-53h/-39m] AFF:5 HYP:2 <Shou>
    You suddenly perceive the vague outline of an aura of rebounding around Iniar.
    H:86(20%) M:380(77%) 0 4 <eb pd> [0h/0m] AFF:5 HYP:2 <Shou>
    You are unconscious and thus incapable of action.
    H:86(20%) M:380(77%) 0 4 <eb pd> [0h/0m] AFF:5 HYP:2 <Shou>
    You are unconscious and thus incapable of action.
    H:86(20%) M:380(77%) 0 4 <eb pd> [0h/0m] AFF:5 HYP:2 <Shou>
    Kira quickly eats an orphine seed.
    H:86(20%) M:380(77%) 0 4 <eb pd> [0h/0m] AFF:5 HYP:2 <Shou>
    Iniar's aura of weapons rebounding disappears.
    Iniar reaches out and hastily scrawls the Mark of Hecate and the Mark of Buul on Shou.
    H:86(20%) M:380(77%) 0 4 <eb pd> [0h/0m] AFF:5 HYP:2 <Shou>
    Iniar takes a long drag off his pipe, exhaling a thick, white haze.
    H:86(20%) M:380(77%) 0 4 <eb pd> [0h/0m] AFF:5 HYP:2 <Shou>ac
    queue eqbal touch shield
    Ozreas's aura of weapons rebounding disappears.
    Ozreas hurls himself towards you with a lightning-fast moon kick.
    Painful bruises are forming on your left arm. [BRUISES::left arm]
    He connects to the left arm!
    Damage Taken: 41 blunt, physical (raw damage: 72) -41 blunt, physical
    A lash of black energy whips out from your armour, striking Ozreas.
    Ozreas hurls himself towards you with a lightning-fast moon kick.
    He connects to the left arm!
    Damage Taken: 34 blunt, physical (raw damage: 61) -34 blunt, physical
    You feel a faint touch in the farthest recesses of your mind.
    You are afflicted with an unknown affliction.
    H:10(2%) M:380(77%) 0 4 <eb pd> [-75h/0m] AFF:5 HYP:2 <Shou>
    You have recovered your breath and can smoke once more.
    H:10(2%) M:380(77%) 0 4 <eb pd> [0h/0m] AFF:5 HYP:2 <Shou>
    Ozreas takes a long drag off his pipe, exhaling a thick, white haze.
    H:10(2%) M:380(77%) 0 4 <eb pd> [0h/0m] AFF:5 HYP:2 <Shou>
    You suddenly perceive the vague outline of an aura of rebounding around Septus.
    H:10(2%) M:380(77%) 0 4 <eb pd> [0h/0m] AFF:5 HYP:2 <Shou>
    Shou takes a long drag off his pipe, exhaling a thick, musty smoke.
    [][][][][][CURED AEON][][][][][]
    H:10(2%) M:380(77%) 0 4 <eb pd> [0h/0m] AFF:4 HYP:2 <Shou>
    Your desire for life fades as your past failures return to haunt you.
    H:10(2%) M:341(69%) 0 4 <eb pd> [0h/-39m] AFF:4 HYP:2 <Shou>
    You suddenly regain your consciousness.
    You have cured unconsciousness.
    H:10(2%) M:341(69%) 0 4 <eb pd> [0h/0m] AFF:4 HYP:2 <Shou>
    Autocuring: sip health
    You take a drink of an elixir of health from a damask steel vial.
    Health Gain: 70
    The elixir heals your body.
    H:81(18%) M:341(69%) 0 4 <eb pd> [70h/0m] AFF:4 HYP:2 <Shou>
    Autocuring: eat toadstool
    You take 1 toadstool, bringing the total to 613.
    You quickly eat a toadstool.
    Health Gain: 43
    You feel your health and mana replenished.
    H:124(28%) M:390(79%) 0 4 <eb pd> [43h/49m] AFF:4 HYP:2 <Shou>
    Autocuring: eat maidenhair
    You take 1 maidenhair leaf, bringing the total to 754.
    You quickly eat a maidenhair leaf.
    Your paralysis fades and you can move once more.
    You have cured paralysis.
    H:124(28%) M:390(79%) 0 4 <eb pd> [0h/0m] AFF:4 HYP:2 <Shou>
    Brishi jabs forward with a blade-tipped glaive at your head, taking a step in closer.
    Damage Taken: 59 cutting, physical (raw damage: 98) -59 cutting, physical
    Terror takes hold, as a numb sensation overcomes your body.
    You flex your muscles and drive off the effects of paralysis.
    Brishi aims a short, quick jab at your head with a blade-tipped glaive.
    Painful bruises are forming on your head.
    Damage Taken: 55 cutting, physical (raw damage: 91) -55 cutting, physical
    You feel a brief numbness in your limbs, but it quickly fades.
    H:9(2%) M:390(79%) 0 10 <eb pd> [-114h/0m] AFF:4 HYP:2 <Shou>
    Septus's aura of weapons rebounding disappears.
    Septus swings a blackened steel sabre at your left leg with all his might.
    Your left leg trembles slightly under the blow.
    Multicolored fragments fly out of your wormhole as its connection shatters.
    The final blow is too much for you, and you fall to the floor a broken, bloody mess.
    You have been slain by Septus.
  • Pking against AM is really like playing american football

    If your knee touches the ground and an opposing player touches you. You're down.

  • So, what about that stupid predator thing that knocks weapons to the ground? It's really annoying to have to pick up a weapon mid-fight, especially if multiple of the same weapons have dropped, and then you're trying to sort out which one is yours. Yes, you can set a trigger for it, but it's terrible for newer players when the weapon just gets snatched off the ground by the predator they're fighting against.


    Can't we just make that thing so it goes to your inventory instead, or something similar instead of dropping to the ground?
  • Pinprick? Bladehand? Mind terror? Envelop? Edgehook? Wow, that's just AM's disarms.

    -Grip
    -Fist sigils
    -Wriststraps
    -Stop hitting parry

    Write better novice files?
  • Its a quality of life change, but I agree with Gurn. In fact, didn't they already do this for mobs disarming you? Functionally, the only difference between it dropping to the ground and it dropping into your inventory is that the attacker can't steal it before you pick it up, and Imperian is anti-theft anyway.

    Like you already mentioned, there are so many ways to stop it that the only people this effects are lowbies, so arguing against it just makes it sound like you like stealing from children. Probably kicking puppies too.
  • Kalon said:
    In fact, didn't they already do this for mobs disarming you?
    No
    I am the righteous one... 
    the claims are stated - it's the world I've created 
  • AhkanAhkan Texas
    edited September 2013
    This has been classleaded before and bugged. Here's hoping the 3rd time is the charm!

    Started in this room: Monarch Square. (Khandava Council.?)

    Upon her order, Vaya's Ouroboros gathers its arms into its chest, and throws them out from itself in an explosion of concussive force.
    You are blasted out of the room to the west by the force.
    Monarch Square. (Khandava Council.?)

    West of Monarch Sqaure is Entering Monarch Square. (Khandava Council.) *suspicious*


    Edit: @Kalon @Gurn Who is abusing any disarms on magickal novices to such a degree that you're clamoring to delete all of the things? If it's that big of a problem, talk to the AM leadership. One of two things will happen. They'll fix it or they'll prove that they're hypocritical dongs. Regardless of outcome, we win.

    I'm all for removing disarm abilities, BUT people claim they don't delete anything. They'll suggest unnecessary upgrades under the guise of preserving skill continuity. 
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