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So like what exactly can we discuss here? Like how to improve Engineer? Would removing the costs of some of their attacks be a fix the players are looking for?
Galt said:As for sentries... You don't walk into city guards then complain they killed you. Don't walk into clots of sentries.
[12/09/2018 - 23:28:57.756]: --- Beneath the Sycamore trees -- -1:-6:0 ---<br>
[12/09/2018 - 23:28:57.759]: The stars twinkle in the clear night sky. A dense crown of small branches and twigs tops the thin trunk of a sweet-smelling crab apple tree. A quartz beacon is here, bearing the flag of the City of Kinsarmar. An icewall is here, blocking passage to the northwest. A small wooden elephant carving rests on the ground. Floating in the air is a fiery portal. A red-headed, leather clad fairy hovers here, emitting a vaguely audible tick. There are 11 corpses of a sentry of Khandava here. There are 21 sentries of Khandava here. There are 2 sentries of Khandava here, sleeping soundly. There are 28 corpses of a sentry of Kinsarmar here. Its body shuddering in anticipation, this twisted treant warps the very land about it here. High Priestess Caitryn Aertsen, The Primordial Embrace is here, giving off a truly ghastly stench. is here. She wields an iron-tipped whip in her left hand. Kabaal Lynne, the Petulant Peacock is here, giving off a truly ghastly stench. is here, hidden. He wields a black ophidian shield of articulated plates in his left hand and a metallic desublimator in his right. Villain Eochaid Xianfu is here, giving off a truly ghastly stench. is here, wreathed in a cloud of bile. She wields a Darkwood flail in her left hand and a lunar shield in her right.<br>
[12/09/2018 - 23:28:57.759]: You see a single exit leading northwest.<br>
[12/09/2018 - 23:28:57.760]: You sense Vaughn has entered your location.
You don't have to play a class to be able to comment on it or, thankfully, file reports for it. I thought we were past that gatekeeping nonsense by now.