So both sides seem currently less than pleased with sect/shrine functionality, so I though maybe we could hold a civil (lol) brainstorming session! Remember, brainstorming is for all ideas, not for calling people stupid. I'll go first:
Limit the amount of total shrines per area, say to 15 (or have no limit but still do the following, but I like a limit for pvp reasons). Within this, limit the number of shrines per sect to 5. So, say Flame, Conquest and Dream each have their 5 shrines, the area is now "full". More shrines from a sect = better perks, fewer shrines from other sects = better perks, so it will be beneficial to nuke other shrines. This makes it easier to focus conflict and is less bonkers than having like 80,000 shrines everywhere.
Let the games begin.
Edit: I somehow managed to include a link to a photo of a blister on my finger, so if you saw that, my bad. Rofl.