Achievements
I have to do some work on the Achievement system/code as part of another project so I figured now was a time to update and clean things up. Please post your suggestions for anything regarding the Achievement systems.
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Bigger goals would be nice, another set of high level achievements beyond the current levels. 50,000 demons, 5,000 player kills - things reasonable people will never get.
Mostly I just want a masser murder achievement with even bigger blood splatters.
A count for the amount of shards you've harvested
The rewards outside of those are honestly worthless anyways (namely, the statues and dolls and figures are just things that clog up inventory space, their novelty wearing off swiftly).. the only cool ones are the big bursts of lessons and the 'bloody mess' from player killing. Also, is it here or MKO that gives you a bunch of lessons for 'Transcending' fishing?
I'd like restrictions on farming achievements. Things like "You aren't allowed to kill/res somebody for an hour on end to farm up resurrections" and similar.
I'd also like to see some more fun rewards. Killing 10000 demons gave me a statuette. Titles and mounts are out, due to the way Imperian works but maybe it could give me an untradeable imp familiar, instead. Something like that. Maybe not an imp, since that's a bit demonic for 2 of 3 circles, but something similar.
And I ALSO dislike the way that current achievements can 'punish' you for doing things. Oh, you killed one too many demons before a long day work? Hope you didn't want to use that experience bonus!
"On the battlefield I am a god. I love war. The steel, the smell, the corpses. I wish there were more. On the first day I drove the Northmen back alone at the ford. Alone! On the second I carried the bridge! Me! Yesterday I climbed the Heroes! I love war! I… I wish it wasn’t over."
Also sort of related. With all of the first time instant experience achievements, having the newbie area level increased to 30 or 35 would be nice. Especially for those that are truly new here. Or save the experience up and give it to them as a burst at 21.
In order to solve the 'you just got that XP bonus, but it's 3 in the morning and you need to rest before work', I'd say just having the bonuses be put on hold and would allow you to use them when you wanted (similar to soulstones or the clover item), this would allow people to basically store them up until that aspect run (which could be a good or bad thing, iunno.) A point system just for basic rewards would be cool too, because you could trade them in for what you wanted instead of just what the system gives.
Could also be a way to work in some sort of free mini-artifacts from those points (similar to the icecloak thing where you would kill 1000 yetis and get the goggles of whitesight).
Also, please fix the achievements for shrine raising/killing, or release something similar. Looks silly.
Having the positive reinforcement of seeing OTHERS do the achievements is really what contributes to me even pushing for mine anymore. All of mine are at this point, grind grind grind types. I wouldn't suggest upping the Undead kills to 50,000 and with that, not the brothers (Orc and Demons) purely due to the fact of the minimal amount of corpses you can obtain per hour/day.
However, if I was to think of some new cool achievements that would be 'nifty' for most people (and doable) I would say these!
Gathering Achievements
1. Harvest 100 Blue Shards
2. Harvest 1,000 Blue Shards
3. Harvest 100 Red Shards
Organisations
1. Serve as a Governor of a Towne
That's all I can really think off off the top of my head at this moment, but I know you have a crock pot of ideas waiting in there. My question for you @Jeremy is whatever happened to the little prize for hitting 1,000 points? Just curious!
Just something I thought about, what about knowing how much gold you get from the fish you sell, kind of like the gambled gold won?
Frankly, the idea of exp bonuses for achievements annoys the living hell out of me. Aspect is supposed to be meaningful and a decent sized handful of us got there without them.
It's pretty much up there with working alongside someone who bought their Union Card, meanwhile I went through years of apprenticeship. I don't have as much respect for them, and they gamed the system to get it.
Speaking of gaming the system, intentionally whoring out aspects of the game as was mentioned earlier ranks up there as the 2nd most annoying thing on the list. I got tired of people doing it, whether it was killing, rezzing, dueling, or any of that other random stuff, it's not an achievement if you have to premeditadedly set the whole thing up. It doesn't happen often, but the usual suspects are typically the usual offenders.
‘Every sword’s a weight to carry. Men don’t see that when they pick ’em up. But they get heavier with time.”