Market Stalls
I think market stalls kind of collapsed the entire economy within the game. Everything is dirt cheap, and part of the problem is that anyone can buy from anyone in a safe place for everyone. So this might be an entirely stupid idea, but can market stalls be set so that if the owner is demonic, the other two circles simply cannot buy at the stall? Leave normal shops alone, to allow the thrill of breaking into enemy land and buying forbidden things. Making market stalls only sell to same circle people might actually result in prices raising somewhat, giving us a place to spend gold again.
Or its just a really stupid idea. Who knows.
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Septus says, "Not Ashani!"
That basically cripples the entire point of a market stall.
Anyways,I honestly don't think this is bad for the game at all, because the main effect of this is that it is much harder to gouge the playerbase on basic supplies when there's a publically accessible market, and this is important because this game is absolutely freaking impossible to play without those basic supplies and there's no benefit for the game in restricting the markets and allowing prices to be determined by the only person in the circle who has the artifacts and capability to harvest in bulk, the only smith who bothers to make decent armour, etc.
Also I find it pretty funny that the guy talking about sneaking into shops to buy forbidden things happens to live in the only city that got away with putting damn near every one of its shops on the main siegeline.
"On the battlefield I am a god. I love war. The steel, the smell, the corpses. I wish there were more. On the first day I drove the Northmen back alone at the ford. Alone! On the second I carried the bridge! Me! Yesterday I climbed the Heroes! I love war! I… I wish it wasn’t over."
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price all sabres individual 1000 except 29389, 38284, 48382, 113918
price all sabres inventory 1000 except 11807
price all sabres combined 1000 except 38284, 58392
price some sabres combined 4000 include 184848, 482948, 84829
remove 84929, 84938, 47283 (without having to look up shelves)
move 471847, 848291, 848284 to shelf8592
price all sabres inventory 100000 rule speed morethan 227
price all sabres individual 16000 rule speed morethan 220
remove all vialbelts rule price lessthan 2000
remove all vialbelts rule notcontains restoration
move all armour to shelf8594 rule morethan scalemail
I would really welcome any kind of improved batching behaviors - right now it feels like its been hobcobbled together by 10 different people.
But any real profits I'd be making are probably balanced out by how much money I spend on crystehl. Oh, to have a smelter...