Want to Sell - Obelisks and Research Opportunities
Juran
Ohio
The city of Antioch, working closely with our allies in Ithaqua, has drafted a proposal that I personally feel is quite generous. We are selling the potential to equalize opportunities for research, and offering to permanently give up our long standing research advantages.
For an initial payment of five million (5,000,000) gold, the circle of Antimagick will broker a temporary exchange to another circle of all of our obelisks. We will pass the obelisks peacefully and without retribution, while continuing to protect them with our network of outposts for the duration of the contract. Obelisks can be released to be captured by the paying organization upon request, and no action will be taken to reclaim them until two full years have passed from the date of payment.
Every best faith effort will be taken by the Antimagick circle to maintain hold of our outposts and protect the obelisks during the contract period. We will defend the outposts if attacked, invest our generator essence into chargebombs should outposts be taken, and then place them back in defense of your obelisks once control is re-established.
Whether you are from magick wishing to gain Obelisk Research 5 to unlock Aryana Attunement, or Demonic just hoping to get Nature Attunement 4 to open up the possibility of Explosives 5 - this is an opportunity that you can hardly pass up.
Private investors wishing to purchase obelisks on behalf of their circle are welcome to do so. Groups of investors wishing to pool their resources are equally welcome to contact me, but only the primary contact that pays the gold will have any control over the transfer of obelisks.
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Comments
Even assuming that we built up the outpost infrastructure necessary to support a 5 Obelisk Attempt, we'd still have the fact that we just don't have enough boots on the ground to make a real push of it, because AM has class superiority, numerical superiority, and player superiority.
The only real danger here is that Juran may be replaced at some point and his successor might not adhere to the bargain. I doubt he'd intentionally go out of his way to burn bridges with organizations he'll be moving back to. Especially not for such small change.
After building up a decent backlog of shards, to rush the important skills, I would jump on this.
"On the battlefield I am a god. I love war. The steel, the smell, the corpses. I wish there were more. On the first day I drove the Northmen back alone at the ford. Alone! On the second I carried the bridge! Me! Yesterday I climbed the Heroes! I love war! I… I wish it wasn’t over."
It strikes me as an odd proposition.
But then, it can't be particularly good for said conflict system to be pretty much locked up by AM, with Magick in second and Demonic locked out.
AM just has the superior coverage, with good people or mediocre people with a clutch of zerglings available at most hours of the day.
The only thing that doesn't surprise me is that it's the same guy who started the Star Consortium.
They are two completely different things.
Sorry for the double post, but honestly.. why willingly let them take them and look the other way when we can charge them and make a profit?
EDIT: "We need gold. You need obelisks. We can make a deal here like civilized people." - Juran is ransoming a powerful combat advantage for gold we need to buy other things. If they don't want to take a golden opportunity, we could just declare Antioch and Ithaqua the winners of Imperian and wait for Imperian 2: Electric Boogaloo in 5 years.
On the plus side, you got Celidon that is rolling in gold potentially interested so it works out okay.
As far as it goes, there were probably fifteen better ways to do this, but I'll settle for reiterating a few:
1. Just be like, "Hey, team, this is expensive. We don't need four obelisks. Let's reel it back some."
2. Talk to the allies you were "working closely with" a little at all. Maybe say, "Hey, you haven't been paying for things because I haven't asked. So, we're going to get rid of an obelisk or three. Maybe only defend obelisk x. Savvy?"
3. Talk to the allies you were "working closely with" at all. Maybe say something like, "I want to profit off of benefiting magick and/or demonic for a reason that is, on an OOC level, sound." Then, we could responding with sullen and surly fervor, "No. We don't want to be a part of that." And then a dialogue is opened where we eventually go, "Fine, Juran, do whatever you want, no one cares."
4. Play the game from a roleplay standpoint (magick bad) and not a player standpoint (How can I best do the administrations job?).
But, yeah, all in all, opening up the obelisks is a fine idea. It just should never have been brought up how it was. That was pretty lame for everyone involved. Now, to resume ignoring the forums for another year or three.
Selling the obelisks to other circles does not immediately invalidate the foundation of the city or council's roleplay. To believe as such is to want to sequester each circle from one another and play separate games who just so happen to share the same server - and when they cross each other's paths, it is only violent and button-mashy.
We shouldn't be sequestering ourselves. As AM, we should be punching/converting/diminishing the 'enemy'. Not benefiting. However, say you put that all aside.
Weren't we still blaming Khizan and those types for the [start of the] whole Gods dying and crap? From a roleplay standpoint, shouldn't everyone in AM be going, "Well, hey. Magick turned out to be bad, just like we've always thought. Curse that Khizan. Ruuuuue." Could just be me, though. I do enjoy being mad at Khizan.
‘Every sword’s a weight to carry. Men don’t see that when they pick ’em up. But they get heavier with time.”