Khandavan Exodus
Over the past few weeks Khandava has seen a steady exodus of players. While there is always some movement of players based on what is popular, it seems that the game is contracting into a two-sided contest organically due to lack of population or other factors.
If the game collapsed into two sided contest, how would demonic professions, territories and possibly lore be divided amongst the two other factions?
If the game collapsed into two sided contest, how would demonic professions, territories and possibly lore be divided amongst the two other factions?
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Professions?
Delete Assassin, Renegade steals its name.
Give Defiler to AM, change some of the powers around, change the treant to a naturally magick-hating/magick-hunting wild beast. Reflavor as necessary.
Give Summoner to Magick, rename it Spiritbinder, reflavor as necessary.
Delete DK. Saves us work on fixing Necromancy.
Give Diabolist to Neutral, rename it, get rid of the ouroboros, make it a Spirit Realm 'thing'. Redo Ritualism to be less magickal.
The rest really doesn't matter. I concur that the game is contracting to a two side conflict, but the secret is we always have. There has always been a circle left out, the entire stretch of the game. It is just now further exacerbated by the severe drop in our population since Year 1. It this point, I think it is time to close the book on Demonic and call it a day. Imperian can live on a conflcit axis of magick vs. no magick. It has demonstrated, for years, to be capable of not needing a third circle. We just need to make it official.