Should we change rings? Is OOC a problem in Imperian?
At the Town Hall it was mentioned that there is a very loose divide between OOC and IC talk, primarily due to the rings being used as a primary means of communication between cities/circles, and a general place for chatting otherwise. And the issue with this, I think, is that it is a natural part of a character's progression to be added to one of these rings. If somebody bashes with you, you are back in the OOC chatterbox. If you join in any fighting events, you are back in the OOC chatterbox, and most people don't see a point to leaving or turning off the ring. I think this is a heavy contributor to the lack of immersion and roleplay in the game.
So I wanted to gauge a feeling on if people feel like this might be a problem. An idea I had for fixing it was to just remove you from a ring when you log off. It leaves rings as a temporary group for team fighting and for bashing, and removes the 'Circle Chatroom' from that element of the game.
Does anyone else have ideas or opinions?
So I wanted to gauge a feeling on if people feel like this might be a problem. An idea I had for fixing it was to just remove you from a ring when you log off. It leaves rings as a temporary group for team fighting and for bashing, and removes the 'Circle Chatroom' from that element of the game.
Does anyone else have ideas or opinions?
You say, "This is much harder than just being a normal person."
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I think rings should be limited to say, 7-10 people. This is big enough for a hunting party or raiding party, and yet would keep an entire circle from being in them at the same time...possibly encouraging the use of alternate channels.