Autocuring Upgrades
Iniar
Australia
Autocuring works really nicely, but there are some tweaks that could improve it.
In particular, I'm keen on the idea of stored priorities. Currently, I have about 8 priorities that are set against different classes. As I use the whole size of the array (20), it means my adjustments are not simply moving a few afflictions here and there. This ends up with me spamming about 30-40 lines each time I swap priorities, which I gag. However it would be very nice if Autocuring could have set priorities saved by alias, so I could re-expand my priorities with a single command.
As Khizan also mentioned, the ability to insert a priority that shifts other priorities downwards would be welcome.
Additionally, rebounding tracking in autocuring can be a bit variable at times, missing out on simple cues through blackout.
Allow 'blackout' to be toggleable as an affliction through autocuring.
Finally, a global timer mechanism would be amazing. This timer would infrequently compare the current autocuring settings to a predefined/saved baseline, and prompt the player infrequently (5 to 10 minutes) about the discrepancies between current and baseline settings. This aids players in checking simple things like rebounding or altered toadstool thresholds infrequently so it reduces the chance of them entering combat without the right settings. Secondarily, this global 'sweep' timer could prompt players to re-examine their pipes/missing curatives. This would be most beneficial for players without artifact pipes.
wit beyond measure is a Sidhe's greatest treasure
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"On the battlefield I am a god. I love war. The steel, the smell, the corpses. I wish there were more. On the first day I drove the Northmen back alone at the ford. Alone! On the second I carried the bridge! Me! Yesterday I climbed the Heroes! I love war! I… I wish it wasn’t over."
When I ran out of a plant with my old personal healing system I knew immediately because my system would want to eat a plant, fail to eat a plant, and then completely lose its shit trying to eat a non-existent plant. While spammy, this did let me know that I might want to go buy more wormwood.
When I run out of a plant or something else with the G-bot, it quietly sits there not eating that plant and it doesn't say a word about it, and so you only find out you need more wormwood when you're looking over a fight wondering why it never cured confusion.
I would really like it there was a setting that would make the autocuring system alert me when it encounters a missing curative. Maybe a warning setting that is off by default so as to avoid spamming new players.
"On the battlefield I am a god. I love war. The steel, the smell, the corpses. I wish there were more. On the first day I drove the Northmen back alone at the ford. Alone! On the second I carried the bridge! Me! Yesterday I climbed the Heroes! I love war! I… I wish it wasn’t over."
You re-set blind to 20 and then you're upset when it gives deafness over blindness?
Could gbot PLEASE give some kind of warning when you're out of a curative? It's really frustrating when you run out of maidenhair/nightshade/etc and gbot just quietly goes along with it without any indication that something is wrong other than the fact that you've miraculously stopped curing paralysis.
"On the battlefield I am a god. I love war. The steel, the smell, the corpses. I wish there were more. On the first day I drove the Northmen back alone at the ford. Alone! On the second I carried the bridge! Me! Yesterday I climbed the Heroes! I love war! I… I wish it wasn’t over."