The ToA is all but over now, and so it's time for the annual feedback thread! Hooray!
The tournament was pretty heavily changed from the format of previous years, so here's my thoughts on most of the changes:
Things that I liked:
- No A & B Events: I loved this change. In previous years, I think that the A&B events led themselves to too much gaming of the system. It wasn't a case of "This is an event for the Americans, and this is the event for the overseas players." It was more like "Log on and look at the A-event. Notice that Eldreth, Iluv, Risca, Ahkan all joined FFA-A. Pass on this event, set alarm for 4am, crush the FFA-B."
- No tiered events: Tiered events didn't help real newbies and lowbies gain credits and participate, it just made it a cheap way for experienced veterans to boost up an alt while simultaneously giving the admin three times the body events to run.
- Removal of the 1v1: Typically, I felt that the 1v1 was far too heavily weighted in terms of points, as well as being far too favorable to certain classes(Defiler, Monk). It was also a particularly contentious event, with things like forcing poisoned food and tons and tons of scheduling problems. Glad to see it go.
- Addition of the Circle events: Loved these. They provided a great reason for everybody to get involved in the Tournament, even if they weren't bothering with solo events, and they're very inclusive. Doesn't matter how good or bad you are, you can pitch in and help.
- The rules were not enforced: "You must be in a city or council to join the circle events." Garryn lets Menoch join the circle FFAs. "You can't hide inside cities for PK gemhunts." Garden ignores people hiding inside cities because they've only been in there a few minutes. Also, don't say "You can't hide inside cities in this PK event" and then let people hide directly outside the gates in the siegeline for ten minutes at a time, because that's still hiding in city defenses you rules-lawyering-SOB.
- Quizzes were slooooooooow: A 20-something question quiz should not take an hour to complete. That's an hour of sitting there waiting for a question, unable to do anything but also unable to tab out or get up since you might miss a question.
- Quizzes are CTRL-F fests: Here's how you take first in a quiz. Save every events post to a text file. Add every helpfile to the end of it. Read the question, CTRL-F, type in a keyword. Yawn. If you have a friend in the quiz, get them on Skype or something so you can both scan the text file, because more eyes on the file increases the odds you'll find the answer
- Too much poopsocking: So, wait, the last bashing event with all the mini-events was a thing that people really enjoyed? Let's throw that out and have a solid week of bashing, one straight event! 28 people bashed enough to just get all the participation credits. Only 52 people bashed up the second set. The event was too damn long and the benchmarks were too damn high.
- -PK +Share Gemhunts: Make Gemhunts +share +PK or -share -PK, but please do not make them +share -PK, because then you have people 'accidentally' dying to guards and swinging the scoreboard 2k+ points at a time. Really, the entire point of sharing is so that your circle can pick one person to win it. Since the circle as a whole would be the winner already in a circle event, sharing is entirely unnecessary.
Things I would like to see:
- Quizzes: I'd like to maybe try a few quizzes with more questions and much shorter answer times. I'd rather the winner be the person who knew 10 of 30 answers than the person whose team could CTRL-F 18 of 20.
- 4v4: This probably does not need to last 3 days. I'd like to find some way to cut a day off of this. Preferably, I'd like to use Round Robin to cut some teams out of the contest, because I like Round Robin as a way to feel out my enemies before the real tournament begins, and because it's a good way to determine the "participation points" teams that are basically just time-wasters with no real shot at victory.
Arts: Open the arts contests up a few weeks beforehand, so you don't have to post begging for approvers to approve.
And lastly, getting a paragraph of its own... Scheduling. I know that you have players all over the world and that you are therefore obliged to schedule events with that in mind. With that said, can you PLEASE stop scheduling goddamned Circle events at 2am CST(3am EST)? These are circle events, with potential consequences for everybody on our side, and so some of us feel compelled to wake up/stay up and make an appearance rather than let our buddies down and lose the event. This isn't a case of "The Aussies play that game for their circle", it's a case of "The Americans stay up and play for their circle", and it kind of sucks. Yes, having them all at US primetime sucks for overseas players, but honestly? Everything else in these games is already based around US times so it always sucks for them and they're used to it.
Yes, yes, I know you say you 'probably aren't running it like this next year and it'll be some big RP event", but the key word there is "probably". Also, I will be very sad if you remove the 4v4 and the circle games.
"On the battlefield I am a god. I love war. The steel, the smell, the corpses. I wish there were more. On the first day I drove the Northmen back alone at the ford. Alone! On the second I carried the bridge! Me! Yesterday I climbed the Heroes! I love war! I… I wish it wasn’t over."