Why Imperian?
Greetings all,
I've been an onlooker of IRE games for a while and have been debating which to play. The aspects of Imperian really draw me in, however I wanted to hear from you all what sets Imperian apart from the other games?
Thanks.
I've been an onlooker of IRE games for a while and have been debating which to play. The aspects of Imperian really draw me in, however I wanted to hear from you all what sets Imperian apart from the other games?
Thanks.
1
Comments
Also the Admin are extremely fast in responses to getting things fixed and are really friendly about it all from what I've seen yet. In a lot of the others it takes quite a while for them, but here its nice seeing things getting fixed and taken care of.
The Cult system is really awesome and is probably the biggest factor that sets Imperian apart from the rest, giving players a chance to really first understand their own character and build off their own experiences in beliefs instead of having a strict layout w/ Divine theories.
As far as RP goes, it's probably everywhere but there's not going to be everyone tossing emotes and you have to -find it- , but the game is really good for interaction and people will respond if you just stick your head out there and go for it. As far as PvP goes - There's a lot of it, and Imperian has a good grasp on letting new players getting involved at their own pace.
Because @Echleru :x
This is the type of feedback I was looking for. What draws me most into an RPG is a dynamic world, interesting/challenging dungeons, pvp, & politics. Of weighting all the IRE options, I'm thinking Imperian fulfills my desires.
Btw, great youtube link.
If you do decide to try out Imperian, roll and play a in each circle/city to see which you are most comfortable, and is most comfortable with you. Nothing like sinking 100 hours into a character to find out that you don't like the people you are sharing an environment with.
I plan on going Mage. Am I able to switch circle/cities with that one character? Or will I need to reroll per circle/city?
Not to mention the extremely steep lesson loss when you do decide you want to change...
Also, just to confirm... there are dungeons w/ quests & puzzles?
There are a lot of quests, but only really a few areas that can be considered "puzzles".
One fun thing about Imperian is the wave system we have for some of our newer and revamped bashing areas. The area gets tougher as the early "waves" (usually undead or horde) are killed off.
Forget about the, "You're doing it wrong." crowd. The only real down side.... a lack of skills.
Profession: Wanderer
Skills: