Newbie Ahoy!
Hi there!
I've been mud-jumping around the IRE circuit for a while now, trying to find something that interests me. Recently my longest stint was in Midkemia Online, which was interesting but seemingly far more complex to the other games. Whether it actually is more complex or not, I am unsure as it might just be that they do not have the same vial system as other games. In any case, I was just hoping to say hello, make myself known and ask if there are any tips or advice anyone is willing to provide for someone interested in getting into playing Imperian? Any responses are appreciated and I look forward to hearing from you all!
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‘Every sword’s a weight to carry. Men don’t see that when they pick ’em up. But they get heavier with time.”
Sometimes you need to push a little bit for interactions. I find I need to be a little more outgoing and insert myself more then I would normally do on a new character. But the resulting interactions are worth the little bit of awkwardness. If you're a wall flower and constantly off doing your own thing alone, people will assume you like it that way. The best part I've always found about Imperian and why I constantly come back to it is the interactions(good and bad) with other people.
If you're something of an IRE veteran, there's not much you will lose out on by leveling too fast. About the only thing I can think of is that some of the new newbie areas are kind of cool, so you may want to give them a look before you level out of bracket.
There's really only two major differences between Imperian and other IRE games that I can think of that you might need to be aware of:
With that said, all I can really say is that you'll need to put yourself forward. I think the best advice I can give you is to show up to shardfalls. Shardfalls are PvP events that happen on a random timer, and they'll usually be announced over your city channels. Basically, a bunch of crystal shards fall from the sky somewhere, and everybody rushes the place to get as many as they can. Usually, this means that there's a giant brawl where all the various factions try to murder each other to death, because people who are dead are not people who are collecting shards.
You don't have to be a PvP all-star to participate in them, enjoy them, or do well in them. If you just listen to the leader and pay attention, you're pretty much set. If you can't do anything else, you can be a web tattoo goon and a shieldbreaker, and that's actually pretty useful. It's probably the single easiest way to get yourself noticed, and it's definitely the most fun.
Also, shardfalls are the Vegas of PvP; what happens in the shardfall stays in the shardfall. Nobody can hunt you down later for getting involved in one, nobody can get revenge on you for a killing that happened inside of one. Since the recent changes, there's group EXP gain for PvP and no EXP loss, so there's nothing to lose from them except for a few curatives and a little bit of pride.
"On the battlefield I am a god. I love war. The steel, the smell, the corpses. I wish there were more. On the first day I drove the Northmen back alone at the ford. Alone! On the second I carried the bridge! Me! Yesterday I climbed the Heroes! I love war! I… I wish it wasn’t over."
With the new profession system you get bumped from novice(100% return on lessons) to apprentice(90% return on lessons) at level 50. So just be aware of that.
Besides the newbie areas you can always explore areas at any level, though watch out for ones above your level. AREAS is useful.
Feel free to hit up Aulani, usually willing to chat with anyone who starts a conversation.
You might like to take a look at AFFLICTION CURES anyway.
You don't need to show up and dazzle everyone with your PvP skills. As Khizan said, you can kill and be killed 20 times in a shardfall, and then go happily with your life until the next one. If you happen to be killed outside a shardfall, being polite in your interactions with the killer will save you a world of grief.
You have joined us in a moment when Imperian is getting friendlier and friendlier to veterans and novices alike, so I hope you like it here!
Another good thing for you to know is that the autocuring system in Imperian is light years beyond anything any other IRE game has, to the best of my knowledge.
Aetolia's First Aid is a crappy system that'll keep you up through bashing, but which isn't suited for combat. Imperian's Autocuring System(affectionately known as the "g-bot") is a first rate kickass healing system with adjustable curing priorities, and you can use it for everything. Arena games, 1v1, group fights, bashing, whatever. Most of the game uses it; it is not just a newbie system.
"On the battlefield I am a god. I love war. The steel, the smell, the corpses. I wish there were more. On the first day I drove the Northmen back alone at the ford. Alone! On the second I carried the bridge! Me! Yesterday I climbed the Heroes! I love war! I… I wish it wasn’t over."
One of the memories that still makes me chuckle is tagging along on a small alt(level 40 maybe) to an obelisk battle and webbing annoying people while the rest of my team beat them down. I even had someone admit afterwards that I had been the most annoying and dangerous person there. You don't have to be a high level with all your skills to be helpful! Enthusiasm is the biggest requirement.
That is the bell for us Pavlov dogs to indicate that the party is starting.
What we got was. HEY GAIZ. VOLCANO AND SHARDS.
Where is the volcano?
Why does this volcano make shards and not the other volcano?
What are shards?
Aetolia has us beat when it comes to storyline backing up the pvp.
I recognize this is totally off topic in this thread, but it relates to the "volcano string." We should give novices some idea why this is the way it is. It makes more sense than chasing the rainbow every 3 hours.
Definitely future event fuel.