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Diabolist Behaviours - Update!

edited October 2021 in Fighting and Combat
Hello players!

We are currently looking to update the various behaviours for the Diabolist class. Currently they refer to "daegger stab" but given that Diabolist (even using the KILL command) use trace fire/ice, we are searching for any descriptions for those two abilities, as well as for magick and lightning. You will have until 8am GMT on the 16th of November to submit your ideas in this thread.

The possible 'themes' for attacks are: drunken, volcanic, frosty, lightning, poised, water, simple, gory, forestal, poisonous, brutal, etheral and tornado. You can see examples of those themes via this command: behaviour <theme> type <profession>_basic look .

If you have any questions, you may ask them here, or in the #diabolist channel on our discord.

Listed below are how the fire, ice, lightning and magick attacks currently appear. Note that any suggestions must include a message for the caster, target, and witnesses, using the syntaxes displayed below.

Note:
  • for references to gender $him, $he, $his are replaced with the gender-appropriate words for the caster, while $lhim, $lhis, $lhe are replaced with gender-appropriate words for the target.
  • If you wish to refernce the caster's daegger, you may use $daegger.

Fire 
caster: You sketch the Sae-uxa symbol in the air, and flames leap up around $(target$).
target: $(caster$) sketches a symbol in the air, and flames suddenly leap up around you.
witness: $(caster$) sketches a symbol in the air, and flames suddenly leap up around $(target$).
Ice
caster: You sketch the Sae-edi symbol in the air, and $(ptarget$) skin turns blue from extreme cold.
target: $(caster$) sketches a symbol in the air, and you feel your strength sapped away by extreme cold.
witness: $(caster$) sketches a symbol in the air, and $(ptarget$) skin turns blue from extreme cold.
Lightning
caster: You sketch the Sae-tel symbol in the air, and electricity starts crackling around $(target$).
target: $(caster$) sketches a symbol in the air, and electricity starts crackling around you.
witness: $(caster$) sketches a symbol in the air, and electricity starts crackling around $(target$).
Magic
caster: You sketch the Sae-ino symbol in the air, and a stream of raw magick slams into $(target$), causing $(lhim$) to double over in pain.
target: $(caster$) sketches a symbol in the air, and a stream of raw magick slams into you, causing you to double over in pain.
witness: $(caster$) sketches a symbol in the air, and a stream of raw magick slams into $(target$), causing $(lhim$) to double over in pain.

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