Monthly Promotions
I'm curious to see the prize lists, but as it stands this promotion seems a wee bit on the extravagant side.
The price on the arrows seems very high (again, waiting for the prize lists to make any concrete judgement) and I would be curious to see the numbers on how many days the "high score" was more than 2-3 arrows (I know that's improbable, but it would say something about game health).
I liked the idea behind the giftbags, as it was something that was purchase oriented while still having a bone to throw for game participation.
What I'm wondering is if there are any plans to orient the monthly promotions into re-populating existing promotional items into the game? As it stands, some of the items that provide tangible (if small) non-cosmetic benefits are very rare, if they're even on the market at all. I understand availability is a tricky thing to balance, but there are SO MANY items floating around in our "promotional item pool" right now that hopefully something can be done - even if it's just re-attaching them to purchases and not making them earnable through game participation.
Also, and this is just personal wishlist - bring back token rolls for a month. It is murder trying to get a decent supply of tokens and I am full on Vegeta about my token house right now.
The price on the arrows seems very high (again, waiting for the prize lists to make any concrete judgement) and I would be curious to see the numbers on how many days the "high score" was more than 2-3 arrows (I know that's improbable, but it would say something about game health).
I liked the idea behind the giftbags, as it was something that was purchase oriented while still having a bone to throw for game participation.
What I'm wondering is if there are any plans to orient the monthly promotions into re-populating existing promotional items into the game? As it stands, some of the items that provide tangible (if small) non-cosmetic benefits are very rare, if they're even on the market at all. I understand availability is a tricky thing to balance, but there are SO MANY items floating around in our "promotional item pool" right now that hopefully something can be done - even if it's just re-attaching them to purchases and not making them earnable through game participation.
Also, and this is just personal wishlist - bring back token rolls for a month. It is murder trying to get a decent supply of tokens and I am full on Vegeta about my token house right now.
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Comments
Yay:
Multi-facet gems, ancestral chips/stones, hex cards, and earrings!
We all got a free arrow!
Boo:
We have no way of knowing what prizes are associated with what tiers (aside from a very very good chance for something big in a gold tier)
Putting the giftbag artifacts in for two months straight is mean - I don't need another glass cutting tool.
We got Veil back in the game!
Edit : Also make it so people can't buy all the stones, then sell them for a huge profit on promo market? Not sure how the vendor works, but if they're not already, make stones bound to the buyer.
Yep, I understand people wanna make money/credits/peanuts but there's no need to be super greedy about it. I'm not paying 700+ credits, for an item someone paid 100 for.
I just want my Selkie stone
No thanks Cthulhu
This got delayed because I was unexpectedly gone and it was waiting on me to finish the lore side. Hopefully Soon (tm)