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Wysrias

Wysrias

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Wysrias
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  • You order a ravenous hound to attack Pellerin.
    A ravenous hound obeys your command.
    You drew a shining longsword and a war-battered Aesirian shield.
    You pick ciguatoxin.
    You slashed Pellerin's torso with a longsword.
    P…
    in Owned Comment by Wysrias September 2015

  • Zephyrinus, Student of the Arts yells, "Please, a 3v1 and you can't even block my escape route? Is taunting all you can do?"
    <606/606h 480/480m B:0 [100]> <-b db> [T:Zephyrinus | Room | Mentals: 0 |]
    You regain equilibri…
    in Owned Comment by Wysrias September 2015
  • If anyone in magick wants to come fight, and then talk about those fight logs afterwards with a critical eye, I'm more than happy to give whatever insight I can.

    The key phrase is come fight. There's been a whole lot of talk and virtually…
  • What's wrong with having it be a buff that requires input and upkeep? Incentivizing joining sects is a good thing, and highfavours aren't free - the bashing part is marginal, but still significant. This seems like a complete non-problem.
  • A couple of important things to note:

    Does the templar you were testing on have the exact same maxhp as you? Numbers are only useful as percentages because of the huge difference between the static and scaling component of attacks.
    <…

  •  [172] Knife (Runeguard Chivalry) duration increased to 4 seconds.

    Hey, there's your new toy, knife now persists into the next combo, increasing your effective damage. If only there were a way to capitalize on this burst window with…
  • It's not even a complicated concept, though, and just takes some time testing or actually participating in fights. It's like Khizan pointed out - if your only combat experience is group fights where you have a crushingly huge advantage, you're learn…
  • That's exactly what it already is, except that if you have a favour/highfavour, you're excluded from having the same favour (or a highfavour if the target is favoured, etc.) topped off. Before that, it was the benevolence favour ritual. These have a…
  • (Quote) I mean, you have everyone including Garryn telling you that this wasn't the intended use of sowulu, and everyone trying to explain the value of your other flares. If you're going to refuse to maximize your DPS by excluding them,…
  • The major factor being left out of the equation is up-time. This is what Garryn was referring to regarding every combo vs. every other combo - if you're basing your up-time around waiting for the sowulu cooldown of 5 seconds, you're losing out on a …
  • Every problem you described there is no different than it is for any other profession. Mage is not 'horribly broken', and your interpretation that it is may help highlight the dangers of an echo chamber.

  • (Quote) It's awfully crowded over there, message me to join the generally-less-terrible demonic organization.
  • I can tell you put a lot of effort into this, so I don't want to just outright dismiss or ignore it. So I'll offer some critiques, especially regarding solutions:

    Potential criticisms:

    - First and foremost, these are things tha…

  • (Quote) Not to be impatient (I am clearly being impatient), but any chance of an update here?
  • Part of me wonders if that's responsible for some of these massive lag spikes lately; part of me wants to blame Iniar for them now because it's convenient.
  • I would hypothesize that the sketch problem is a holdover from old school sketches, when (understandably) nobody wanted a bard with an unlimited stock of drelith sketches and other assorted goodies rained upon them.
  • I think the worry about people freaking out and leaving en masse is overblown, for a few reasons:

    - Imperian is supposed to be a dynamic world, and refusing to ever delete anything obsolete gives the opposite impression
    - The RP driv…
  • I would love it if I could do something with charms other than litter the floor in exasperation after long hunting trips. Possible ideas could include:

    - Expand your bracelet into a full gown, reducing the damage taken from underworld bos…
  • Documentation, guides, examples of conversions from other clients for common functions.

    I haven't played with the client recently, but I do know that when I recommended it to friends as an easy way to jump into the game from wherever the…
  • Guilds desperately just need to be deleted entirely. Novices can easily be a city's responsibility, considering they already pretty much are. The game has moved way past guilds being relevant and they only serve as an incredibly confusing legacy org…
  • I don't think that's necessarily true. Advances in technology have made MUDs much more accessible to visually impaired players, and it's reflected in how the fine details and QoL features of each game have evolved. The niche has always been small, b…
  • (Quote) My heart jumped in glee, then sunk in disappointment. (A tiny playerbase split across 6 organizations is probably one of the biggest retention killers)
  • (Quote) As long as it's not in the middle of a combat objective, it wouldn't make any sense to do that. I certainly wouldn't do it in Khandava. The game is small enough without having to make it smaller.
  • It's a comparative lull right now. People wax and wane in activity, and since there haven't been any significant updates to either storyline or combat in awhile, it's likely a waning phase. Expect more people around when there's a big release (looki…
  • (Quote) And doing so would be an abysmal decision on IRE's end. Can you imagine the uproar if well-funded players were to receive discounts on their purchases, subject to the approval of administrators? They've run this company for over…
  • People are focusing on it because it's the only thing remotely likely to happen. Most of the other suggestions, including the hilariously poor suggestion of making subjective discount decisions based on players' purchasing histories, ignores the com…