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Tahm

Tahm

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Tahm
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  • Leylines could be improved if they both took much longer to change and if players of the current controlling circle were informed of the attempt to change at the -beginning- of the action rather than when it was done.

  • An idea for the duel events where people run away too much would be to make the arena constantly shrink the longer the duel goes on for. This could even be with some deadly environment hazard that makes leaving the combat area risky. Eventually…
    in ToA Feedback Comment by Tahm May 2019
  • I don't think such a change to nausea and hemotoxin is necessary, though I do agree with the lack of active hinders currently present within the game. Shortening the numbness timer for paralysis is something I've thought about in the past, but might…
  • Elder Scrolls Online, new Morrowind Expansion is fun
  • Just got Space Hulk: Deathwing, though the game needs a bit of patching and bug fixing.
  • Warchant collars/gorgets: (to increase damage of Warchants)

    a truesilver gorget : 300 credits +10% damage
    a mithril gorget : 500 credits +15% damage
    Wyrm's Roar gorget : 800 credits +20% damage