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Sumie

Sumie

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Sumie
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  • I'd also love to see the removal of most of the npc shops in cities. A lot of the prices in them do nothing but trap newbies, and other than inks the items can be gathered in player shops. I think it would be a step in a good direction to remove the…
  • Will some of the tradeskill comms be looked at? Ever since the comm revamp some of costs have been extraordinarily high specifically in the woodcrafting and masonry tradeskills. For instance a stone fountain in masonry costs 800 stone on the base de…
  • To add to my idea I was thinking there could be rankings at the end of the imperian year. 

    Whichever guild had the most player kills would get a prize for the rest of the new imperian year. An idea for said prize would be someth…
  • ps I would also like to see being a member of a towne to be more useful. Perhaps moving all council/city housing to townes making townes where everyone lives and the cities/councils becoming more the commerce and politics sort of place. It would als…
  • I thinks guild do need big changes after this though.

    An idea I would like is to make guilds into a group progression system. 

    Basically you would have achievements but guild-wide. One example would be…
  • Oh I forgot, I assume we're going to paperless like libations. So when the first approver get denies it for w/e reason could we get a message/reason so that if we want we can withdraw it before needed a 2nd and 3rd approver to say the same thing
  • Libations
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    1)Currently shop bars for libations is still not working well after the change to make it price per sip. The problem is that when someone refills a container, lets say a container that holds 5 it will char…