Mercer
Mercer
Comments
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Basic Frosty Bard
A gibbering ghoul begins vomiting as you speak chilling words towards him..
You send a chill throughout a gibbering ghoul's liver, forcing him to double over in pain.
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It'll be hard to wait because of the voice in my head going "get it now!!"
but I learned my lesson with the assembly pieces
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sparingly
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Maybe the Legion could possess or corrupt or whatever a random NPC that isn't in a city/council
And that NPC will shout about destroying stuff and will unleash stuff in the area
something like that could require cro… -
and its in the second wave
while you're still dealing with serpents most likely
it'd be one thing if it was done in the last waves
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(Quote) I put in an idea for this too, so I'm glad I'm not the only one who thought of it
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Kenuba's a place for charms, yet there is hardly any mobs there anymore
It used to be full of them
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can the mobs not be around the quest givers
that's kind of annoying
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I already put it in a bug, but I had over 200 kills for one of the quests, then when I looked it was 3
That's not right and a pretty big difference!
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Can there be some sort of reminder by the quest givers how many we've killed for each one?
Keeping track would be a pain
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After having a couple of player fights, I like it, although I think there's a chance for a lot of stalemates
If a fight between @Seraphyne and I… -
Got Fable: The Lost Chapters and enjoyed what I've played so far
all the emotes are great
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]MERCENARIESWith Jesse moving over to Achaea, mercenary development has obviously slowed. Garryn has just started delving into the code and we will have tournaments out for players very soon.
wheeee
(Quote)
I don't think you'll have to worry about me complaining
No, don't ask me!
I also feel like, even with 85% chance of success on some Part 2 adventures(those ones are skills with a rank 5, 16 stat attribute in the needed stat, and a level 2 offhand item), it still feels like a crapshoot
I still wish the equipment didn't take points, I have 7 points for equipment on one that would be very useful to maxing out Sneak
the best feeling
lucking your way through nine 10 minute options on a Part 2 adventure and getting a 100% success option on the last one
it might take 8 hours, but a win is a win
the points stuff, I find it annoying
I understand why its there, but I have all these guidebooks, but not enough points to fully do what I want without my mercs having to gain about 50 levels and having to waste lessons learning skills ju…Okay that wasn't just me then, except it was in a galingale
(Quote) I got the poison offhand item on one of my early adventures
I've been having problems getting Swim and Force guidebooks though
Probably donated at least 6, 7 lockpicks back to the Mercenary Union
I find it more enjoyable, I've got so many extra lockpicks and like though
I'll still going through the Part 1 adventures, until I get prepared enough to go through the Part 2 ones