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Mathiaus

Mathiaus

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Mathiaus
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Pennsylvania
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  • Since the new mob reactions has auto approval, could we please have this for deathglories? It would partially resolve the want for multiple messages per class and would alleviate the need to wait for approval all together. Removing the privilege due…
  • Even when it's just me, I like when I can fight people, regardless of how many times I die. I'm sure the other side gets a kick out of it too. Thank you guys.
  • And lastly finished my written piece as well. Procrastinators unite to the very end! (or maybe tomorrow. Definitely tomorrow.)
  • There you go, finally got an art submission in for you guys.
    in I HEART Comment by Mathiaus August 2014
  • Arinyu has a 20 second cooldown.
  • An artifact that made crystal auguments disappear. They can say it's bursty all they want, but mage combat does not work well without it 100% of the time.
  • To each his own I guess. Ad hominem.
  • I honestly don't think it should be viable 1 v 1. I've focused fire only in groups lately, as water has been very successful with 1 v 1. It's simple to apply fire without much thought and shouldn't be someone's main strategy all the time.
  • 1. Drain's requirements and cooldown are less than ideal now, but for good reason.

    2. Yep.

    3.True

    4. Compared on their own, yes, this is true.

    5. It's not just Garryn.

    Summoner is very good at o…
  • It's also cured over time.
  • Once Risca informed me that icicles actually did not stop on cure but on the flare check for the affliction, it was much easier to code it in and prioritize my kelp stack.

    Risca definitely deserves much of the credit for figuring it out, …
  • Risca and I figured out a way to utilize icicles and upkeep on kelp afflictions while cutting down on crystal use. It has made icicles and decompose viable.

    I still hate how much mana it costs to do spells however.
  • 2.49 seconds per balance as wise with diadem, with most double afflictors needing 2 attunements per cast that remove the attunement. Without crystalbinding, you limit yourself to applying 1 attunement per 2.49 seconds with one afflictor. Dehydrate i…
  • Things I'm noticing with mage:

    1. Mana Cost of spells are very high.
    2. I'd like to attunement cost for affliction spells all reduced by one
    3. Calcify doesn't last nearly as long as it should.
    4. I'd like to see costs gone…
  • Includes mentals. I haven't set anything yet to revert decisions. Any advice as to applying that? It mostly tailors to search for the most prominent afflictions that may have been cured and reapplies them first in the affliction queue before any of …
    in I HEART Comment by Mathiaus August 2014
  • I finally made a reliable toxin tracker in mudlet. Training wheels are finally off!
    in I HEART Comment by Mathiaus August 2014
  • Affliction stacking as mage is really difficult without pounding calcify on first, and even then harder to upkeep on afflictions before calcify runs out. Before, when attunement trumped herb healing, it was much easier to stick the afflictions wante…
  • Now it's stupid that can't even acquire more handaxes cause no one sells them in shops. It's going to be a great while till classleads come around, but could we please swap out the knife sigils in Artistry for actual throwing knives that…
  • I'm not saying someone would be fully capable of taking down fully artifacted people or demolish everyone, but what I suggested works in group tremendously.
  • I've already idea'd this, but:

    Bard's Infinium - A sketchbook that will only capture one profession at a time, but is able to be torn an infinite amount of times. Each sketch must be inked beforehand and will not retain previous inking; e…
  • Mage damage (as wise, for me) for fire is fine. I've had no issue bringing people's healths down low enough to finish them off.

    You don't even need to code anything special for building fire damage. Three simple aliases:

    cast f…
  • Forgive the double post, but...

    You take 1 redshard, bringing the total to 23.
    You begin focusing on the power of Moradeim, the moon of Change, and the air around you is suddenly filled with noise.
    H:467(100%) M:524(94%) XP:52.0…
    in I HEART Comment by Mathiaus August 2014
  • Us bards can't be sneaky like everyone else!
    in I HEART Comment by Mathiaus August 2014