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Khizan

Khizan

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Khizan
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  • Khizan and Sanai led the Kinsarmarian efforts to open the gates. We didn't know that we'd be unleashing God-slaying Demon Lords by opening the gates, but honesty compels me to admit that I'd have done it anyways.
  • (Quote)

    I'm not worried about this at all. Several reasons.

    • Any credits they buy from the market were bought by somebody else, because they don't award unbound credits anymore, so they're not really cheating the system or anything. If…
  • The major problem with the relic system is that any relic powerful enough to be worth using is going to be powerful enough that I will refuse to fight against it. This even applies to the relics that apply to the entire room; if the relic puts me…

  • @Garryn @Jeremy

    I really think that it's time for the Arena True…

  • Feel free to send me a message if you want. I don't design much of anything, but I'm good at proofreading.

    Before you do that, though, you should know that my distaste for excessively purple prose is both a hill that I will gladly die on a…

  • @Jeremy @Garryn

    Could we add the Hammer of Smithing in as a token arti…

    in Token Update Comment by Khizan June 2015
  • I'd be tempted to give the win to deathknight. Killer with longswords and an absolutely brutal execute. Negate+Soulquench+Fleshburn = Wrecked.
  • (Quote) Yeah, give him all the credit. :(
  • You are looking at it from a arena duelist viewpoint where you never have to bash, never have to fight more than one person at a time, and never face restrictions on time that would prevent you from slowly turtling out a win.

    Those are idea…

  • Monk has craptastic nothing in terms of damage mitigation and the only monks you see surviving are the ones who are backed up by enough artifacts to buy a decent used car. You don't see other monks because they quit playing because a wet fart can…

  • (Quote)

    My first point is especially nitpicky and pedantic: old calotropis was a problem because it could block its own cure and this made herb stacking ludicrously easy; it would have been a problem regardless of disable status. Calo/cigua, cal…

  • (Quote)

    You could solve this entire problem here by changing things so that affliction offenses are no longer a solid wall of hinders. 

    Without that wall of hinders damage wouldn't have to be so ridiculously frontloaded. Tankiness could be…

  • If I see a little guy out trying to start stuff, I usually try and send a little guy out to fight them. Failing that, I just ignore them unless they are being particularly obnoxious.

    Maybe I'll start taking off all my artifacts and attackin…

  • (Quote)

      This is a good idea, honestly. AM has a lot of relatively low-tier people to fight, so you should have better luck picking fights out in the real world. And as far as low/no artifact classes go, Summoner and Deathknight are absolu…

    1. To start with, "very few afflictions hinder offense directly" is a crappy argument because those 'very few' afflictions make up a solid majority of the afflictions used in combat and those afflictions are used precisely because they hinder o…
  • (Quote)

    Along these lines, I recommend trying to look at group fights strategically. In a recent caravan battle against Iniar I had a personal kills-per-death rate of 0.5 and my side came out on the bottom of the killcount as well, 8…

  • Yeah, of course it does.

    Hell, I'm a turboswording murderdancer that kills people in one combo; I just don't roam around with my 500 damage doomcombo wondering why nobody wants to come get oneshot fight, because I know that I can't…

  • (Quote)

    You only really ever play the FOTM affliction overload class, so that's not surprising.

    That aside... yes. Curing and awareness is part of combat; that is undeniable; the problem is that beating somebody like a drum in ~20 seconds …

  • (Quote)

    People like you and Mathiaus play the cheesiest high-throughput pubstomper affliction classes in the game; this is a big part of why people get involved less in conflict with you and aren't willing to go fight against your random harassm…

  • I will agree with that when they start making affliction speeds start out unfeasibly slow and ramp up to feasible affliction rates over time.

    As it stands now I'm against changing damage over to a momentum based system because then your dam…

  • The in-game healer here is awesome. I use it exclusively as does practically every other fighter in the game.
    in I HEART Comment by Khizan June 2015
  • For Autocuring, could we get an AUTOCURING PRIORITY INSERT  type of thing? Right now, if I want to make a new top priority it looks like I have to move every affliction down one rank manually, and that is awful. It would be nice to be able to insert…
  • Can ASSEMBLE LIST OWNED please stop showing me stuff like this:

    1 : the Brush of the Creator (BRUSH)
    0 : a patch of kelpie hair
    0 : a battered stick
    0 : a phial of paint
    0 : a copper ring

    I don't care abo…

  • Hahaha, that one too. 
    in I HEART Comment by Khizan May 2015
  • (Quote) Hey, that's my line. :(
    in I HEART Comment by Khizan May 2015
  • The number one cause of lost gold is death and the money pouch will not protect you from that.  That aside, the money pouch burns 1,000,000+ gold to protect gold from theft. For most people this is a fantastically inefficient means of protec…

  • (Quote) Shou is going to keep all the gold I drop forever :(


    My personal policy is that I keep all th…

  • (Quote) Losing a horrendously unequal fight is still way more fun than bashing, especially since Summoner is probably the best class for ranged shenanigans at the moment. in Quotes Comment by Khizan May 2015
  • Way way way back in the day the sewers were the unquestioned best bashing area in the entire game. Best gold, best experience, had the most creatures, everything. The first aspect cried for literal weeks when she got enemied to K…

    in Quotes Comment by Khizan May 2015
  • You lose absolutely nothing for a death now, aside from some utterly trivial consumables. No lost belief, no lost experience, nothing. Charge them at least once. 

    in Quotes Comment by Khizan May 2015