Khizan
Khizan
Comments
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Incendiary arrows cost one obsidian per arrow. Could we change them to use blackpowder as an ingredient instead? It makes more sense and we wouldn't have to burn one obsidian per try.
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As you tentatively open the small box, it bursts into brilliant golden light that blinds you completely. As your vision slowly
clears, a weak, quavering voice says, "I may be gone, Khizan, but you shall take a piece of me with you..."
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That's all good and well, but I don't want to write a client inside of their client, especially not in javascript. That's the kind of stuff that should be handled by Garryn and then packaged up where they can't easily get their grubby fingers on it.
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One thing I find is that a lot of the stuff in the webclient(client.get/set_variable, javascript string methods) is involved enough that I don't really feel like going into detail about it with non-coders. Basics like "this is the idea behind an if/…
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sect announce -> your sect announce is: _________________.sect announce off -> your sect announce is set to: offsect announce none -> your second announce is set to: nonesect announce screw it
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Just do something like "setalias searchpatterns patterns list name" and then you can just do "searchpatterns <thing>".
H:610/637 M:448/449 B:1 <eb pp> <db> K:0 R:0 setalias searchpatterns pattern list name
Two longsword DKs and a Wytch.
H:445/669 M:431/449 B:168 <e- pp> <pdb> K:0 R:40 queue reset all
Alesei's aura of weapons rebounding disappears.
Alesei barks at a ravenous hound, ordering it to attack you.
Alesei secures her previously wielded items and …People quit games all the time because they run into the "Ugh, I want to restart but then I'd have to redo the intro... screw it I'll just play something else" situation.Your problem was that you had ample resources to pay the price of moving but didn't want to pay the price. That's not a big problem, honestly, and it can't really be solved because solutions like "Let me change circles every 3 months without a …Berserkers have an issue where the ATTACK verb with rage activated generates rage without ever spending it, which means that if you try to bash just using 'attack' you hit 80% rage and then end up getting perma-reckless. Berserkers end up having …