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Khizan

Khizan

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Khizan
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  • When you get down to it Imperian is a game of conflict between the six cities and/or three circles. Some sort of raiding or direct assault is necessary so that it doesn't end up turning into something like "Kinsarmar is sheltering the guys who ar…

    in Raiding Comment by Khizan February 2016
  • I've been on every side of the game and, in my experience, every person complaining about combat here has been happy to participate in it when we were winning, and most of them are happy to come out now when the odds are pretty favorable for them…

    in Raiding Comment by Khizan February 2016
  • (Quote)

    This is why I like the idea of a window that can only open every few days. It's hard to realistically claim "But we can't use our guildhalls" or "we can't use our houses" when the raid window is something like one hour every …

    in Raiding Comment by Khizan February 2016
  • (Quote)

    It doesn't have to be a chargebomb, really. The important thing is that the system is creates a definite raid window that prevents the "raiding all night" problem. Myself, I like having a big divide between "regular defenses" and "raid d…

    in Raiding Comment by Khizan February 2016

  • (Quote) I'm firmly opposed to this. You shouldn't be able to just opt out of a conflict system. If you really want to avoid fighting it out, just don't resist the raiders and let them have it unopposed. 
    in Raiding Comment by Khizan February 2016
  • I've been thinking about city defenses for a while now, and this is what I have come up with for my requirements for city defenses.

    1. City defenses should not be attackable under normal circumstances. This is because attackable city defe…
    in Raiding Comment by Khizan February 2016
  • Another artifact related question.

    Could Taekate belts work under the artifact system, similar to how collars work? I don't like being forced into wearing a belt, largely because the keyword "belt" conflicts with all my pocketbelts. Failing…

  • Oops

      in Raiding Comment by Khizan February 2016
    1. (Quote)

      This kind of stuff is awful design, because it ensures that the best defense is "don't log in". You have three citizens online and it looks like somebody might raid? Well, your best defense here is to have somebody log off. Y…

      in Raiding Comment by Khizan February 2016
    2. You have set the 'paralysis' affliction to the 1 priority.

      Could that message be changed to something like:

      You have changed the 'paralysis' affliction priority from 4 to 1.

      There are a lot of situation where I want to temporari…

    3. We've been trying to turn townes into combat objectives, but nobody wants to come play with us.
    4. (Quote) Yeah, but this is like saying that it would be okay to make all Outrider offense except Shatter and Bloodfreeze work through hinders; it might sound like a restriction, but in practice it just means that I just straight stab you…
      in Owned Comment by Khizan January 2016
    5. Honestly, can we just scrap the whole trade/towne system? 

      There just are not enough players to make townes work. We're averaging 50ish players online lately, and that's not even two citizens per towne. Turn them into combat objectives or s…

    6. (Quote)

      The problem with Hearthstone is that there's no dependability in card access. Gold generation was too slow and it would just buy you a chance at maybe getting something you wanted, but probably not.

      And sure, ther…

    7. Imperian poetry battles with Vasharr, over shouts.


      A chill sets in the air as the voice of Vasharr is carried upon a frigid breeze, "I once met the most awful…            
      in I HEART Comment by Khizan January 2016
    8. Hearthstone is too 'pay to play', and that's coming from somebody who's artifacted up in Imperian.
    9. One major problem is that distributing guards out in small patrols(5-15 guards) to cover the city is just melting down 150-450k in gold as an offering to Septus, so the only really effective use of guards is in large(30+) clots that provide no ac…

      in Raiding Comment by Khizan January 2016
    10. 10 credits is astronomically overpriced. You could sell TWO credits and get enough gold for all of that stuff with some change left over. You're talking about like maybe 25k in gold costs for 135k worth of credits here.

      Hon…

    11. The hinder is the big thing, IMO.

      Fighting a Diabolist is horrible because their offense inherently hinders you while it's impossible to hinder them in return, so you're fighting uphill the whole way.

      in Owned Comment by Khizan January 2016
    12. If you drop two tokens on the vialbelt, you can just spend like 1200 gold on vials and be curing again with no problems.

      Here's an idea for an existing artifact, though: Sell me one artifact vial for one token. The artifact vials are useles…

    13. (Quote) Could you make those things into necklaces or rings or amulets or something, then? My problem with goggles is just that today I was wearing a monocle, two pairs of glasses, and two pairs of goggles, and that's sort of ridiculous…
    14. The big problem with Diabolist is that everything they do hinders you while nothing you do can hinder them, which gives them an utterly huge advantage in 1v1 and makes them almost unbeatable. 

      in Owned Comment by Khizan January 2016
    15. artifact power extract whitesight from goggles18773
      You cannot remove the powers from that item.

      artifact power extract keeneye from goggles10014
      You cannot remove the …
    16. It was my fault. :(
    17. (Quote) That is actually a pretty good summary.

      One of the big problems I've had with events in Imperian is the lack of a faction willing to play the antagonist. AM's traditional RP locks it into the 'good guy' role the vast majority …

      in Clueless Comment by Khizan January 2016
    18. Pfff. Urzog isn't the worst enemy of Antioch that's been forgiven. He isn't even in the running for it. And it would really be pretty hypocritical of the Kryss/Khizan/Septus council to say "No, you've done too much to us, no second chances".
      in Quotes Comment by Khizan January 2016
    19. The Ranger kill is limb damage into an incendiary arrow.

      Asking in the AM ring is going to be the best way to get questions answered about it, anybody who shows up on HELP ANTIOCH can invite you to it.

    20. Honestly, conflict in the non-Antioch organizations is basically driven by Antioch picking on them. Generally speaking, the big problem the non-Antioch organizations are having right now is a lack of solid combat leadership. Antioch's always tryi…