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Jules

Jules

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Jules
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  • FYI if you're obsessively trying to figure out how to make the clickable links work in say, a chat window, STOP.  After spending, erm, too long trying to get it to werk dammit, I found this:    

  • (Quote)

    The "Jules" of the other games (especially Achaea) need to know what's here, somehow.  Imperian is incredibly appealing to a particular kind of player.  If those people knew about us, they'd never loo…
    in Vote! Comment by Jules June 2015
  • This trigger will make all urls in your mudlet clickable (handy for voting).  It's part of svo (Achaean combat system built by Vadi) and includes the original credit in its trigger body.

    regex trigger:

    in Vote! Comment by Jules June 2015
  • What these guys are saying is that Jules should have been a Summoner :(  (maybe).  
  • Let me ask you this.  Do you have solid rebounding tracking (for example) and do you understand it well enough to tinker with it and think about tweaks?  If not, work on the basics first.  If you're like me, it will keep you busy for a long time.  
  • It took me longer than 30 minutes. So much longer. :(
  • Kryss throws a red shard against the ground and an intimidating ghastly figure slowly emerges, almost visibly radiating a feeling of pure terror and oppression.
    Unable to withstand the presence of the apparition, Raff flees in terror.…
    in Quotes Comment by Jules June 2015
  • Well, I'm honestly just glad Imperian doesn't say "screw you. go bash moar" like every other IRE game, so I can't in good conscience complain about XP bonuses, and I even like seeing my collection of them that I never used because I saved them all f…
  • Yeah, I've never heard anything but good things about Khandava.  
    in I HEART Comment by Jules June 2015
  • (Quote) Demonic recently took the very bold step of transitioning from an "Empire" to a "Republic" which is great.  The whole authoritarian arpee thing is so easy to do in a way that alienates people and so hard to do in a way that does…
    in I HEART Comment by Jules June 2015
  • Oh, yes.  By all accounts Outrider is a very strong class (besides just having massive appeal) - and I bet it's not just AM who is on the receiving end of frustrating affliction plus hindering.  Not at all.  But if you're not ready to put all that s…
  • (Quote) Tempting.  Like, I think about it every time the topic of Outrider comes up, which is pretty frequently.  When I started out, I specifically asked which classes were more user friendly, and that's why I am a Templar (I also have Priest on t…
  • (Quote) Iniar, I started playing Imperian largely because Outrider is so damned sexy.  I'm still nowhere near being ready to play a class like that, though.  And I'm still working on basic (i.e. group) Templar.  Light years from where I…
  • I'd just like to say that my comments come more from a player experience point of view rather than a deeply mechanical point of view.  Being completely unable to act is probably the most frustrating state because you know you are already dead, but y…
  • It really is (THE place to be in IRE if you are interested in learning combat).  I don't think any other game in IRE offers the chance to play with their awesome PvP system the way that Imperian does.  Period.  The other games are pretty much two co…
  • Actually, as a way of catering to people who absolutely love affliction classes, taking a good look at alchemist might be a good way to find a way to make everyone happy.  Maybe.  And Kryss, I am not disagreeing with you there.  Neither is our crotc…
  • Well, for groups, you need a leader who can prioritize targets and keep the rest of the group on target.  That alone takes a lot of skill and good judgment based on carefully honed experience.  A good leader will change his priority list based on wh…
  • I mean, some people seem to want to play a game that is almost a niche within a niche.  If super affliction reigns supreme and is THE way to win, the people who build amazing affliction trackers (and who probably play the most super optimized versio…
  • It's interesting that this conversation just happens to be heating up right now, along with Edric's discussion about going smoosh.  So, the other night I walked into a fight in our desert that I was absolutely going to lose.  I knew this going …
  • If being truly "better" than your opponent (even if you don't actually win) is super important to you, there is a great chance that you are either going to be immensely frustrated or engage in a lot of self delusion.  Maybe both!  You are up ag…
  • (Quote) Yeah, it's upped the amount of hunting available (which was really needed).  Geneve, with the willpower and endurance - that was a bug, so you're not crazy for noticing that.  It's been fixed now, but still seeing mixed reports …
    in I HEART Comment by Jules June 2015
  • Does anyone know what the game wide benefits of shrines are?
  • Dicene, I can't speak too much to the new bashing system from personal experience, having only tried it briefly so far, but by their own admission, they're not trying to compete in the area of PVE with games that have it as a main focus, and I'd jus…
    in I HEART Comment by Jules May 2015
  • I wanted to like Lusternia because holy crap Aetherships and tiny adorable dolls that murder each other, but I kept hearing (from the players themselves) that conflict was pretty much dead for the time being - partly because of punitive losses when …
    in I HEART Comment by Jules May 2015
  • Imperian is by far the least grindy IRE game.  The other IRE games, and in particular, its flagship Achaea, end up saying essentially this to their players:  "suck it, go grind some more and we might let you play around with our version of IRE's …

    in I HEART Comment by Jules May 2015
  • Yeah, I do get the feeling our current player base isn't keen on theft (which is why I was surprised anyone defended it remaining in the rulebook).  But still, I am... just absolutely floored (and very happy) that you seem to be saying that a l…
  • Yeah, if I'm reading it right, the banks here are actually pretty good.  I mean, in that the fees seem low enough that they're not a discouragement from using them.  There have been problems with people not wanting to use banks when the fees felt li…
  • If I am annoyed (or justifiably paranoid) enough I can buy that easy.  But the guy saving up for it can't.  And instead of saving up for something fun that he can use to fight with, he has to save for this thing first (and probably avoid any and all…
  • This is going to be... interesting.  The root problem as I see it is that Imperian is built around reducing actual risk to almost nothing, while keeping perceived risk (omg, Kryss is coming) intact.  That's why Imperian is awesome.  Theft, however, …
  • I just stared at this post for about 5 minutes:  "but what is mean"?  Worth it.  
    in Quotes Comment by Jules May 2015