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Jesse

Jesse

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Jesse
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Member, Administrator
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191

Comments

  • @Khizan

    1. Good call.

    2. You shouldn't need to use the numbers to refer to mercenaries. Name should be viable for all of the commands that req…
  • No, you cannot currently trade mercenaries with other people. Currently, you can only trade unused guidebooks and mercenary equipment.

    We're still talking/thinking about whether we'll add mercenary trading, and what kind of restrictions w…
  • Do ARTIFACT LIST GROUP
  • You can use MERC instead of MERCENARY for all of the commands.

    The rating is considered to be a mercenary's potential. It mainly affects how many rating points the mercenary will gain as he/she levels up. 1 mercenary rating gi…
  • (Quote) Correct.
  • Sorry, we actually removed the fatal events a while back, and I forgot to edit the helpfile.

    At this time, we're moving forward with the idea that mercenaries are permanent. They cannot die, and their contracts do not expire.
  • Iniar is exactly right. If someone is being spam assassinated, all it takes to bring it to Jeremy's attention is an issue. He'll investigate, and if it's a problem, he'll do something about it.
  • The way that I've always looked at it is that you can kill someone for something that they've done, but you should not kill someone for a state of being.

    So, in this example, if a fallen is just chilling with you while you're not doing an…
  • Jeremy and I have been talking about working on the numbers of the sip penalty. Fundamentally, we like the mechanic and hope to iterate on it to get something that works well.

    I'd also like to point out that arel and fallen get a speed bu…
  • GUILD CLANLIST - Shows the list of clans loyal to your guild
    GUILD ORGANIZATION <clan> <new leader> - Sets the leader of a clan loyal to your guild.
    CITY CLANLIST - Shows the list of clans loyal to your city.
    CITY CLANLEAD…
    in Clueless Comment by Jesse May 2014
  • What about seeding ranking the rest of the teams? Just base those on overall record?

    Edit: Not seeding, but ranking all of the teams to determine tournament point awards.
  • I'd love to discuss the 4v4, as that was the contest from this year's tournament that I was exclusively involved in.

    The round-robin portion of the 4v4 was particularly useful when we had more than 10 teams show up. Now that we have fewer…
  • You never sent me a message, Gurn. We've been having some problems with memberships on the old payment method which is causing them to stall for some unknown reason, so I've been having to push them through manually when players notify us about them…
    in Clueless Comment by Jesse April 2014
  • Aleutia said: (Quote) I'm pretty sure that we're going to be continuing the quarterly arts contests. We're in a little bit of a tough spot right now though, because we're planning on doing so…
  • It's something that I'd very much like to do, but we currently don't have any specific plans to add server support for telnet encryption.
  • Sorry for the confusion regarding customisations. I edited the help file to indicate the new appearance length of 45 characters in one location, but neglected to adjust it in the other. That has been fixed, and I've also added to the rule on appropr…
  • Yeah, excellent point. Primary alias is now "devouring".
  • The point that Khizan made is that the phial pieces are in addition to anything else that will be in your phylactery. You will never lose a chance on 5 credits because you got a phial piece. You will get 5 credits and the phial piece.
  • No, I don't think we fiddled with anything. That's not to say that Vanilla themselves didn't fiddle with it, but I don't think any of us played with it.
    in New Forums Comment by Jesse January 2014
  • If you guys notice any typos in help files like that, please use the TYPO command in-game to report them. We have a bunch of entities whose only purpose in life is to sit there, waiting for bugs and typos to come in so that they can sort and fix the…
  • Yes. One of your actions could be the pet disabling its other actions.

    I'll have to defer your questions about the weapon stuff to @Garryn, as that's mai…
  • The only problem with that, Iluv, is that setting up a custom pet script involves a fair amount of work. Each pet's prog is written solely for that pet, with a very high level of customization.

    While we could theoretically come up with a …
  • Configurable in what way?
  • That's probably a question that's better directed at Jeremy in-game. Just send him a message with your concerns, or if it's something lengthy, send him an e-mail at jeremy@imperian.com.

    That way he can review it, discuss it with us if he …
    in Clueless Comment by Jesse December 2013
  • Within the past couple of weeks, we actually added a few sentences in character creation (after the popups and just before they're told to PORTAL TO HUNTING) to kind of set the stage for why they're going to the newbie area to do some questing/hunti…
  • Vanilla says they're aware of the problem and are working on a fix. In the meantime, I've disabled the WYSIWYG editor as a temporary "fix" for now.
  • That's exactly what makes it so fun.
  • So other than Gurn, who else is planning on coming to IronCon to bask in our radiant presences? I require more fodder for my amazing* ping-pong skills.



    *Aforementioned ping-pong skills are actually not at all amazing. I only b…