Jeremy Saunders
Jeremy Saunders
Comments
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I am actually not sure we will ever bring the treasure map pieces back, ever. If we do it will be a couple years at least.
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We will probably update the treasure map rewards at some point in the future as well.
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On a side note, we could probably come up with a way to deal with the Ironbeard thing. I will keep that in mind for next year.
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I am not sure who you heard about being shrubbed for it. I have not had to shrub anyone for it in a while. Although we have had some reports, so we are watching for people.You make some interesting points about automation.(Quote) That is awesome. I love all the affliction tracking and the minimalistic look.Your character has never really purchased any real credits. Spins and credits from winnings from spins are free credits and are worth nothing to your character value.Yes. Will be posting about it today.That is really strange. Super snappy and responsive for me when making reflexes. Our main problem now is dealing with lots of text hitting the output window for power users. I will point in New Beta Nexus Client Comment by Jeremy Saunders February 2016This is a pretty big update for us. Garryn did A LOT of work on this.Please let us know about problems.Good points about how raiding is very disrupting to people who want nothing to do with it.Will consider that.I agree with most of the things in @Khizan post. Not sure I like the idea of a chargebomb, but I will have to think about that.The problem for…We have an entire large event coded and ready to begin, but we would like to adjust raiding a bit before we start.I think we eventually want to move to an objective based city conflict system, but I am still thinking…I am pretty sure houses are not counting across all the games.They may have not updated the code right away. All the games should be the same now though.It works exactly the same on all the games.Probably coding a few of these over the next couple days. Get your last minute ideas in.Hrm hrm. This is a problem with organizational credits. I will get you more info soon.Looking into it and I will email you.I am considering some of the things mentioned here.How do we feel about champion status only lost/gained on a real death. Which means it would no longer be lost/gained on starburst. This means a corpse would be dropped from a …Thanks for the feed back on the event. We will keep this in mind for future stuff.Also, I will talk with the team about the suggestions for improving the boneyard stuff.Glad you guys are enjoying this one.We have a really good 'next stage' planned to start in a couple weeks. It will be pretty different and should really get people who like to RP involved.All sorted out. Check the announce newsWe are killing it in voting this month. Thanks guys!I will probably have to do another one of these soon.Thanks for the remind.(Quote) We will be doing more here too. Eventually all familiars will be in the system and we will add more to it.This is a temporary hold over as some people were getting 200K+ a day in gold from the system. We are working on an update to the whole thing.Just used for getting rid of items? I am too lazy to log into their game and see what it does.I am not ignoring this. I am planning a massive update to this system. Probably going to do it after the Champions addition.