Jeremy Saunders
Jeremy Saunders
Comments
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I am working on adding a few other ways to generate daily credits for players.
I'm also seriously considering removing some of the problem causing artis, such as the diadem and veil. -
We cannot offer retirement off the game as daily credits muddy the water too much.
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Just to hit on the topics I saw above:
1. I would not see us bringing in new promo items. They are a lot of work, and the game is saturated. if anything, I would like to pull some of the items from the game as they just add bloat.
I was originally trying to come up with an opt-in system where you made a character, started with 5K credits or something, and had 1 to 3 lives. You would get more credits based on a bunch of factors I forget now. There would be a rankings system fo…Keep this thread on topic or I'll have to delete crap.(Quote) You will not miss out on anything. There will be some changes to achievements rewards, but those will be applied to your characters retroactively.
Many of the XP bonus rewards will become lesson and credit rewards. We will give…(Quote) I am working on this now and I should load it later today with a post.
In summary, I will put a basic value on many of the items you cannot normally turn in for credits and let them count toward retirement in some way.(Quote) This is actually the main thing I am working on right now.(Quote) Yeah. I don't think we will be changing that limit. Sorry.(Quote) I'm not really sure what you mean by the "the time frame of retiring being changed for maybe a heavier penalty". Can you explain that a bit more for me?Alright, I think this conversation is over with that.At one point in the past I was trying to think up a way to have a "hardcore" type character in Imperian that would suffer from permadeath. I never really came up with a fun way to do it though.(Quote) Yes. You have until the 15th to do this.The speed at which you can get credits and lessons as a new character is something I am spending a lot of time on to get just right. It cannot be too slow, or people will get frustrated, but it also cannot be too fast, or it will just not be rewardi…(Quote) That's a good question. We will have some ways to buy credits in the game. We are working on some credit auctions in the game in order to pump some unbound credits into the game. I am thinking we make turn some things that cost credits int…(Quote) There was no conscious decision to put Imperian on the back burner. We figured people would move around on games a little with retirement. People were much more willing to retire then we initially had considered (across all the game…(Quote) Heh. I was semi-thinking the same thing, but I can't say that.@Sagron Sorry about Stavenn!
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Thanks. The vast majority of emails and messages have been very excited. I totally understand why some people are nervous about it though.(Quote) Doh, you edited, but it would still be impossible for the same reasons. Even if we kept a fantasy setting. Moving to a new form of combat is a couple of years of coding. Then retrofitting all of the existing classes. You cannot change any …(Quote) Heh. That would be impossible for a variety of reasons.
Just trying to come up with the story to make that work would be impossible. How would we transition from current combat and classes into a completely different version of…(Quote) You forgot to scroll down to the Imperian section. The majority of my time is spent working on Imperian. You could say the revenue from Imperian was then going toward my salary.
Your part in this thread is over. If you would lik…(Quote) Well, on the upside, you can create a new one for free!(Quote) Let me address this, as I think we have already talked about the rest of your comment in other responses.
The Sci-Fi genre is very different than our current games and it's possible we should have done a different genre earlier …Oh and just a reminder we will have an in-game town hall meeting at 3PM PDT, 6PM PDT tomorrow for those who can make it.(Quote) I hear what you're saying here, but it a bit off topic for this thread. I'll chat with you in game more about it. I'd like to keep this more to questions about the new system.(Quote) There will be ways to earn gems, beans, and other promo items in the game. This will be done via spawnwave rewards, boss drops, special events, or other reward types. The content is there, we will just find new ways to reward it.
(Quote) I think Matt mentioned this above, but I have been the only paid person on Imperian for over two years now which is part of the reason for the slow down. Previously Elokia/Svorai was killing this on Imperian. We've had stuff in the meantim…