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Galt

Galt

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Galt
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  • That was the first time we've had equal numbers, or outnumbered you, in this entire conflict and it was by what, one person?

    And, not sorry, but points 2 through 4 actually make me laugh. Especially 3, because I laid firewalls along a may…
  • Well, let's see:

    You had us outnumbered already, yet called for Khandavan help and then later tried to justify it because some random warden died to my firewalls. Nevermind that the Khandavan help had been called before I even bega…
  • Except it isn't the defenders that get to dictate the fights. It's the defilers. If a shrine is at 100%, YOU get to pick when the timer begins, and then we can only change the windows using bulwark. 
  • How is me wanting a conflict system that doesn't work the way you want a punishment?

    You absolutely SHOULD need to win a large majority of the teamfights to make progress defiling a solid shrine network. You currently aren't doing that, y…
  • Perhaps not all conflict systems are meant to revolve entirely around who can win fights that they get to dictate?

    Perhaps sects and shrines are meant to be as much or more about time, effort and working on shrines than PK, and perhaps th…
  • It's not "We were here first"

    It's that we're putting in time and effort into maintaining the big shrine network. Currently. Actively. We're doing what the system wants us to - bashing up belief, grinding up the necessary resources, learn…
  • Personally, I'd rather not have the sect system and shrines revolve largely around who can bring the biggest team to field at prime time. That would suck for everyone else. 

    Whether you like it or not, a huge part of sects and shrines is …
  • Well, we have gyrocopters, so heavier than air flight has begun.

    That's about the fanciest thing Engineer does, so far, but it'll be interesting to see how this impacts the game going forward.
  • Being considerate of concerns doesn't mean making any concessions or admitting that those concerns have any validity. 

    All it means is looking at those concerns (That, in some vague and ill defined way, entities will be 'abusive'), and tr…
  • Like Sarrius rightly mentions, you couldn't even have a sect without an entity originally.

    And this does feel like it's about control - players who can't even stand the thought of someone else, especially someone they can't PK, having con…
  • My view on orgs, population, stagnancy etc:

    I believe the problem stems from allowing players to control all the orgs. This means that within a circle, there's little to no change or political movement, there's no real drive for roleplay-…
  • Like I've said before, though - The simple solution to not wanting to be involved with entities is to not talk to them and avoid the sect/cult system.

    None of the bonuses or benefits of sects are so substantial that you need to be part of…
  • There are thousand-word posts in this thread addressing the concerns voiced by those opposed to entities, from a variety of players in a variety of orgs and positions.

    You're not being ignored or shouted down at all, you're just upset you…
  • The people opposed to entities existing and interacting with the game are a vocal minority and to frame it as those people being "shouted down" is ludicrous at best.

    It's clear from this thread that the actual large number of people - The…
  • It feels awfully like people just want entities to be glorified roleplay helpers with no actual impact on the game, which is a horrible idea and bound to mean we get zero entities because it would make the job pointless and boring.

    Sects …
  • The one thing I really want with the new queue stuff is a way to clear my queued actions but leave the actions that autocuring has pushed to the queue intact.

    As it is, I reset every time I push a new string to the queue, but right now th…
  • I enjoy entities. I find it irritating when certain players try to shoe-horn entities into the position of "Gods 2.0", or react to them on that basis. Entities don't have sway or control over your character unless the cult or sect you're in allows o…
  • Decided to do a second post, specifically with regards to newbie hunting and gear:

    The skill to make a bayonet is really low down in AB INVENTING, such that you should be able to pick it up with just a few lessons. Similarly, a really awe…
  • Engineer looks complex and daunting at first glance, but it can be played pretty simply if you want. It has a lot of flexibility in terms of damage it does and tricks it can use, but at the same time, you don't really need to track afflictions, and …
  • Even if you don't get anything you specifically wanted, you don't 'lose' with stockings, outside of super super rare instances of buying 1 stocking and it being bad.

    I got 800cr tradein val out of a bunch I opened today, a quiver I kept, …
  • I forgot to add this to my prior posts:

    The grand and extravagant stockings might be great, but they should probably be better gem-wise. Like grand could have 1 gem every time, and a 30% chance of a 2nd gem, and extravagant should give 2 …
  • You open a fancy chocolate brown and white stocking and find a Stone of Gender Switching, a lamiran amulet and a multi-facet gem inside!

    You open a fancy chocolate brown and white stocking and find a Cloak of Obfuscate, a …
  • You open a fancy chocolate brown and white stocking and find a botanical guidebook, a dagger of reincarnation and a multi-facet gem inside!

    You open a fancy chocolate brown and white stocking and find a Stone of Gende…
  • Whilst I don't think Demonic is being targeted, I do agree that allowing the actions of (mostly) one person to save Antioch feels wrong. 

    Overall, I did like the event - but it felt less like a contest to see who'd get deleted and the way…