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Galt

Galt

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Galt
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  • Making clearing defacement necessary to raid would probably fix the perceived problem, whilst still allowing orgs to opt out of raiding if they wanted.
  • How about:

     - You can only form a shard miasma if you're part of the circle doing the raiding.
     - During a raid, the leyline in the org being hit fluctuates wildly, and causes the 2-3 rooms immediately outside the city or council to …
  • The idea of points for held objectives got shot down previously, when magick held most of the objectives - I believe the idea was rejected because it would just lead to whoever had the activity to off-hours raid winning org credits, rather than the …
  • Previously, things like ongoing cross-circle alliances without good justification would have resulted in some significant consequences. You'd have people unable to participate because their God/Order forbade it, you'd have reactions from other orgs,…
  • I complained noisily about the undead war-bear until it got tweaked, because it makes no sense for people to have unless they're in demonic or a rogue.

    Also, the eternal card was originally a demon, but that got changed to be circle-neutr…
  • As the issues are now dismissed and the bounties still stand, it seems you can be hit with a bounty or otherwise hunted for turning leylines.


    in Clueless Comment by Galt October 2019
  • Caravans only count if you're contesting them.

    You cannot bounty people just for doing them, but if you actually fight over them, sure, go ahead - If you're doing caravans and someone attacks you over it, that is. Not if you just sit in a…
    in Clueless Comment by Galt September 2019
  • Last I checked you can be bountied for turning leylines.

    Shardfalls are the exception to bounties, pk, etc - Not the rule. Everything else, unless specifically stated otherwise, you can be hunted down for later. This includes attacking pe…
    in Clueless Comment by Galt September 2019
  • The first log posted didn't involve me. It was Pellerin v Eochaid, from her POV.

    Some more numbers: Shaman clocks in at around 1.15 affs/second, Rene averages around 1.3 with a level 3 dirk, but will average slightly less than Shaman if t…
  • More numbers for the number god, balance for the balance throne:

    Eochaid secures her previously wielded items and instantly draws a gleaming scimitar into her left hand, with a gleaming scimitar flowing into the
    right.
  • I'm not looking at your numbers.

    I went through and charted out all your afflictions, and got 2.7 per combo without including chill. I then included the 10 uses of chill, which brought it close to 3 affs/combo. I'm not double counting chi…
  • 15:22:49.835 Ice You are chilly!
    15:22:49.835 Ice You are chilly!
    15:22:49.835 Ice You are chilly!
    15:22:49.970 You cannot move that fast, slow down!
    15:22:49.970 H:700 M:415 <eb db>
    15:22:50.522 (6 - u…
  • Well, you're not tracking it and here's my chart of afflictions without even trying to factor in chill:

    Combo 1 - Asthma, break, numbness.
    Combo 2 - Sunallergy, butisol
    Combo 3 - Asthma, numbness
    Combo 4…
  • That log doesn't include you using chill, yet it clearly averages close to 3 affs per combo.


  • So you've done the math based on that log...

    In which you don't use chill, you don't seem to be using teeth to make shred proc and you count all the effects Pell gets from runeflares as an aff, even when some of them don't actually do any…
  • Your active earrings: Onyx and Hematite
    Earrings: onyx and hematite
    You are linked with Galt: Onyx and Hematite
     Purge recovery           : 20%
     Writhe recovery          : 20%

    Lol. This will be…
  • That is with flared runes. 

    As per your own log, Pellerin is averaging slightly above 2 afflictions per combo, including rune effects - Which each have something like a 20 second per-target cooldown. You, on the other hand, average 3-4 af…
  • Quick numbers:

    Brutality:
    Rending, Soulquench, Teeth, Draining, Agony, Negating, Fleshburn

    Cooldowns:
    Rending - 8 seconds
    Soulquench - 5 seconds
    Teeth - 4 seconds
    Draining - 6 seconds
    Agony - 8 sec…
  • Also, second post because it's hilarious:

    Report 860 is basically "Give back radiance pls" with the alternate options being "give us a super OP skill".

    Solution 1 is ridiculous, and would make a monk unkillable in teams, whilst…
  • You can look at the various knights, and their WM combos, and DK wins out. It has more enhancements, better cooldowns on them, with less pre-reqs. The only exception is those burst combos for RG - Which, if you look at the overall affliction rate du…
  • Odd, I thought dopplegangers had a way to strip shield in room.

    Oh. They do. Woops.
  • You do realise that DK enhancements are usable twice as often as other knights, even not factoring in the negation one, and they have more enhancements to pick from?

    On top of which, it's likely a bug that swapping weapons resets the cool…
  • I <3 report 759 getting approved.

    Good bye radiance. You will not be missed.

    Now telepathy only needs some maj…
    in I HEART Comment by Galt May 2019