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Eoghan

Eoghan

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Eoghan
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  • The essence decay rate is pretty slow, so we've elected to leave it going during the mining this time.

    Stored essence increases the amount of faith and belief generated when offering, and increases XP gain for members.
  • Coming. We're doing something very different this year, so it's taking a lot of planning and setup.
    in Clueless Comment by Eoghan April 2015
  • New Ratatat album coming out this year. The last one came out in 2010. I am disproportionately excited.

    Here's one of the new tracks.

  • JavaScript does a lot of implicit conversion. You can use the Number function to explicitly cast to a number.
  • (Quote) The bidding system in use (second price bidding, see HELP AUCTIONS) works best when all bidders place a bid for the maximum they are willing to pay. Being able to withdraw bids would also let someone artificially drive up the price with no…
  • Double post to give you a tip:

    Though the news posts are not searchable in-game, they are all available online and are crawled by search engines. This means you can use search filtering to find posts by only searching the Imperi…
    in Clueless Comment by Eoghan April 2015
  • [63] Writhing now cures all writhe afflictions except impales at once; the time is determined by the longest writhe affliction that you have

  • (Quote) For now, this is something we are reserving for entities.
  • It's a new month, and so far we're tenuously in fourth place. Get out there and vote! #rockthevote
    in Vote! Comment by Eoghan April 2015
  • Had to delete some posts in here. I don't like throwing moderator weight around, please don't make me do it again.
  • (Quote) The limit is currently 200 characters.
    in Clueless Comment by Eoghan March 2015
  • (Quote) No, this would not be possible. Emote tokens can only be used to create emotes with commands that don't match existing in-game commands, and the "snap" has special code in addition to emotes, so it is excluded.
  • (Quote) We haven't directly commented on it. It's a decision way above my paygrade, so I'm also not going to say anything about it!
  • @Kabaal The wind-up to hypnosis before you can make suggestions was removed some time ago. The reason there isn't a delayed message for success is that there i…
  • (Quote) That would be possible, but I won't commit to it yet. I'll have to discuss it with the others up here.

    As a note, in case there's any confusion, these achievements (and their rewards) would be defined by the city. They…
  • (Quote) I also see no reason we can't expand the org achievement system to include guilds. I would certainly not say it fits guilds more than cities (since its primary purpose is to provide a way for novices to be introduced to things, and novices…
  • (Quote) Yes, it is true that cults and sects offer significant mechanical advantages. That is a separate issue from the question of what the organization's thematic role should be.

    In-role, the faith of the members of the cult…
  • (Quote) Guilds will still contain the suffix and prefix powers. Since guilds will no longer be assigned upon character creation, it no longer makes sense for them to automatically assign titles.
  • Alright. I know I said early this week, and it's now late this week, but you folks started discussing again and I wanted to let it play out.


    This is going to be a reasonably long post, as I want to ad…
  • (Quote) That's what it looks like to me mostly based on comments in the code, but I'm not all that familiar with the spawnwave code so it's possible I'm incorrect.
  • (Quote) From HELP ASSEMBLY PIECES: In the event it is a spawnwave area, it will reset the spawnwaves. However, if the spawnwave is on the final wave (the boss wave), the area will not reset. In other words, kill the boss, then blow the horn.
    <…
  • Ah, I see, you want a way to force other players to view a particular help file in your preferred display format. No, that isn't something we'll be supporting.

    No, there isn't a trick to make tables display well in all wrapwidth…
  • CONFIG PAGELENGTH and CONFIG WRAPWIDTH both impact help file display.

    Some older helpfiles are written with manual line endings at 80 characters, but new helpfiles are written without these manual line endings so as to wrap conv…
  • We plan to make a post responding to the thoughts and concerns here. I'm currently traveling for work, so I can't put something coherent together with the time I have free, but expect something early next week.
  • The major concern with removing the mass requirement is that it allows a much easier, balanceless, fairly common way to bypass rubble effects in-room, which is a net loss to holding skills.

    We (mostly I) don't particularly like …
  • (Quote) This is what Jeremy means when he says he is considering removing the affinity/frequency from wormholes.
  • Points have been raised on both sides, time to move on before the thread gets derailed.
  • This thread is getting off topic and a bit more antagonistic than I'd like. Keep it civil, please.
    in Clueless Comment by Eoghan February 2015
  • The xp values aren't actually being scaled up, they're just being reported more accurately. Previously, XP values at aspect were reported at 1/10th the actual value (due to some back-end storage requirements)