Eoghan
Eoghan
Comments
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There are two kinds of possible surge: positive ones (occurring when you use an ability thematically tied to your circle within an area with your circle's affinity) and negative ones (occurring when you use an ability thematically tied to your circl…
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The reactions exist in different systems, so it isn't as simple as flipping a switch. We'll look into it at some point, though.
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The UStream (actually a Twitch stream) is now in the books. For the curious. I went with Silversun Pickups this time, but it was a hard decision.
The stream was recorded, and can be viewed in UStream Comment by Eoghan June 2017 -
I've specifically said that this is not the thread for this discussion. I also closed the other thread. Take the hint. I've deleted the posts. The next step will be to start handing out punishments, which I'd rather not do.
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Closing this thread. We're getting very close to personal attack territory, and there isn't much to be gained from keeping it open.
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I've split a series of posts out of this thread. Please remember that this thread is intended suggesting quality of life improvements to game mechanics, not venting about combat or issues. Combat and administrative action in general do not belo…I've split the posts out of the Improving Imperian thread. Please remember that thread is intended for suggesting quality of life improvements to game mechanics, not venting about combat or issues. Combat and administrative action in general do not …As I mentioned, technical limitations are only part of the problem. Something like what you describe would be possible (though would require some work, as many things reference the raw name), but it isn't something we're going to add. We will not be…We're still working on some design for it, but it's progressing well! We hope to give a good update with fleshed out AB info Soon(tm).(Quote) For some reason the scheduler didn't fire it off, and I just got back. Firing it up now.Redesigning the way players interact with shops is a huge item on our list. It is a very large project, since shop code touches many aspects of the game, and many of the features were added ad-hoc over time rather than planned together. It's definit…(Quote) Without getting into the technical changes that would need to be made (affinity is based on area, not room), I'm not sure this is a design decision we want to make. I realize that many artifact houses were put in place before the leyl…(Quote) FTTD.Yeah. That's one that is unlikely to happen any time soon, if ever, sorry.What's that? The Cranberries announced a tour? Better listen to them on repeat all day and bask in nostalgia.The balance loss was put in while Jeremy was trying to determine the source of the lag. It will be removed at some point in the near future.
EDIT: Now removed.
You'll need to obtain an item that has previously been held by another player. You can get it a variety of ways (including, but not limited to, being given the item or rifling it out of their inventory using hostage). The item is not consumed. Your …You can now hate again.(Quote) The thread isn't closed. It just... isn't allowing non-moderators to post in it for non-closed reasons. I'll look into it.