Skip to content
Avatar

Dyrren

Dyrren

About

Username
Dyrren
Joined
Visits
101
Last Active
Roles
Member
Points
32

Comments

  • (Quote) Faster than sabre DSLs, and yet at about 500 health, that never is enough.

    I don't know how to put it into regular terms, but Rangers never seem to manage a constant DPS.  Either too much hinders them, or they're squi…
  • Also : Scar needs some work.  It needs to be uncurable if the head is mangled.  It would also be nice if it worked with flintlight or did a little bit of limb damage so you could break with it.  Anything to stop the parade of ents.
  • Warding :

    Too many defenses are still stuck in the mode that Warding first started in : too slow.  Deflect takes five seconds, building a fire takes eight seconds, and flintlight takes five seconds.  These are all things that are best use…
  • Given what's been said about shards, it seems to suggest that there's a great big pool of these shards beneath the ground, and it is causing a great deal of turmoil.

    Definitely future event fuel.
  • There are more or less constant eruptions and other seismic events to show that Aetherius is not a geologically stable place.
  • 1. Let me say that what I'm pointing out here is largely moot.  We're all using either the HTML mapper or some off-client mapper.  So this is just for those weird people like me who haven't got on with the times.

    2. I know this is a good …
  • (Quote) Ya, I wouldn't mind if QUICKDRAW with no options would just stow your wielded stuff.
  • Could we get a separator for target fields?

    Something like : qjab orc''goblin''troll''ogre

  • (Quote) Eh, I'm not against busting up incompetent systems.  Because they're incompetent.

    However, any system can be incompetent, and to claim the entire system as inherently wrong denies the efforts of everyone who was…
  • On the whole, I rather like it.  Personally, I'll be inviting kiddies to the arena so they can test out their skills as soon as they announce over CT.

    I might ask that city novice aides be allowed into local novice areas to assist in guid…
  • (Quote) Eh, I appreciate the response, but that handful of exceptions seems to be rooms that show weather, which is to say that the exit line is often printed after the weather, even with CONFIG ROOMDESC BRIEF.

    Besides, givin…
  • (Quote) Can't say I really like uncurables unless it's elevated to something more or less equal to a kill.  It's outside the current orthodoxy of the game.

    Toxin stacks are a good example of the third option, and the sort of …

  • (Quote)
    You could probably hack this in by adding the damage source to CONFIG HEALTHINFO.

    So it would look like :

    Orc100456 : 45 cutting (90 raw)

    And the affliction message would come afterwa…
  • I'd like to see the exits list start on its own line in the room description. The way it is now, where the exits only get their own line if there an object or NPC in the room makes the list jump back and forth so never really know where exactly to …
  • I think autocuring was necessary.

    I also think it was horrible for the game.

    Autocuring was a band-aid for the overcomplicated affliction curing, or you could equally say autocuring made the current curing scenario viable.
  • Garryn said: (Quote) I'm certainly willing to wait.

    As for what everyone else said :

    The narrative could be something as simple as, "Become an Aspect and resist all those…

  • (Quote) I am not a useful combatant.  All I am is a meatshield and an asshole who screams over clantells to gather.

    But I still go.

    The problem with lowering the barrier to entry is that the unmotivated are s…
  • I think the XP loss serves as a good excuse for half-hearted folks not to engage in combat.

    I'm not really open to letting overbearing people flood my combat groups with limp-wristed combatants.

    So XP loss ain't that bad.
  • Not happy that you didn't stick with the Wardens, but whatever.

    Ranger doesn't seem to work until you get at least near Aspect levels, so you likely have a good bit of work ahead of you.

    It's a defensive thing.  Rangers don't h…
  • (Quote) There's a reason why cloak costs half a second of equilibrium.  There's even a special new tattoo to reduce the chance of losing the defense.  To say that there hasn't been a lot of work to mitigate loss of cloak is patently wro…
  • (Quote) Why should I not vehemently refuse to do the sort of ally management you would vehemently refuse to do yourself?

    You have doppelgängers, we know you load them up with Lust, so the road is practically paved with gold,…
  • I did, I did!

    It was just in Dis, where it did not matter.

    That constitutes a layer of protection that few other afflictions have.

    Let lust die.
  • Cure blocking does not deliver an enemy straight to you.

    Even so, kill it I say.  Kill it.

    Just let lust die first.
  • So you're saying an affliction should last after death?

    Funny.

    Funny sad, not funny haha.
  • My problem with lust is not connected to duels or even massive teamfights.

    It's the 2v2s and 3v3s where there's not a lot of organization and speed is vital.

    Rejection and a lot of other basic defensive measures are going to ge…
  • A lot of these overcomplicated, looping arrangements saved my life back when not everyone had a track to skill or used thirdeye and a map.

    It wasn't easy to navigate, but the large number of possible paths gave you time to think.