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Caelya

Caelya

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Caelya
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  • Allow newbies an option in the new intro: Random selection of orgs based on chosen profession, or choosing their own orgs. The current system is just weird and is going to confuse/frustrate them, especially if they happen to read on the website abou…
  • Good idea, @Lionas.

    Jar of Preserved Sorrow - This artifact, rumoured to have been crafted by the Divine themselves, will allow you to capture …
  • Obliterate the smelter and replace it with something like:

    Tongs of the Everlasting - This artifact will allow a smith to work so efficiently that his ingots will not be consumed at all upon successfully forging an item. However…
  • Update HELP 10.4.3 (Help Security) to reflect the fact that you can make guards drop ammo, albeit one item at a time. 
    in Help Files Comment by Caelya May 2013
  • (Quote) Imperian's influenced by a prison-building game? I knew it.

    Also, I've been playing Sorcery! for the iPhone lately. One playthrough is pretty …
  • I idea'd this already, but I figured I'd post here too. 

    A new command for guilds, cities, councils, clans, and cults/sects. <org type> LASTLOGIN LIST 0 [1-6]. This would give a list of every person that has logged on…
  • HELP 8.31 (Guild Charters) doesn't seem relevant any longer, since Guild Mergers tend to happen more often than entirely new guilds are created. I also remember being told that new guild charters aren't even being accepted outside of mergers, so the…
    in Help Files Comment by Caelya May 2013
  • HELP WILLPOWER and HELP ENDURANCE still exist, and probably shouldn't anymore.
    in Help Files Comment by Caelya May 2013
  • Add some sort of indicator on GWHO and probably NWHO for when a newbie is registering their character. That way novice aides and newbie helpers in general might have a better idea of whether the newbie they were just talking to over GNT or Newbie is…
  • Something that I've never ever seen in a help file is the fact that plate helms have a special ability to mitigate asphyxiation damage (and muffle the wearer's speech) via CLOSE BEVOR. At first, I thought it might be something to add into HELP ARMOU…
    in Help Files Comment by Caelya May 2013
  • [18:38]<H:500(100%) M:363(100%) D:100% XP:90.16%><eb db> 
    Sidartha has been cut in half by Rynar's spinning scythe.
    You sense this death occuring at the Necropolis.
    Risca has been cut in half by Ry…
    in Quotes Comment by Caelya May 2013
  • I had actually forgotten about designs, which alleviates the problem slightly, but aesthetic variety aside, I still think there's some gaps between each weapon type that prevents them all from being genuinely equally appealing and viable.

  • I think this was probably mentioned in a classlead at some point, but currently it feels like weapons, specifically for knights, are pretty restrictive in an RP sense. That is to say, if you want to be quick and stick afflictions, you're stuck with …
  • The five mobs in the desert temple (from the Hamer of the Gods event) in the Shaahri Desert (28319) probably need to be deleted entirely. There's zero reward for killing them, they have damage resist -and- no crits, and they deal insane entangl…
  • I'm definitely interested. I haven't been around forever, but I do love the idea of more help files concerning the world at large and I'd love the opportunity to be a part of it.
  • Sounds like it's time for you to join Ithaqua. (We spell it 'congratulations'.)
    in Quotes Comment by Caelya May 2013
  • Neat idea, though it sounds pretty much like the Raksha Band, but even more useful (since the band can only be set to one area and marks can be set to a few at one time). I guess if it had the same monolith/hazeward/holy ground restriction, it might…