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Anette

Anette

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Anette
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  • I wondered why things went poof.
    in Owned Comment by Anette March 2016
  • He rolled over.

    Squish.
    in Owned Comment by Anette March 2016
  • (Quote) Yeah, very much this.  I'll probably get 1 or 2, but not a whole map, so unless there is some value to the fragments themselves, or I can sell or trade them this seems literally useless to me.
  • Credit hounds:  Is the treasure map thing going now if you buy 100+ credits?

    Cause WHATSHAPPENING still mentions the racial chips, and this would influence credit-buying decisions!
    in Clueless Comment by Anette March 2016
  • Only 30-40?  I am disappoint.
    in I HEART Comment by Anette March 2016
  • Now how many credits did you spend to get that?
    in I HEART Comment by Anette March 2016
  • I guess that depends on what time they take that average from.  The time of morning I'm on most you're lucky to get ~20.  But during late afternoon NA times ish?  Yeah, it gets up there.
    in Quotes Comment by Anette March 2016
  • 2016-02-27 06h10:58 | (Ring): Kalima says, "St was!"
    2016-02-27 06h16:50 | (Ring): Kalima says, "Br *hic* b to rIngg! <3
    in Quotes Comment by Anette February 2016
  • (Quote) If I had any criticism at all for the event its that I couldn't really figure out how to get stuck in, so I just watched others from the sidelines.  It seemed really neat though.  (It probably wasn't too hard though, I'm just bl…
    in I HEART Comment by Anette February 2016
  • FABULOUS rainbow shards when?

    ...


    More seriously, if you do have costs for new skills, making them require a new colour of shard neatly sidesteps the issue of stockpiles.
  • I kinda want one now.
    in I HEART Comment by Anette February 2016
  • I agree that stockpiles are a significant problem when it comes to that.  Maybe make how many you can carry a function of a percentage of rift capacity so that the vorpal things are still some value, but aren't going to break things as badly?  It wo…
  • (Quote) I imagine this going over about as well as the Hindenberg.  Doing that kind of thing is, to me, basically holding common skills hostage for participation in shardfall (or, I suspect, more like, having a buddy who participates.)<…
  • Thanks!  I kind of figured, but never having been without a city, I didn't know.
    in Clueless Comment by Anette February 2016
  • The discussion about shard abilities made me wonder: if I have a shard tattoo like say hood, and I leave the city/council that allowed me to ink it, is the tattoo rendered unusable, or can I use it, until it runs out, and just not be able to ink ano…
    in Clueless Comment by Anette February 2016
  • Well, if they did introduce more skills, that's also where the costs could be.  "Here's some skills that are pretty neat and appreciably better, but you're going to pay for them."
  • (Quote) An idea for a combination of the above might be introducing maintenance costs, while at the same time also putting forward shard skillsets that enable those interested to better find shardfalls, know how much they need from the …
  • Yeah I saw the message when I logged in, check the edit!  <3 for them implementing that, it's really handy.
    in I HEART Comment by Anette February 2016
  • Are the highlighted ones your own?  If so, sweet, I idea'd that a bit back :D   in I HEART Comment by Anette February 2016
  • (Quote) So suggest a fix.  You keep coming back to the same argument without at all actually addressing the problem you are raising.  What's to stop people from losing focus in Shou's suggestion?   Absolutely nothing, I'd say.  In fact,…
  • (Quote)

    The argument seems to be "it's not worth the trouble to participate in a shardfall, and they end up dying out". I'd actually somewhat agree with that, but I don't think removing incentives is going to be in aid of that goal.…

  • (Quote) If people are fighting to the detriment of completing their objective, I would say that is not a problem with the design of the event, but rather, with the short-sightedness of the combatants involved.
  • (Quote)

    Moreover, modifying an open PVP event to make it more palataple to non-PVPers seems fundamentally flawed.  Shardfalls, by design, are meant to be a locus for conflict.   De-escalating the amount of conflict in t…
  • ... I fail to see why removing something from an activity that increases participation in it would be in any way a good thing.

    "Yeah, you know that reason why people take part in shardfalls?  Lets remove that."

    <…
  • For what reason?  What does removing those accomplishments serve?
  • So what would you suggest?  Remove the achievements?  What purpose would that serve exactly?
  • I think she resents that she feels like a bad guy harassing achievement hunters?  But you know, you don't have to participate in the shardfall events to get the shard achievements, they're just the most expedient way to get them.  Hell, I found an e…