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Anette

Anette

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Anette
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  • Getting a commission done of Anette hype~
    in I HEART Comment by Anette October 2016
  • The draw to me personally is "Hey, this is a neat thing to maybe pick up pieces for as I play and stuff, upgrade here and there."

    The problem with that becomes the fact that there's no guarantee of availability in the future of the compon…
  • (Quote) While this seems true, those are at quite high levels. At the current going rate of 50cr on the promo market per gem, the investment required to get that far seems high. For a max level scepter that means the investment is 1000cr. While…
  • (Quote) I don't really have strong feelings on this one way or another that I can properly elaborate because my own opinions are fairly conflicted and I'd prefer to reserve judgement on an item I don't have myself and haven't had a chance to play …
  • I can't speak for the admin here but I believe the concern would be creating an environment where someone who has gotten these scepters has a clear and present advantage in gold generation over those that do not, which would snowball in all manner o…
  • Costumes on the wheel .. the fairy costume dream lives~!
    in I HEART Comment by Anette October 2016
  • (Quote) Punk'd, kind of.
  • I gotted a snowglobe from the wheel.
    in I HEART Comment by Anette October 2016
  • (Quote) If someone breaks the rules, then issue them. Otherwise this is just an implicit personal attack you keep rolling out that PVPers are apparently bad people or something and not helpful to the discussion at all.
  • (Quote) Appreciate the offer, but I think I'd probably get looks if I was wandering around those parts :P
  • (Quote) If you asked me where it exactly Imperian felt it lost its way in terms of conflict, it'd be hard to give a specific point, but there's definitely been an erosion of what is acceptable in terms of organizational conflict. Shrine conflicts…
  • As someone that's trying to get into PVP now, even stealing someone to get messages off of has been an epic struggle. I only managed to get messages for stuff I've been working on for a couple weeks, last night, cause in Shardfall and PVP activity Comment by Anette October 2016
  • (Quote) This is the first one that seemed worth buying into in a long time to me to be honest. Probably the last one before this was the ancestral stones. Most of the times I have bought in the intervening months was to reward events I enjoyed, …
  • (Quote) I think what some people don't seem to realize (or don't want to admit) is that for PVP to be viable there must be danger. There is no way to make a PVP system that is "safe". Nor are you going to have a viable system for PVP if they can…
  • (Quote) Yeppers, and the costume shows up as an artifact in ARTIFACT LIST OWNED (albeit a 0-value one) so I assume either version of the orb would affect it. Don't have one to verify, though.
  • (Quote) Well those are sadly moot points while people remain adamant against giving up their safe havens.
  • (Quote) Being able to just stick all the guards in a clot definitely stymies any possible current offensive, that's for sure.
  • Having it override my character's description would pretty much have me immediately want to trade the thing in. No thanks.
  • (Quote) I did too, though I was more of a moredhel tag along to SSG's parties than the main event.
  • (Quote) Very much so. Finding the middle ground here between "needlessly complex" and "simple to the point of boring" has been a struggle for MUDs in general really, but Imperian is not excluded.
  • I think @Lartus' topical example of a similar system in Midkemia is something we can "steal" ideas from. The idea of needing to accumulate "resource" to launch a r…
  • (Quote) I'd both agree and disagree here. Some classes have gotten simpler, while others have gotten more complex. For example, berzerker seems way simpler to me than wardancer was on my old character from antiquity, but then when I go on my mag…
  • (Quote) Different approaches work for different people. I tend to take some idea that appeals to me and run with it. The biggest difficulty a lot of people have with roleplaying in this regard can be letting go of things they wouldn't do in pers…
  • Assuming you just got started now, I can't say that your character would have had a very eventful childhood, unless you devised some sort of fairly personal event of crisis for them. The one sort of topical thing if you wanted to get into some inte…
  • (Quote) This is part of the reason that I want to see townes included in some fashion. Not the focus, but some part of the system. Townes are very much the ragged orphan child of game mechanics right now, that no one seems to want. If we're dev…
  • (Quote) I'm kind of tempted to get together a group just for SCIENCE! purposes to see how hard it is, but I honestly doubt I could get enough people to have anywheres near a viable chance.