No real details in this post, just want to let people know what we are working on.
We are creating a city objective raiding system that is separate from the obelisk system (aside from having a shard and generator cost to it). This is starting into code today. We are also working on updating obelisks and some of the shard tree skills. This will be a little behind the raid stuff, as I am still plotting out some of the skill changes. I will post the details in the next few days.
XP changes will be in with one of these updates as well.
Garryn is getting into classleads soon as well obviously.
We will post updates as we get closer.