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I have to do some work on the Achievement system/code as part of another project so I figured now was a time to update and clean things up. Please post your suggestions for anything regarding the Achievement systems.
Bigger goals would be nice, another set of high level achievements beyond the current levels. 50,000 demons, 5,000 player kills - things reasonable people will never get.
Mostly I just want a masser murder achievement with even bigger blood splatters.
A count for the amount of shards you've harvested
Message #2062 Sent By: (imperian) Received On: 1/20/2018/2:59"Antioch has filed a bounty against you. Reason: Raiding Antioch and stealing Bina, being a rightass, and not belonging anywhere near Antioch till he grows up."
I'd like restrictions on farming achievements. Things like "You aren't allowed to kill/res somebody for an hour on end to farm up resurrections" and similar.
I'd also like to see some more fun rewards. Killing 10000 demons gave me a statuette. Titles and mounts are out, due to the way Imperian works but maybe it could give me an untradeable imp familiar, instead. Something like that. Maybe not an imp, since that's a bit demonic for 2 of 3 circles, but something similar.
And I ALSO dislike the way that current achievements can 'punish' you for doing things. Oh, you killed one too many demons before a long day work? Hope you didn't want to use that experience bonus!
"On the battlefield I am a god. I love war. The steel, the smell, the corpses. I wish there were more. On the first day I drove the Northmen back alone at the ford. Alone! On the second I carried the bridge! Me! Yesterday I climbed the Heroes! I love war! I… I wish it wasn’t over."
What are you exactly trying to do with achievements? Do you want more people to get involved or are you deciding whether to keep it in or eliminate it? If the former, I'd say go over the rewards and see if you can make them motivating to do. Don't make the rewards excess but something that still motivates us, like 30 credits for killing 10k demons.
Just something I thought about, what about knowing how much gold you get from the fish you sell, kind of like the gambled gold won?
Frankly, the idea of exp bonuses for achievements annoys the living hell out of me. Aspect is supposed to be meaningful and a decent sized handful of us got there without them.
It's pretty much up there with working alongside someone who bought their Union Card, meanwhile I went through years of apprenticeship. I don't have as much respect for them, and they gamed the system to get it.
Speaking of gaming the system, intentionally whoring out aspects of the game as was mentioned earlier ranks up there as the 2nd most annoying thing on the list. I got tired of people doing it, whether it was killing, rezzing, dueling, or any of that other random stuff, it's not an achievement if you have to premeditadedly set the whole thing up. It doesn't happen often, but the usual suspects are typically the usual offenders.