Skip to content

Owned

1235720

Comments

  • MenochMenoch Raleigh, NC, USA
    Druid v Druid is a joke because you can override or play off one another's songs
  • IniarIniar Australia
    Erliovan said:
    Iniar said:
    Erliovan, I just want you to step into my shoes and go fight Baasche/any non-arti'd druid.
    I think Baasche is the only one I know without, unless Nyanko is. I'll give Baasche a try later. Being a Druid myself, I'm not sure how much it will help. Usually I fight the artifacted ones, since I'm only fighting artifacted Stavennites.
    Read carefully: use a diabolist to fight a druid.
    wit beyond measure is a Sidhe's greatest treasure
  • MathiausMathiaus Pennsylvania
    Smack down Oppression and damage/entangle your little heart away. Watch as they struggle to upkeep with both and die a horrendous death as you stare down at your toadstool with, "Why do you hate me so?".
    image
  • Iniar said:
    Read carefully: use a diabolist to fight a druid.
    I can give that a shot if I can remember my diab's name.
  • At some point, the confusion spam+passive bloodworm disruption could be discussed in the same manner.

    *** THIS IS NOT AN ARGUMENT AGAINST TWEAKING DRUID, JUST AN APPROPRIATE TANGENT ***
  • edited October 2014
    Bloodworms can be killed, hit all undeaf players (not just allies/enemies, this includes the user themselves), require a pentagram to be summoned, and cannot follow the user. The balance knock requires that you be a druid with a quarterstaff. How exactly are the two comparable other than being knocks affected by modifiers?


  • IniarIniar Australia
    Cassius said:
    At some point, the confusion spam+passive bloodworm disruption could be discussed in the same manner.

    *** THIS IS NOT AN ARGUMENT AGAINST TWEAKING DRUID, JUST AN APPROPRIATE TANGENT ***
    image
    wit beyond measure is a Sidhe's greatest treasure
  • MenochMenoch Raleigh, NC, USA
    Erliovan said:
    Iniar said:
    Read carefully: use a diabolist to fight a druid.
    I can give that a shot if I can remember my diab's name.
    Provided they're registered to the same email address (they should be) you can do CHARACTERS I think
  • Erliovan said:
    Iniar said:
    Erliovan, I just want you to step into my shoes and go fight Baasche/any non-arti'd druid.
    I think Baasche is the only one I know without, unless Nyanko is. I'll give Baasche a try later. Being a Druid myself, I'm not sure how much it will help. Usually I fight the artifacted ones, since I'm only fighting artifacted Stavennites.

    ARTIFACTLIST RAYKEL ALL:

    93790   an altar of sanctity
    99605   an amplifying horn of the moon
    103537  a Celestial Meteor
    13860   a Deathglory orb
    182486  a deceptive cloak of ghosts
    14548   a fluctuating crown of the sun
    140912  a jack-o-lantern shaped bag
    83627   a mercenary guidebook for Batt
    147817  a mercenary guidebook for Disg
    49747   a mercenary guidebook for Lock
    268136  a mercenary guidebook for Sabo
    206382  a mercenary guidebook for Stab
    156589  a pair of Ethereal Shackles
    57476   a pulsating choker of the suns
    95741   a shifting anklet of the moons
    295557  a wavering Ethereal Mirror
  • Menoch said:
    Provided they're registered to the same email address (they should be) you can do CHARACTERS I think
    Sweet, that's what I needed!
    Raykel said:
    Erliovan said:
    Iniar said:
    Erliovan, I just want you to step into my shoes and go fight Baasche/any non-arti'd druid.
    I think Baasche is the only one I know without, unless Nyanko is. I'll give Baasche a try later. Being a Druid myself, I'm not sure how much it will help. Usually I fight the artifacted ones, since I'm only fighting artifacted Stavennites.

    ARTIFACTLIST RAYKEL ALL:

    93790   an altar of sanctity
    99605   an amplifying horn of the moon
    103537  a Celestial Meteor
    13860   a Deathglory orb
    182486  a deceptive cloak of ghosts
    14548   a fluctuating crown of the sun
    140912  a jack-o-lantern shaped bag
    83627   a mercenary guidebook for Batt
    147817  a mercenary guidebook for Disg
    49747   a mercenary guidebook for Lock
    268136  a mercenary guidebook for Sabo
    206382  a mercenary guidebook for Stab
    156589  a pair of Ethereal Shackles
    57476   a pulsating choker of the suns
    95741   a shifting anklet of the moons
    295557  a wavering Ethereal Mirror
    But we haven't fought...or have we? I don't mean in a group. I mean 1v1. Although hit me up if you want and I have a moment.
  • AhkanAhkan Texas
    edited October 2014
    Dear  6 years ago glory days player who is gumming up this thread with terrible arguments and bad logic, @Erliovan

    You seem to be confused, good sir. You mentioned that you only seem to fight level 3 artifacted Demoners. I would like to ask "Who?"It is likely that through the blinding spam of druid prismatic barrier, you failed to see who was on -your- team: Alvetta, Aakrin, Eldreth, Ifreann, Risca,  Shaylei, Seraphyne,  Zachariah.I believe it is relevant that they are all druids and two of them are mages. I'd like you to notice that you have more level 3 artifact fighters than we have Demonic jerseys.

    Good day to you. Erliovan pls :(
  • IniarIniar Australia
    edited October 2014
    You lower your head in silent concentration. Motes of multicolored light begin slowly circling around Cravous.
    Equilibrium Taken: 1.90s

    You may eat another herb or plant.

    Cravous dsls your right arm.
    aff+ damaged right arm.
    aff+ crippled right arm.
    You cease to wield a truesilver shield.
    Your right arm is greatly damaged from the beating.
    You feel your aura distend and whip back at Cravous, returning some of the damage that was meant for you.
    Your lungs tighten and it becomes hard to breathe.
    aff+ asthma.
    Cravous dsls your right arm.
    You feel your aura distend and whip back at Cravous, returning some of the damage that was meant for you.
    Your skin tingles as the light grows in intensity, eventually growing into a dull burn.
    aff+ sunallergy.

    Your preparation is successful and with a flick of your hand, you cause a flickering multicolored aura to form up around Cravous.

    Autocuring activated.

    Ate kelp.
    aff- asthma.

    Autocuring: apply restoration to arms
    You quickly rub some restoration salve on your arms.

    Cravous dsls your right arm.
    You feel your aura distend and whip back at Cravous, returning some of the damage that was meant for you.
    You stumble in terror as your left leg shrivels into a useless stump.
    aff+ crippled left leg.
    Cravous dsls your right arm.
    You feel your aura distend and whip back at Cravous, returning some of the damage that was meant for you.
    You stumble in terror as your right leg shrivels into a useless stump.
    aff+ crippled right leg.

    Both of your legs are shriveled and thus you cannot carry out that action.
    You focus upon your pact and a terrifying visage of Jy'Barrak Golgotha, Demon Lord appears briefly in front of Cravous, 
    wreathed in flames.
    The demon lets out a terrible roar and Cravous staggers under the relentless force of its mental assault.

    Both of your legs are shriveled and thus you cannot carry out that action.
    You are not yet able to unleash another demon.

    Both of your legs are shriveled and thus you cannot carry out that action.

    Cravous ate toadstool.

    Ate kelp.
    aff- hemotoxin.

    Cravous rebounding up.

    Cravous rebounding down.
    Cravous dsls your right arm.
    You feel your aura distend and whip back at Cravous, returning some of the damage that was meant for you.
    You begin sweating heavily, your skin heating to unnatural temperatures.
    Cravous dsls your right arm.
    You feel your aura distend and whip back at Cravous, returning some of the damage that was meant for you.
    You watch with your mouth gaping in horror as your left arm shrivels up and becomes useless.
    aff+ crippled left arm.
    You cease to wield a sylayan axe.

    Cravous smoked linseed.

    The fierce sun ripples across your skin like the fury of a firestorm.

    As both your arms are crippled, you cannot do that.

    As both your arms are crippled, you cannot do that. <-- OHSHI TIMEWARP SAVE ME

    You may eat another herb or plant.

    Autocuring: eat nightshade
    Ate nightshade.
    aff- sunallergy.

    Cravous sipped.

    You may drink another healing elixir.

    The multicolored aura around Cravous suddenly begins swirling violently and then collapses into itself.
    Cravous backs away and eases off.
    You have slain Cravous.
    Cravous exited to ether.

    wit beyond measure is a Sidhe's greatest treasure
  • "OK!" Celestine exclaims.
    H:346 M:383 <eb db>                  ( 0:0: 0)
    As Celestine attempts to attack, a translucent shadow passes straight through her, choking
    her.
    Devotion burning in her eyes, Celestine raises an imperious hand towards you and the Rite
    of Cleansing produces a purifying flame.
    The flame explodes into a searing furnace, burning you painfully.
     -17 [ 4.9%],  29 (41.4%)
    Bileshroud.
    Celestine dsls you. (a claymore)
     -72 [20.8%], 114 (36.8%)
    Bileshroud.
    Your hearing is suddenly restored.
    Celestine dsls you. (a claymore)
     -72 [20.8%], 114 (36.8%)
    Bileshroud.
    A prickly, stinging sensation spreads through your body.
    Celestine raises her arms in a beckoning gesture as the Rite of Piety bursts into flames
    and wreathes itself around you.
     -39 [11.3%],  50 (22.0%)
    Bileshroud.
    H:144 M:383 <e- b>                   ( 0:0: 0)
    Celestine rebounding up.
    H:144 M:383 <e- b>                   ( 0:0: 0)
    You sip health.
    +45 (13.0%)
    H:189 M:383 <e- b>                   ( 0:0: 0)
    Ate toadstool.
    +34 (9.8%)
    H:224 M:398 <e- b>                   ( 0:0: 0)
    Ate maidenhair.
    H:224 M:398 <e- b>                   ( 0:0: 0)
    Your wounds cause you to bleed 8 health.
    H:216 M:398 <e- b>                   ( 0:0: 0)
    [] Balance [] [] Balance [] [] Balance []
    H:216 M:398 <eb b>                   ( 0:0: 0) queue eqbal order treant attack Celestine|whirl branch at Celestine blackthorn|devastate
    Celestine  ciguatoxin  with thornroot |treant shred Celestine|
    Order treant attack Celestine added to your EQBAL queue.
    You order a hideously warped treant to attack Celestine.
    A hideously warped treant obeys your command.
    H:216 M:398 <eb b>                   ( 0:0: 0)
    Celestine +splinter, blackthorn.
    H:216 M:398 <eb b>                   ( 0:0: 0)
    You raze Celestine's aura of rebounding with a wicked looking flail.
    You rub some ciguatoxin on a wicked looking flail.
    You cover a wicked looking flail in ice before ravaging Celestine with it.
    Celestine numbness.
    Celestine entropy none.
    Celestine +thornroot.
    Balance Taken: 2.80s
    H:216 M:398 <e- b>                   ( 0:0: 0)
    Celestine addiction [defiler].
    Equilibrium Taken: 3.20s
    H:216 M:389 <-- b>                   ( 0:0: 0)
    Celestine sipped.
    H:216 M:389 <-- b>                   ( 0:0: 0)
    Celestine ate wormwood.
    H:216 M:389 <-- b>  -addiction (Celestine)                   ( 0:0: 0)
    Celestine concentrates on purging toxins from her body.
    H:216 M:389 <-- b>  -numbness (Celestine)                   ( 0:0: 0)
    Celestine smoked linseed.
    H:216 M:389 <-- b>                   ( 0:0: 0)
    You may eat another herb or plant.
    H:216 M:389 <-- b>                   ( 0:0: 0)
    Ate juniper.
    Silence engulfs you as your hearing fades.
    H:216 M:389 <-- db>                  ( 0:0: 0)
    +17 (4.9%)
    H:234 M:389 <-- db>                  ( 0:0: 0) queue eqbal order treant attack Celestine|ravage  Celestine  mercury |treant shred Celestine|
    Order treant attack Celestine added to your EQBAL queue.
    H:234 M:389 <-- db>                  ( 0:0: 0)
    Balance failure.
    H:234 M:389 <-- db>                  ( 1:0: 0)
    Equilibrium failure.
    H:234 M:389 <-- db>                  ( 1:0: 0)
    Celestine ate toadstool.
    H:234 M:389 <-- db>                  ( 1:0: 0)
    As Celestine attempts to attack, a translucent shadow passes straight through her, choking
    her.
    Celestine dsls you. (a claymore)
     -72 [20.8%], 114 (36.8%)
    Bileshroud.
    As the weapon strikes you, it burns you painfully.
      -8 [ 2.3%],  14 (42.9%)
    Bileshroud.
    Your hearing is suddenly restored.
    Celestine dsls you. (a claymore)
     -72 [20.8%], 114 (36.8%)
    Bileshroud.
    As the weapon strikes you, it burns you painfully.
      -8 [ 2.3%],  14 (42.9%)
    Bileshroud.
    A prickly, stinging sensation spreads through your body.
    Celestine raises her arms in a beckoning gesture as the Rite of Condemnation bursts into
    flames and wreathes itself around you.
     -33 [ 9.5%],  43 (23.3%)
    Bileshroud.
    H:37 M:389 <-- b>                    ( 1:0: 0)
    You concentrate on purging your body of foreign toxins.
    H:37 M:380 <-- b>                    ( 2:0: 0)
    [] Balance [] [] Balance [] [] Balance []
    H:37 M:380 <-b b>                    ( 2:0: 0)
    You may eat another herb or plant.
    H:37 M:380 <-b b>                    ( 2:0: 0)
    Ate juniper.
    Silence engulfs you as your hearing fades.
    H:37 M:380 <-b db>                   ( 2:0: 0)
    [] Equilibrium [] [] Equilibrium [] [] Equilibrium []
    You order a hideously warped treant to attack Celestine.
    A hideously warped treant obeys your command.
    H:37 M:380 <eb db>                   ( 2:0: 0)
    You exert superior mental control and will your wounds to clot before your eyes.
    H:37 M:371 <eb db>                   ( 2:0: 0)
    You may drink another healing elixir.
    H:37 M:371 <eb db>                   ( 2:0: 0) w
    You sip health.
    +51 (14.7%)
    H:88 M:371 <eb db>                   ( 3:0: 0)
    The empty western square.

    H:88 M:371 <eb db>                   ( 3:0: 0)
    Your wounds cause you to bleed 3 health.
    H:85 M:371 <eb db>                   ( 4:0: 0)
    You may eat another toadstool.
    H:85 M:371 <eb db>                   ( 4:0: 0)
    You may eat another herb or plant.
    H:85 M:371 <eb db>                   ( 4:0: 0)
    Ate toadstool.
    +34 (9.8%)
    H:120 M:398 <eb db>                  ( 4:0: 0) e

    Aryana's Spring

    As Celestine attempts to attack, a translucent shadow passes straight through her, choking
    her.
    Celestine dsls you. (a claymore)
     -72 [20.8%], 114 (36.8%)
    Bileshroud.
    As the weapon strikes you, it burns you painfully.
      -8 [ 2.3%],  14 (42.9%)
    Bileshroud.
    Your hearing is suddenly restored.
    Celestine dsls you. (a claymore)
    The final blow is too much for you, and you fall to the floor a broken, bloody mess.
    You have been slain by Celestine.
     -72 [20.8%], 114 (36.8%)
    Bileshroud.
     <dead>                              ( 6:0: 0)
  • Looks like your separator is set wrong.
  • Back in the day, you tanked claymores with shield and rebounding. Then someone made cleansing a pre-raze, comboable raze. Can't do that anymore.  Now add on passive fire damage, unnecessary post-classlead claymore upgrade, and staffcast after dsl with gauranteed strychnine. 

    Shenanigans.
  • Obviously cleansing should be a mana burn instead. 
  • Given the way the classleads system works, it's possible
  • You accept Ihsan's challenge, and enter the portal, ready to do battle.
    H:472 M:336 E:*e W:0 X:45.29 <eb db>  ( 0:0: 0)
    (R): Ihsan, "Linslet left ETHER."
    H:472 M:336 E:*e W:0 X:45.29 <eb db>  ( 0:0: 0) n
    Grasslands near a stream.
    You see exits leading north, east, south, and west.
    H:472 M:336 E:*e W:0 X:45.29 <eb db>  ( 0:0: 0) n
    A dirt path. (road).
    You see exits leading north, northeast, south, and northwest.
    H:472 M:336 E:*e W:0 X:45.29 <eb db>  ( 0:0: 0) n
    Central combat area. (road).
    The area is ablaze! Buried deep to the hilt, the unmistakable shine of a longsword peaks
    out of the ground beneath. Blackened with use, bits and pieces of useless armour and
    weapons lie scattered about the area.
    You see exits leading north, northeast, east, southeast, south, southwest, west, and
    northwest.
    H:472 M:336 E:*e W:0 X:45.29 <eb db>  ( 0:0: 0)
    The roaring inferno engulfs you as you fight to find a way out.
     -19 [ 4.0%],  44 (56.8%)
    H:453 M:336 E:*e W:0 X:45.29 <eb db>  ( 0:0: 0) temp
    spatter tempest from 256381
    In a circular motion, you spatter some tainted blood from a Vial of Perpetuity. The blood
    mixed with debris begins swirling rapidly, coalescing into a violent tempest.
    Balance Taken: 3.35s
    H:453 M:309 E:*e W:0 X:45.29 <e- db>  ( 0:0: 0)
    [] Balance [] [] Balance [] [] Balance []
    H:453 M:309 E:*e W:0 X:45.29 <eb db>  ( 0:0: 0)
    The roaring inferno engulfs you as you fight to find a way out.
     -19 [ 4.0%],  44 (56.8%)
    H:434 M:309 E:*e W:0 X:45.29 <eb db>  ( 0:0: 0) mb
    queue eqbal shadowbind here with mistbind
    Shadowbind here with mistbind added to your EQBAL queue.
    Mistbind.
    Equilibrium Taken: 2.75s
    H:434 M:281 E:*e W:0 X:45.29 <-b db>  ( 0:0: 0)
    You sip mana.
    H:434 M:332 E:*e W:0 X:45.29 <-b db>  ( 0:0: 0)
    Ate toadstool.
    +38 (8.1%)
    H:472 M:336 E:*e W:0 X:45.29 <-b db>  ( 0:0: 0)
    [] Equilibrium [] [] Equilibrium [] [] Equilibrium []
    H:472 M:336 E:*e W:0 X:45.29 <eb db>  ( 0:0: 0)
    Ihsan entered from southwest.
    [Treant]: Ihsan entered.
    H:472 M:336 E:*e W:0 X:45.29 <eb db>  ( 0:0: 0)
    Ihsan dsls your left arm.
     -16 [ 3.4%],  42 (61.9%)
    Bileshroud.
    Your lungs tighten and it becomes hard to breathe.
    aff+ asthma.
    Ihsan dsls your left arm.
     -16 [ 3.4%],  42 (61.9%)
    Bileshroud.
    Your skin tingles as the light grows in intensity, eventually growing into a dull burn.
    aff+ sunallergy.
    H:440 M:336 E:*e W:0 X:45.29 <eb db>  ( 0:0: 0)
    Ate kelp.
    aff- asthma.
    H:440 M:336 E:*e W:0 X:45.29 <eb db>  ( 0:0: 0)
    The roaring inferno engulfs you as you fight to find a way out.
     -19 [ 4.0%],  44 (56.8%)
    H:421 M:336 E:*e W:0 X:45.29 <eb db>  ( 0:0: 0)
    Ihsan clumsiness [tempest].
    H:421 M:336 E:*e W:0 X:45.29 <eb db>  ( 0:0: 0)
    You concentrate on purging your body of foreign toxins.
    aff- sunallergy.
    H:421 M:327 E:*e W:0 X:45.29 <eb db>  ( 0:0: 0)
    Ihsan ate toadstool.
    H:421 M:327 E:*e W:0 X:45.29 <eb db>  ( 0:0: 0)
    Ihsan ate kelp.
    H:421 M:327 E:*e W:0 X:45.29 <eb db>  -clumsiness (Ihsan)  ( 0:0: 0)
    Ihsan rubs some salve on his torso.
     -ablaze (Ihsan) Ihsan ablaze.
    H:421 M:327 E:*e W:0 X:45.29 <eb db>  ( 0:0: 0)
    You may drink another healing elixir.
    H:421 M:327 E:*e W:0 X:45.29 <eb db>  ( 0:0: 0)
    You sip health.
    +51 (10.8%)
    H:472 M:327 E:*e W:0 X:45.29 <eb db>  ( 0:0: 0) sha
    queue eqbal torment Ihsan with shadow
    Torment Ihsan with shadow added to your EQBAL queue.
    Shadow on Ihsan.
    Equilibrium Taken: 2.75s
    H:472 M:327 E:*e W:0 X:45.29 <-b db>  ( 0:0: 0)
    As Ihsan attempts to attack, a translucent shadow passes straight through him, choking him.
    Ihsan dsls your left arm.
     -16 [ 3.4%],  42 (61.9%)
    Bileshroud.
    Your lungs tighten and it becomes hard to breathe.
    aff+ asthma.
    Ihsan dsls your left arm.
     -16 [ 3.4%],  42 (61.9%)
    Bileshroud.
    An attack on your immune system causes your body to feel weak.
    aff+ hemotoxin.
    H:440 M:327 E:*e W:0 X:45.29 <-b db>  ( 0:0: 0)
    You may eat another toadstool.
    H:440 M:327 E:*e W:0 X:45.29 <-b db>  ( 0:0: 0)
    You may eat another herb or plant.
    H:440 M:327 E:*e W:0 X:45.29 <-b db>  ( 0:0: 0)
    Ate kelp.
    aff- hemotoxin.
    H:440 M:327 E:*e W:0 X:45.29 <-b db>  ( 0:0: 0)
    You touch the tree of life tattoo.
    aff- asthma.
    H:440 M:327 E:*e W:0 X:45.29 <-b db>  ( 0:0: 0)
    You may eat another herb or plant.
    H:440 M:327 E:*e W:0 X:45.29 <-b db>  ( 0:0: 0)
    As Ihsan attempts to attack, a translucent shadow passes straight through him, choking him.
    Ihsan dsls your left arm.
     -16 [ 3.4%],  42 (61.9%)
    Bileshroud.
    Your lungs tighten and it becomes hard to breathe.
    aff+ asthma.
    Ihsan dsls your left arm.
     -16 [ 3.4%],  42 (61.9%)
    Bileshroud.
    An attack on your immune system causes your body to feel weak.
    aff+ hemotoxin.
    H:408 M:327 E:*e W:0 X:45.29 <-b db>  ( 0:0: 0)
    [] Equilibrium [] [] Equilibrium [] [] Equilibrium []
    Ate kelp.
    aff- asthma.
    H:408 M:327 E:*e W:0 X:45.29 <eb db>  ( 0:0: 0)
    +23 (4.9%)
    H:431 M:336 E:*e W:0 X:45.29 <eb db>  ( 0:0: 0) ara
    queue eqbal torment Ihsan with arachnids
    Your bandages staunch a good portion of your bleeding.
    Your wounds cause you to bleed 3 health.
    Torment Ihsan with arachnids added to your EQBAL queue.
    Chanting quietly, you quickly sketch a pentagram on the ground. Flames leap high as a swarm
    of arachnids appears in its center, moving aggressively towards Ihsan.
    Equilibrium Taken: 2.75s
    H:428 M:336 E:*e W:0 X:45.29 <-b db>  ( 0:0: 0)
    The roaring inferno engulfs you as you fight to find a way out.
     -19 [ 4.0%],  44 (56.8%)
    aff+ ablaze.
    H:409 M:336 E:*e W:0 X:45.29 <-b db>  ( 0:0: 0)
    Ihsan sipped.
    H:409 M:336 E:*e W:0 X:45.29 <-b db>  ( 0:0: 0)
    You quickly rub some mending salve on your torso.
    aff- ablaze.
    H:409 M:336 E:*e W:0 X:45.29 <-b db>  ( 0:0: 0)
    You may drink another healing elixir.
    H:409 M:336 E:*e W:0 X:45.29 <-b db>  ( 0:0: 0)
    You sip health.
    +63 (13.3%)
    H:472 M:336 E:*e W:0 X:45.29 <-b db>  ( 0:0: 0)
    Ihsan winces as the arachnids pierce his skin with their mandibles, letting their toxins
    seep into his veins.
    H:472 M:336 E:*e W:0 X:45.29 <-b db>  ( 0:0: 0)
    Ihsan clumsiness [tempest].
    H:472 M:336 E:*e W:0 X:45.29 <-b db>  ( 0:0: 0)
    You may eat another herb or plant.
    H:472 M:336 E:*e W:0 X:45.29 <-b db>  ( 0:0: 0)
    Ihsan ate kelp.
    H:472 M:336 E:*e W:0 X:45.29 <-b db>  -clumsiness (Ihsan)  ( 0:0: 0)
    Ate kelp.
    aff- hemotoxin.
    H:472 M:336 E:*e W:0 X:45.29 <-b db>  ( 0:0: 0)
    As Ihsan attempts to attack, a translucent shadow passes straight through him, choking him.
    Ihsan dsls your left arm.
    [-[ Left arm 33% ]-]
     -16 [ 3.4%],  42 (61.9%)
    Bileshroud.
    Your lungs tighten and it becomes hard to breathe.
    aff+ asthma.
    Ihsan dsls your left arm.
     -16 [ 3.4%],  42 (61.9%)
    Bileshroud.
    A feeling of agony and dread overcomes you.
    Terror takes hold, as a numb sensation overcomes your body.
    aff+ numbness.
    H:440 M:336 E:*e W:0 X:45.29 <-b db>  ( 0:0: 0)
    You may apply another salve.
    H:440 M:336 E:*e W:0 X:45.29 <-b db>  ( 0:0: 0)
    [] Equilibrium [] [] Equilibrium [] [] Equilibrium []
    H:440 M:336 E:*e W:0 X:45.29 <eb db>  ( 0:0: 0)
    +23 (4.9%)
    H:464 M:336 E:*e W:0 X:45.29 <eb db>  ( 0:0: 0) order treant attack Ihsan|quickdraw flail shield|whirl branch at Ihsan blackthorn|ravage Ihsan
    ciguatoxin  with thornroot || treant confuse Ihsan|
    You may eat another herb or plant.
    H:464 M:336 E:*e W:0 X:45.29 <eb db>  ( 0:0: 0)
    You order a living hive treant to attack Ihsan.
    A living hive treant obeys your command.
    You quickdraw a Shadowthorn flail, a banded shield.
    Ihsan +splinter, blackthorn.
    You rub some ciguatoxin on a Shadowthorn flail.
    In a single, powerful movement, you strike Ihsan with a Shadowthorn flail.
    Ihsan numbness.
    Ihsan entropy none.
    Ihsan +thornroot.
    Balance Taken: 3.33s
    Ihsan confusion [defiler].
    Equilibrium Taken: 1.90s
    H:464 M:327 E:*e W:0 X:45.29 <-- db>  ( 0:0: 0)
    Ihsan ate toadstool.
    H:464 M:327 E:*e W:0 X:45.29 <-- db>  ( 0:0: 0)
    Ihsan ate maidenhair.
    H:464 M:327 E:*e W:0 X:45.29 <-- db>  -numbness (Ihsan)  ( 0:0: 0)
    Ate kelp.
    aff- asthma.
    H:464 M:327 E:*e W:0 X:45.29 <-- db>  ( 0:0: 0)
    As Ihsan attempts to attack, a translucent shadow passes straight through him, choking him.
    Ihsan raises his weapons for a strike, but then lowers them.
    H:464 M:327 E:*e W:0 X:45.29 <-- db>  ( 0:0: 0)
    A look of extreme focus crosses the face of Ihsan.
    H:464 M:327 E:*e W:0 X:45.29 <-- db>  -confusion (Ihsan)  ( 1:0: 0)
    Ihsan winces as the arachnids pierce his skin with their mandibles, letting their toxins
    seep into his veins.
    H:464 M:327 E:*e W:0 X:45.29 <-- db>  ( 2:0: 0)
    The roaring inferno engulfs you as you fight to find a way out.
     -19 [ 4.0%],  44 (56.8%)
    H:444 M:327 E:*e W:0 X:45.29 <-- db>  ( 2:0: 0)
    Ihsan sipped.
    H:444 M:327 E:*e W:0 X:45.29 <-- db>  ( 2:0: 0)
    Ihsan rubs some salve on his torso.
     -ablaze (Ihsan) Ihsan ablaze.
    H:444 M:327 E:*e W:0 X:45.29 <-- db>  ( 2:0: 0)
    [] Equilibrium [] [] Equilibrium [] [] Equilibrium []
    H:444 M:327 E:*e W:0 X:45.29 <e- db>  ( 2:0: 0)
    You may drink another healing elixir.
    H:444 M:327 E:*e W:0 X:45.29 <e- db>  ( 2:0: 0)
    You may eat another herb or plant.
    H:444 M:327 E:*e W:0 X:45.29 <e- db>  ( 2:0: 0)
    Ate maidenhair.
    aff- numbness.
    H:444 M:327 E:*e W:0 X:45.29 <e- db>  ( 2:0: 0)
    As Ihsan attempts to attack, a translucent shadow passes straight through him, choking him.
    Ihsan dsls your left arm.
     -16 [ 3.4%],  42 (61.9%)
    Bileshroud.
    Your lungs tighten and it becomes hard to breathe.
    aff+ asthma.
    Ihsan dsls your left arm.
     -16 [ 3.4%],  42 (61.9%)
    Bileshroud.
    An attack on your immune system causes your body to feel weak.
    aff+ hemotoxin.
    H:412 M:327 E:*e W:0 X:45.29 <e- db>  ( 3:0: 0)
    You sip health.
    +60 (12.7%)
    H:472 M:327 E:*e W:0 X:45.29 <e- db>  ( 3:0: 0)
    [] Balance [] [] Balance [] [] Balance []
    H:472 M:327 E:*e W:0 X:45.29 <eb db>  ( 4:0: 0)
    The tempest rears up and bits of debris batter Ihsan painfully.
    H:472 M:327 E:*e W:0 X:45.29 <eb db>  ( 4:0: 0) order treant attack Ihsan|quickdraw flail shield||ravage Ihsan mercury |treant splinter Ihsan
    elder| treant confuse Ihsan|
    You order a living hive treant to attack Ihsan.
    A living hive treant obeys your command.
    You quickdraw a Shadowthorn flail, a banded shield.
    You rub some mercury on a Shadowthorn flail.
    In a single, powerful movement, you strike Ihsan with a Shadowthorn flail.
    Ihsan +entropy.
    Balance Taken: 3.33s
    [[ Insufficent entropy. ]]
    Ihsan confusion [defiler].
    Equilibrium Taken: 1.90s
    H:472 M:318 E:*e W:0 X:45.29 <-- db>  ( 4:0: 0)
    Ihsan ate kelp.
    H:472 M:335 E:*e W:0 X:45.29 <-- db>  -asthma (Ihsan)  ( 5:0: 0)
    You may eat another herb or plant.
    H:472 M:335 E:*e W:0 X:45.29 <-- db>  ( 5:0: 0)
    Ate kelp.
    aff- hemotoxin.
    H:472 M:335 E:*e W:0 X:45.29 <-- db>  ( 5:0: 0)
    A look of extreme focus crosses the face of Ihsan.
    H:472 M:335 E:*e W:0 X:45.29 <-- db>  -confusion (Ihsan)  ( 5:0: 0)
    As Ihsan attempts to attack, a translucent shadow passes straight through him, choking him.
    Ihsan dsls your left arm.
     -16 [ 3.4%],  42 (61.9%)
    Bileshroud.
    Terror takes hold, as a numb sensation overcomes your body.
    aff+ numbness.
    Ihsan dsls your left arm.
     -16 [ 3.4%],  42 (61.9%)
    Bileshroud.
    Your skin tingles as the light grows in intensity, eventually growing into a dull burn.
    aff+ sunallergy.
    H:440 M:335 E:*e W:0 X:45.29 <-- db>  ( 5:0: 0)
    Ihsan winces as the arachnids pierce his skin with their mandibles, letting their toxins
    seep into his veins.
    H:440 M:335 E:*e W:0 X:45.29 <-- db>  ( 6:0: 0)
    Ihsan thornroot ticked.
    You quickly snatch some of the blood and devour it, draining its life power into yourself.
    +4 (0.8%)
    H:445 M:335 E:*e W:0 X:45.29 <-- db>  ( 6:0: 0)
    [] Equilibrium [] [] Equilibrium [] [] Equilibrium []
    H:445 M:335 E:*e W:0 X:45.29 <e- db>  ( 6:0: 0)
    Ihsan ate toadstool.
    H:445 M:335 E:*e W:0 X:45.29 <e- db>  ( 6:0: 0)
    You may eat another herb or plant.
    H:445 M:335 E:*e W:0 X:45.29 <e- db>  ( 7:0: 0)
    Ate kelp.
    aff- asthma.
    H:445 M:335 E:*e W:0 X:45.29 <e- db>  ( 7:0: 0)
    The roaring inferno engulfs you as you fight to find a way out.
     -19 [ 4.0%],  44 (56.8%)
    H:425 M:335 E:*e W:0 X:45.29 <e- db>  ( 7:0: 0)
    The feeling of agony has abated.
    H:425 M:335 E:*e W:0 X:45.29 <e- db>  ( 7:0: 0)
    As Ihsan attempts to attack, a translucent shadow passes straight through him, choking him.
    Ihsan dsls your left arm.
     -16 [ 3.4%],  42 (61.9%)
    Bileshroud.
    An attack on your immune system causes your body to feel weak.
    aff+ hemotoxin.
    Ihsan dsls your left arm.
    [-[ Left arm 66% ]-]
     -16 [ 3.4%],  42 (61.9%)
    Bileshroud.
    A sense of extreme nausea washes over you.
    aff+ nausea.
    H:393 M:335 E:*e W:0 X:45.29 <e- db>  ( 7:0: 0)
    Ate toadstool.
    +47 (10.0%)
    H:440 M:336 E:*e W:0 X:45.29 <e- db>  ( 7:0: 0)
    Ihsan sipped.
    H:440 M:336 E:*e W:0 X:45.29 <e- db>  ( 7:0: 0)
    You have regained the ability to purge your body.
    H:440 M:336 E:*e W:0 X:45.29 <e- db>  ( 7:0: 0)
    You cannot contain the convulsions in your stomach any longer and double over, retching
    violently.
     -70 [14.8%],  70 ( 0.0%)
    Bileshroud.
    You may drink another healing elixir.
    H:369 M:336 E:*e W:0 X:45.29 <e- db>  ( 7:0: 0)
    You sip health.
    +58 (12.3%)
    H:427 M:336 E:*e W:0 X:45.29 <e- db>  ( 7:0: 0)
    [] Balance [] [] Balance [] [] Balance []
    H:427 M:336 E:*e W:0 X:45.29 <eb db>  ( 8:0: 0) order treant attack Ihsan|quickdraw flail shield||ravage Ihsan hemotoxin |treant splinter Ihsan
    elder| treant confuse Ihsan|
    Your bandages staunch a good portion of your bleeding.
    H:426 M:336 E:*e W:0 X:45.29 <eb db>  ( 8:0: 0)
    Transmission on Ihsan.
    aff- numbness.
    H:426 M:336 E:*e W:0 X:45.29 <eb db>  ( 8:0: 0)
    You order a living hive treant to attack Ihsan.
    A living hive treant obeys your command.
    You quickdraw a Shadowthorn flail, a banded shield.
    You rub some hemotoxin on a Shadowthorn flail.
    In a single, powerful movement, you strike Ihsan with a Shadowthorn flail.
    Ihsan hemotoxin.
    Ihsan +entropy.
    Balance Taken: 3.33s
    Ihsan +splinter.
    Equilibrium Taken: 2.32s
    H:426 M:322 E:*e W:0 X:45.29 <-- db>  ( 8:0: 0)
    Ihsan ate kelp.
     -hemotoxin (Ihsan) Ihsan hemotoxin.
    H:426 M:322 E:*e W:0 X:45.29 <-- db>  ( 8:0: 0)
    Ihsan concentrates on purging toxins from his body.
    H:426 M:322 E:*e W:0 X:45.29 <-- db>  ( 8:0: 0)
    You may eat another herb or plant.
    H:426 M:322 E:*e W:0 X:45.29 <-- db>  ( 9:0: 0)
    Ate kelp.
    aff- hemotoxin.
    H:426 M:322 E:*e W:0 X:45.29 <-- db>  ( 9:0: 0)
    You concentrate on purging your body of foreign toxins.
    aff- nausea.
    H:426 M:313 E:*e W:0 X:45.29 <-- db>  ( 9:0: 0)
    Your tree tattoo can be used again.
    H:426 M:313 E:*e W:0 X:45.29 <-- db>  ( 9:0: 0)
    As Ihsan attempts to attack, a translucent shadow passes straight through him, choking him.
    Ihsan dsls your left arm.
     -16 [ 3.4%],  42 (61.9%)
    Bileshroud.
    Your lungs tighten and it becomes hard to breathe.
    aff+ asthma.
    Ihsan dsls your left arm.
     -16 [ 3.4%],  42 (61.9%)
    Bileshroud.
    An attack on your immune system causes your body to feel weak.
    aff+ hemotoxin.
    H:394 M:313 E:*e W:0 X:45.29 <-- db>  ( 9:0: 0)
    You touch the tree of life tattoo.
    aff- sunallergy.
    H:394 M:313 E:*e W:0 X:45.29 <-- db>  ( 9:0: 0)
    Ihsan winces as the arachnids pierce his skin with their mandibles, letting their toxins
    seep into his veins.
    H:394 M:313 E:*e W:0 X:45.29 <-- db>  (10:0: 0)
    The tempest rears up and bits of debris batter Ihsan painfully.
    H:394 M:313 E:*e W:0 X:45.29 <-- db>  (10:0: 0)
    [] Equilibrium [] [] Equilibrium [] [] Equilibrium []
    H:394 M:313 E:*e W:0 X:45.29 <e- db>  (10:0: 0)
    +23 (4.9%)
    H:417 M:323 E:*e W:0 X:45.29 <e- db>  (11:0: 0)
    You may eat another herb or plant.
    H:417 M:323 E:*e W:0 X:45.29 <e- db>  (11:0: 0)
    Ate kelp.
    aff- asthma.
    H:417 M:323 E:*e W:0 X:45.29 <e- db>  (11:0: 0)
    [] Balance [] [] Balance [] [] Balance []
    H:417 M:323 E:*e W:0 X:45.29 <eb db>  (11:0: 0)
    Ihsan thornroot ticked.
    You quickly snatch some of the blood and devour it, draining its life power into yourself.
    +9 (1.9%)
    H:427 M:323 E:*e W:0 X:45.29 <eb db>  (12:0: 0) queue eqbal order treant attack Ihsan|treant germinate Ihsan elder|ravage  Ihsan  ciguatoxin
    |treant splinter Ihsan apple|trueassess Ihsan|
    Order treant attack Ihsan|treant germinate Ihsan elder|ravage  Ihsan  ciguatoxin |treant
    splinter Ihsan apple|trueassess Ihsan| added to your EQBAL queue.
    You order a living hive treant to attack Ihsan.
    A living hive treant obeys your command.
    Ihsan -splinter, germinate elder.
    The expanding seed releases a dark substance, poisoning Ihsan's open wounds.
    You rub some ciguatoxin on a Shadowthorn flail.
    In a single, powerful movement, you strike Ihsan with a Shadowthorn flail.
    Ihsan numbness.
    Ihsan +entropy.
    Balance Taken: 3.33s
    [[ Insufficent entropy. ]]
    Ihsan's condition stands at 52/467 health and 409/438 mana.
    rt Ihsan at 52h 11% health, 93% mana
    H:427 M:278 E:*e W:0 X:45.29 <e- db>  (12:0: 0)
    As Ihsan attempts to attack, a tr    anslucent shadow passes straight through him, choking him.
    Ihsan dsls your left arm.
     -16 [ 3.4%],  42 (61.9%)
    Bileshroud.
    Your lungs tighten and it becomes hard to breathe.
    aff+ asthma.
    Ihsan dsls your left arm.
     -16 [ 3.4%],  42 (61.9%)
    Bileshroud.
    Terror takes hold, as a numb sensation overcomes your body.
    aff+ numbness.
    H:394 M:278 E:*e W:0 X:45.29 <e- db>  (12:0: 0)
    (R): You, "Ihsan at 52h 11% health, 93% mana."
    H:394 M:278 E:*e W:0 X:45.29 <e- db>  (12:0: 0)
    Ihsan has been slain by misadventure.
    Ihsan exited to ether.
    rt Ihsan left ETHER
    [Treant]: Ihsan left.
    **********************************************************
    You have been victorious and leave the Arena in triumph!
    **********************************************************
    Today we shall die.
  • MenochMenoch Raleigh, NC, USA
    MVP in that log was the asphyx malus from Ihsan's statpack.
  • Menoch said:
    MVP in that log was Ihsan not just taking the two seconds to kill the shadow.
    Eff tee eff wai.
    Today we shall die.
  • MathiausMathiaus Pennsylvania
    edited November 2014
    Innora follows you to the east.
    A small cathartic shrine.  (5567)  (the Barren Wastelands)
    Gore is splattered about, a display of Mathiaus's cruel handiwork. A heavy wooden chest reinforced with steel plates stands in the center of the room. Dripping with blood, an
    inverted pentagram floats in mid-air. A black, murky mist has settled here. The Malignist, Lothesh stands guard here, muttering quietly to himself. Bloated with blood and flesh, a
    frenzied bloodworm sets its beady eyes on you. Hands of rotting flesh and white bone push up from the ground.
    You see a single exit leading west.
    [here - Innora (1)]
    H:400(100%) M:489(99%) XP:69.47 (0) (E:99) <eb db> [H] 9:06
    [west - Septus (1)]
    queue eqbal demon beckon Septus
    Your essence slowly drains away as you strain to maintain your aura of death.
    Demon beckon Septus added to your EQBAL queue.
    Your aura of weapons rebounding disappears.
     [ Defence ]: anti-weapon field-
    You bid your Ouroboros to draw Septus in close.
    Your senses flare as a luminous green image drifts in from the west, its appearance sharpening to reveal Septus.
     [ Septus ]: Entered from the [ west ]
     [ Equilibrium Taken ]: 1.47s
    [here - Septus (1)]
    You take a long drag off your pipe, filling your lungs with linseed smoke.
    (Ring): You say, "Demon Beckon - Septus."
    (Ring): You say, "Septus entered - west."
    Septus balls up one fist and hammerfists you.
    He connects to the left leg!
     [ Limb ]: [Left Leg Hit]
     [ Wounded ]: -13 [3.25%] [33(39.39|blunt, physical)]
    Septus balls up one fist and hammerfists you.
    He connects to the right leg!
     [ Limb ]: [Right Leg Hit]
     [ Wounded ]: -13 [3.25%] [33(39.39|blunt, physical)]
    Septus balls up one fist and hammerfists you.
    He connects to the left leg!
     [ Limb ]: [Left Leg Hit]
     [ Wounded ]: -13 [3.25%] [33(39.39|blunt, physical)]
    Septus balls up one fist and hammerfists you.
    He connects to the right leg!
     [ Limb ]: [Right Leg Hit]
     [ Wounded ]: -13 [3.25%] [33(39.39|blunt, physical)]
    parry right legeeaff
                 +---------------------------------------------------+
     [ Damage ]: | Diabolist Damage Queue Set - Wait for Equilibrium |
                 +---------------------------------------------------+
    You must regain your equilibrium first.
      [  EQUILIBRIUM  ]  
    eeaff
    order loyals attack Septus
    daegger hunt Septus hemotoxin::deadeyes Septus breach numbness
    You cannot order a frenzied bloodworm to do that.
    You cannot order a massive warhorse to do that.
    You cannot order a lithe ouroboros to do that.
    You order a fiendish nightmare to attack Septus.
    A fiendish nightmare obeys your command.
    No more toxins will fit upon that item.
    "Hunt!" you order your daegger.
     [ Daegger ]: Hunting
     [ Septus ]: Deadeyes -> Breach
     [ Septus ]: Curseward - DOWN
     [ Septus ]: Deadeyes -> Numbness
     [ Balance Taken ]: 2.10s
    Septus quickly eats a maidenhair leaf.
     [ Numbness ]: CURED
    Septus takes a long drag off his pipe, exhaling a thick, musty smoke.
                 +---------------------------------------------------+
     [ Damage ]: | Diabolist Damage Queue Set - Wait for Equilibrium |
                 +---------------------------------------------------+
    (Military): You say, "Afflicted Septus numbness."
    The whirling daegger plunges into Septus's flesh.
    Septus winces as a toxin from the daegger seeps into his body.
    Septus stumbles and appears off balance.
    Septus concentrates on purging toxins from his body.
     [ Noctec ]: CURED
    You have recovered your breath and can smoke once more.
      [  BALANCE  ]  
    eeaff
    ::deadeyes Septus numbness clumsy
    Septus's flesh is set alight by the Ouroboros.
     [ Septus ]: Deadeyes -> Numbness
     [ Septus ]: Deadeyes -> Clumsiness
     [ Balance Taken ]: 2.10s
    Septus quickly eats a maidenhair leaf.
     [ Numbness ]: CURED
    Septus balls up one fist and hammerfists you.
    Your left leg trembles slightly under the blow.
    He connects to the left leg!
     [ Limb ]: [Left Leg Hit]
     [ Wounded ]: -13 [3.25%] [33(39.39|blunt, physical)]
    Septus balls up one fist and hammerfists you.
    Your right leg trembles slightly under the blow.
    He connects to the right leg!
     [ Limb ]: [Right Leg Hit]
     [ Wounded ]: -13 [3.25%] [33(39.39|blunt, physical)]
    Septus balls up one fist and hammerfists you.
    He connects to the left leg!
     [ Limb ]: [Left Leg Hit]
     [ Wounded ]: -13 [3.25%] [33(39.39|blunt, physical)]
    Septus balls up one fist and hammerfists you.
    He connects to the right leg!
     [ Limb ]: [Right Leg Hit]
     [ Wounded ]: -13 [3.25%] [33(39.39|blunt, physical)]
    parry right leg
    Septus touches a tree of life tattoo.
     [ Clumsiness ]: CUREDeeaff
                 +---------------------------------------------------+
     [ Damage ]: | Diabolist Damage Queue Set - Wait for Equilibrium |
                 +---------------------------------------------------+
    (Military): You say, "Afflicted Septus numbness."
    (Military): You say, "Afflicted Septus clumsiness."
    You must regain balance first.
    Septus rubs some salve on his torso.
     [ Ablaze ]: CURED
    You feel an aura of rebounding surround you.
     [ Defence ]: anti-weapon field+
      [  BALANCE  ]  
    eeaff
    daegger hunt Septus hemotoxin::deadeyes Septus numbness clumsy
    The daegger is again ready to hunt its prey.
    Your daegger comes racing towards you, stopping unnaturally quickly to land in your grasp.
    Your aura of weapons rebounding disappears.
     [ Defence ]: anti-weapon field-
    You rub some hemotoxin on a scourgebone daegger.
    "Hunt!" you order your daegger.
     [ Daegger ]: Hunting
     [ Septus ]: Deadeyes -> Numbness
     [ Septus ]: Deadeyes -> Clumsiness
     [ Balance Taken ]: 2.10s
    Septus quickly eats a maidenhair leaf.
     [ Numbness ]: CURED
    You take a long drag off your pipe, filling your lungs with linseed smoke.
                 +---------------------------------------------------+
     [ Damage ]: | Diabolist Damage Queue Set - Wait for Equilibrium |
                 +---------------------------------------------------+
    (Military): You say, "Afflicted Septus numbness."
    (Military): You say, "Afflicted Septus clumsiness."
    Septus balls up one fist and hammerfists you.
    He connects to the left leg!
     [ Limb ]: [Left Leg Hit]
     [ Wounded ]: -13 [3.25%] [33(39.39|blunt, physical)]
    Septus balls up one fist and hammerfists you.
    He connects to the right leg!
     [ Limb ]: [Right Leg Hit]
     [ Wounded ]: -13 [3.25%] [33(39.39|blunt, physical)]
    Septus balls up one fist and hammerfists you.
    Painful bruises are forming on your left leg.
    He connects to the left leg!
     [ Limb ]: [Left Leg Hit]
     [ Wounded ]: -13 [3.25%] [33(39.39|blunt, physical)]
    Septus balls up one fist and hammerfists you.
    Painful bruises are forming on your right leg.
    He connects to the right leg!
     [ Limb ]: [Right Leg Hit]
     [ Wounded ]: -13 [3.25%] [33(39.39|blunt, physical)]
    parry right leg
    You take a drink of an elixir of health from an iron vial of the Diavlous.
    Health Gain: 89
     [ Healing ]: Health
    You take 1 toadstool, bringing the total to 1725.
    You quickly eat a toadstool.
    Health Gain: 36
     [ Healing ]: Toadstool
    You must regain balance first.
    The whirling daegger plunges into Septus's flesh.
    Septus winces as a toxin from the daegger seeps into his body.
    Septus pales suddenly and slumps perceptibly.
    Septus takes a long drag off his pipe, exhaling a thick, musty smoke.
      [  BALANCE  ]  
    eeaff
    ::deadeyes Septus numbness asthma
    Septus quickly eats a piece of kelp.
     [ Clumsiness ]: CURED
     [ Septus ]: Deadeyes -> Numbness
     [ Septus ]: Deadeyes -> Asthma
     [ Balance Taken ]: 2.10s
    (Military): You say, "Afflicted Septus numbness."
                 +---------------------------------------------------+
     [ Damage ]: | Diabolist Damage Queue Set - Wait for Equilibrium |
                 +---------------------------------------------------+
    (Military): You say, "Afflicted Septus asthma."
    You have recovered your breath and can smoke once more.
    Septus balls up one fist and hammerfists you.
    He connects to the left leg!
     [ Limb ]: [Left Leg Hit]
     [ Wounded ]: -13 [3.25%] [33(39.39|blunt, physical)]
    Septus balls up one fist and hammerfists you.
    He connects to the right leg!
     [ Limb ]: [Right Leg Hit]
     [ Wounded ]: -13 [3.25%] [33(39.39|blunt, physical)]
    Septus balls up one fist and hammerfists you.
    He connects to the left leg!
     [ Limb ]: [Left Leg Hit]
     [ Wounded ]: -13 [3.25%] [33(39.39|blunt, physical)]
    Septus balls up one fist and hammerfists you.
    He connects to the right leg!
     [ Limb ]: [Right Leg Hit]
     [ Wounded ]: -13 [3.25%] [33(39.39|blunt, physical)]
    parry right leg
    You must regain balance first.
    Septus quickly eats a piece of kelp.
    Septus's colour returns to his face.
     [ Hemotoxin ]: CURED
    The daegger is again ready to hunt its prey.
    Your daegger comes racing towards you, stopping unnaturally quickly to land in your grasp.
      [  BALANCE  ]  
    eeaff
    daegger hunt Septus hemotoxin::deadeyes Septus clumsy sensitivity
    You rub some hemotoxin on a scourgebone daegger.
    "Hunt!" you order your daegger.
     [ Daegger ]: Hunting
     [ Septus ]: Deadeyes -> Clumsiness
     [ Septus ]: Deadeyes -> Sensitivity
     [ Balance Taken ]: 2.10s
    (Military): You say, "Afflicted Septus clumsiness."
                 +---------------------------------------------------+
     [ Damage ]: | Diabolist Damage Queue Set - Wait for Equilibrium |
                 +---------------------------------------------------+
    You may drink another healing elixir.
    You feel an aura of rebounding surround you.
     [ Defence ]: anti-weapon field+
    The whirling daegger plunges into Septus's flesh.
    Septus winces as a toxin from the daegger seeps into his body.
    Septus pales suddenly and slumps perceptibly.
    Septus quickly eats a juniper berry.
     [ Septus ]: Curseward Not Being Used
      [  BALANCE  ]  
    eeaff
    ::deadeyes Septus sensitivity impatience
    You may eat another toadstool.
    Your aura of weapons rebounding disappears.
     [ Defence ]: anti-weapon field-
     [ Septus ]: Deadeyes -> Sensitivity
     [ Septus ]: Deadeyes -> Impatience
     [ Balance Taken ]: 2.10s
    You take a long drag off your pipe, filling your lungs with linseed smoke.
    (Military): You say, "Afflicted Septus impatience."
                 +---------------------------------------------------+
     [ Damage ]: | Diabolist Damage Queue Set - Wait for Equilibrium |
                 +---------------------------------------------------+
    Septus's muscles lock up in paralysis.
     [ Numbness ]: CURED
    Septus quickly eats a maidenhair leaf.
     [ Paralysis ]: CURED
     [ Septus ]: Curseward - UP
    The daegger is again ready to hunt its prey.
    Your daegger comes racing towards you, stopping unnaturally quickly to land in your grasp.
      [  BALANCE  ]  
    eeaff
    daegger hunt Septus noctec::deadeyes Septus breach numbness
    Septus's flesh is set alight by the Ouroboros.
    Septus rubs some salve on his torso.
     [ Ablaze ]: CURED
    You rub some noctec on a scourgebone daegger.
    "Hunt!" you order your daegger.
     [ Daegger ]: Hunting
     [ Septus ]: Deadeyes -> Breach
     [ Septus ]: Curseward - DOWN
     [ Septus ]: Deadeyes -> Numbness
     [ Balance Taken ]: 2.10s
                 +---------------------------------------------------+
     [ Damage ]: | Diabolist Damage Queue Set - Wait for Equilibrium |
                 +---------------------------------------------------+
    (Military): You say, "Afflicted Septus numbness."
    Septus quickly eats a juniper berry.
    You have recovered your breath and can smoke once more.
    The whirling daegger plunges into Septus's flesh.
    Septus winces as a toxin from the daegger seeps into his body.
    Septus stumbles and appears off balance.
      [  BALANCE  ]  
    eeaff
    ::deadeyes Septus epilepsy sensitivity
     [ Septus ]: Deadeyes -> Epilepsy
     [ Septus ]: Deadeyes -> Sensitivity
     [ Balance Taken ]: 2.10s
    You take a drink of an elixir of mana from a wooden vial.
     [ Healing ]: Mana
    You take 1 toadstool, bringing the total to 1724.
    You quickly eat a toadstool.
    Health Gain: 19
     [ Healing ]: Toadstool
    The image of Septus blurs, fading to a green nebula as he vanishes to the west.
     [ Septus ]: Exited to the [ west ]
    queue eqbal raise wings
    [west - Septus (1)]
    (Military): You say, "Afflicted Septus epilepsy."
                 +---------------------------------------------------+
     [ Damage ]: | Diabolist Damage Queue Set - Wait for Equilibrium |
                 +---------------------------------------------------+
    (Ring): You say, "Septus exited - west."
    Raise wings added to your EQBAL queue.
    Your senses flare as a luminous green image drifts in from the west, its appearance sharpening to reveal Septus.
     [ Septus ]: Entered from the [ west ]
    He slams into you, knocking you off your feet and stunning you!
     [ Wounded ]: -33 [8.25%] [113(29.20|blunt, physical)]
     [ Affliction ]: prone+
    You are no longer mounted on a massive warhorse.
     [ Affliction ]: stun+
    Septus balls up one fist and hammerfists you.
     [ Affliction ]: damaged left leg+
     [ Affliction ]: crippled left leg+
    Your left leg is greatly damaged from the beating.
    He connects to the left leg!
     [ Limb ]: [Left Leg Hit]
     [ Wounded ]: -15 [3.75%] [33(45.45|blunt, physical)]
    Septus balls up one fist and hammerfists you.
     [ Affliction ]: damaged right leg+
     [ Affliction ]: crippled right leg+
    Your right leg is greatly damaged from the beating.
    He connects to the right leg!
     [ Limb ]: [Right Leg Hit]
     [ Wounded ]: -15 [3.75%] [33(45.45|blunt, physical)]
    [here - Septus (1)]
    parry right leg
    Your Ouroboros syphons your afflictions.
    You are no longer stunned.
     [ Cured ]: stun-
    (Ring): You say, "Septus entered - west."
    You must regain balance first.
    You feel an aura of rebounding surround you.
     [ Defence ]: anti-weapon field+
    You quickly rub some restoration salve on your legs.
      [  BALANCE  ]  
    eeaff
    daegger hunt Septus iodine::deadeyes Septus sensitivity confusion
    You must first raise yourself and stand up.
    The daegger is again ready to hunt its prey.
    Your daegger comes racing towards you, stopping unnaturally quickly to land in your grasp.
    Your aura of weapons rebounding disappears.
     [ Defence ]: anti-weapon field-
    You rub some iodine on a scourgebone daegger.
    "Hunt!" you order your daegger.
     [ Daegger ]: Hunting
     [ Septus ]: Deadeyes -> Sensitivity
     [ Septus ]: Deadeyes -> Confusion
     [ Balance Taken ]: 2.10s
    You take a long drag off your pipe, filling your lungs with linseed smoke.
    (Military): You say, "Afflicted Septus sensitivity."
    (Military): You say, "Afflicted Septus confusion."
                 +---------------------------------------------------+
     [ Damage ]: | Diabolist Damage Queue Set - Wait for Equilibrium |
                 +---------------------------------------------------+
    Septus's muscles lock up in paralysis.
     [ Numbness ]: CURED
    The whirling daegger plunges into Septus's flesh.
    Septus winces as a toxin from the daegger seeps into his body.
    (Military): You say, "Afflicted Septus slickness."
      [  BALANCE  ]  
    eeaff
    ::deadeyes Septus anorexia peace
    disfigure Septus
     [ Septus ]: Deadeyes -> Anorexia
     [ Septus ]: Deadeyes -> Peace
     [ Balance Taken ]: 2.10s
    You must first raise yourself and stand up.
    (Military): You say, "Afflicted Septus anorexia."
    (Military): You say, "Afflicted Septus peace."
    (Ring): You say, "True-Locked - Septus."
    You may drink another healing elixir.
                 +---------------------------------------------------+
     [ Damage ]: | Diabolist Damage Queue Set - Wait for Equilibrium |
                 +---------------------------------------------------+
    Your left leg feels stronger and healthier.
     [ Cured ]: damaged left leg-
    touch tree tattoo
    You may apply another salve.
    You quickly rub some restoration salve on your legs.
    Finding an iron vial of the Diavlous empty of a salve of restoration, you quickly roll the mouth of the vial across one of the many spouts on a vialbelt of mithril kegs. In only an
    instant, the pressurized liquid sprays into the vial and it is once again full.
    You touch the tree of life tattoo.
    Your left leg becomes functional as the bones quickly mend.
     [ Cured ]: crippled left leg-
    stand
    You must regain balance first.
    You have recovered your breath and can smoke once more.
    You may eat another toadstool.
      [  BALANCE  ]  
    eeaff
    daegger hunt Septus mebaral::deadeyes Septus plague stupid
    The daegger is again ready to hunt its prey.
    Your daegger comes racing towards you, stopping unnaturally quickly to land in your grasp.
    You rub some mebaral on a scourgebone daegger.
    "Hunt!" you order your daegger.
     [ Daegger ]: Hunting
     [ Septus ]: Deadeyes -> Cyanide
     [ Septus ]: Deadeyes -> Stupidity
     [ Balance Taken ]: 2.10s
    (Military): You say, "Afflicted Septus cyanide."
                 +---------------------------------------------------+
     [ Damage ]: | Diabolist Damage Queue Set - Wait for Equilibrium |
                 +---------------------------------------------------+
    (Military): You say, "Afflicted Septus stupidity."
    Septus inhales deeply, then slowly exhales.
     [ Asthma ]: CURED
    Septus takes a long drag off his pipe, exhaling a light, bluish mist.
     [ NOCTEC ]: CURED
    Septus's flesh is set alight by the Ouroboros.
    The whirling daegger plunges into Septus's flesh.
    Septus winces as a toxin from the daegger seeps into his body.
    Septus appears confused.
    You feel an aura of rebounding surround you.
     [ Defence ]: anti-weapon field+
    [west - Theophilus (1)]
    A crackling wall of Moradeim energy suddenly appears over the west exit.
     [ Septus ]: Curseward Not Being Used
      [  BALANCE  ]  
    eeaff
    ::deadeyes Septus asthma masochism
    Your aura of weapons rebounding disappears.
     [ Defence ]: anti-weapon field-
     [ Septus ]: Deadeyes -> Asthma
     [ Septus ]: Deadeyes -> Masochism
     [ Balance Taken ]: 2.10s
    (Military): You say, "Afflicted Septus asthma."
    (Military): You say, "Afflicted Septus masochism."
                 +---------------------------------------------------+
     [ Damage ]: | Diabolist Damage Queue Set - Wait for Equilibrium |
                 +---------------------------------------------------+
    You take a long drag off your pipe, filling your lungs with linseed smoke.
    Your right leg feels stronger and healthier.
     [ Cured ]: damaged right leg-
    You may apply another salve.
    (Ring): You say, "True-Locked - Septus."
    Septus leaps up in what is apparently an attempt at a graceful swan dive. He flies into the air and smacks headfirst into the ground.
    You quickly rub some mending salve on your legs.
    Your right leg becomes functional as the bones quickly mend.
     [ Cured ]: crippled right leg-
    stand
    You must regain balance first.
    Rotting arms claw at Septus from the ground, shrivelling his right leg beneath him.
    You may apply another salve.
    Flames leap around Septus, melting hair and charring his flesh.
      [  BALANCE  ]  
    eeaff
    daegger hunt Septus noctec::deadeyes Septus addiction vomiting
    The daegger is again ready to hunt its prey.
    Your daegger comes racing towards you, stopping unnaturally quickly to land in your grasp.
    You stand up and stretch your arms out wide.
     [ Cured ]: prone-
    mount 364627
    daegger hunt Septus noctec::deadeyes Septus addiction vomiting
    You rub some noctec on a scourgebone daegger.
    "Hunt!" you order your daegger.
     [ Daegger ]: Hunting
     [ Septus ]: Deadeyes -> Addiction
     [ Septus ]: Deadeyes -> Nausea
     [ Balance Taken ]: 2.10s
    You take a drink of an elixir of mana from a wooden vial.
     [ Healing ]: Mana
    Septus begins to jerk and shake violently, foaming at the mouth.
                 +---------------------------------------------------+
     [ Damage ]: | Diabolist Damage Queue Set - Wait for Equilibrium |
                 +---------------------------------------------------+
    You must regain balance first.
    The daegger is hunting its prey and cannot act.
    You must regain balance first.
    (Military): You say, "Afflicted Septus addiction."
    (Military): You say, "Afflicted Septus nausea."
    You have recovered your breath and can smoke once more.
    The whirling daegger plunges into Septus's flesh.
    Septus winces as a toxin from the daegger seeps into his body.
    Septus stumbles and appears off balance.
      [  BALANCE  ]  
    eeaff
    ::deadeyes Septus vertigo paranoia
     [ Septus ]: Deadeyes -> Vertigo
     [ Septus ]: Deadeyes -> Paranoia
     [ Balance Taken ]: 2.10s
    (Military): You say, "Afflicted Septus vertigo."
    (Military): You say, "Afflicted Septus paranoia."
                 +---------------------------------------------------+
     [ Damage ]: | Diabolist Damage Queue Set - Wait for Equilibrium |
                 +---------------------------------------------------+
    You feel an aura of rebounding surround you.
     [ Defence ]: anti-weapon field+
    Septus begins to jerk and shake violently, foaming at the mouth.
    Septus doubles over, vomiting violently.
      [  BALANCE  ]  
    eeaff
    daegger hunt Septus butisol::deadeyes Septus dementia dizzy
    The daegger is again ready to hunt its prey.
    Your daegger comes racing towards you, stopping unnaturally quickly to land in your grasp.
    Your aura of weapons rebounding disappears.
     [ Defence ]: anti-weapon field-
    You rub some butisol on a scourgebone daegger.
    "Hunt!" you order your daegger.
     [ Daegger ]: Hunting
     [ Septus ]: Deadeyes -> Dementia
     [ Septus ]: Deadeyes -> Dizziness
     [ Balance Taken ]: 2.10s
    You take a long drag off your pipe, filling your lungs with linseed smoke.
                 +---------------------------------------------------+
     [ Damage ]: | Diabolist Damage Queue Set - Wait for Equilibrium |
                 +---------------------------------------------------+
    (Military): You say, "Afflicted Septus dementia."
    (Military): You say, "Afflicted Septus dizziness."
    You may drink another healing elixir.
    Blood begins to slowly drip from Septus's nose.
     [ CYANIDE ]: FIRST PHASE
    (Ring): You say, "Septus - Cyanide - 1st Phase."
    Septus leaps up in what is apparently an attempt at a graceful swan dive. He flies into the air and smacks headfirst into the ground.
    The whirling daegger plunges into Septus's flesh.
    Septus winces as a toxin from the daegger seeps into his body.
    Septus appears flushed, his skin sweating heavily.
    Septus begins to pant in terror.
      [  BALANCE  ]  
    eeaff
    ::deadeyes Septus claustrophobia agoraphobia
     [ Septus ]: Deadeyes -> Claustrophobia
     [ Septus ]: Deadeyes -> Agoraphobia
     [ Balance Taken ]: 2.10s
    (Military): You say, "Afflicted Septus claustrophobia."
                 +---------------------------------------------------+
     [ Damage ]: | Diabolist Damage Queue Set - Wait for Equilibrium |
                 +---------------------------------------------------+
    (Military): You say, "Afflicted Septus agoraphobia."
    You have recovered your breath and can smoke once more.
    Your tree tattoo can be used again.
    (Ring): XXX, "Nice."
      [  BALANCE  ]  
    eeaff
    daegger hunt Septus luminal::deadeyes Septus claustrophobia agoraphobia
    The daegger is again ready to hunt its prey.
    Your daegger comes racing towards you, stopping unnaturally quickly to land in your grasp.
    Septus begins to pant in terror.
    Septus's flesh is set alight by the Ouroboros.
    You rub some luminal on a scourgebone daegger.
    "Hunt!" you order your daegger.
     [ Daegger ]: Hunting
     [ Septus ]: Deadeyes -> Claustrophobia
     [ Septus ]: Deadeyes -> Agoraphobia
     [ Balance Taken ]: 2.10s
    You take a drink of an elixir of mana from a wooden vial.
     [ Healing ]: Mana
                 +---------------------------------------------------+
     [ Damage ]: | Diabolist Damage Queue Set - Wait for Equilibrium |
                 +---------------------------------------------------+
    Flames leap around Septus, melting hair and charring his flesh.
    (Military): You say, "Afflicted Septus claustrophobia."
    (Military): You say, "Afflicted Septus agoraphobia."
    Septus coughs suddenly, expelling black fluid with bits of what looks to be tissue suspended in it.
     [ CYANIDE ]: SECOND PHASE
    (Ring): You say, "Septus - Cyanide - 2nd Phase."
     [ Damage ]: [DIABOLIST DAMAGE ALREADY SET]
    You feel an aura of rebounding surround you.
     [ Defence ]: anti-weapon field+
    The whirling daegger plunges into Septus's flesh.
    Septus winces as a toxin from the daegger seeps into his body.
    Septus grimaces, gripping at his throat.
      [  BALANCE  ]  
    eeaff
    ::deadeyes Septus claustrophobia agoraphobia
    Your aura of weapons rebounding disappears.
     [ Defence ]: anti-weapon field-
     [ Septus ]: Deadeyes -> Claustrophobia
     [ Septus ]: Deadeyes -> Agoraphobia
     [ Balance Taken ]: 2.10s
    You take a long drag off your pipe, filling your lungs with linseed smoke.
    (Military): You say, "Afflicted Septus claustrophobia."
    (Military): You say, "Afflicted Septus agoraphobia."
                 +---------------------------------------------------+
     [ Damage ]: | Diabolist Damage Queue Set - Wait for Equilibrium |
                 +---------------------------------------------------+
    Septus begins to pant in terror.
      [  BALANCE  ]  
    eeaff
    ::deadeyes Septus claustrophobia agoraphobia
    The daegger is again ready to hunt its prey.
    Your daegger comes racing towards you, stopping unnaturally quickly to land in your grasp.
     [ Septus ]: Deadeyes -> Claustrophobia
     [ Septus ]: Deadeyes -> Agoraphobia
     [ Balance Taken ]: 2.10s
    You may drink another healing elixir.
    (Military): You say, "Afflicted Septus claustrophobia."
    (Military): You say, "Afflicted Septus agoraphobia."
                 +---------------------------------------------------+
     [ Damage ]: | Diabolist Damage Queue Set - Wait for Equilibrium |
                 +---------------------------------------------------+
    (Ring): XXX, "Sweetness."
    Septus trembles slightly as a yellow jaundice begins to creep through his now-pale features.
     [ CYANIDE ]: THIRD PHASE
    (Ring): You say, "Septus - Cyanide - 3rd Phase."
    You have recovered your breath and can smoke once more.
    Septus begins to pant in terror.
      [  BALANCE  ]  
    eeaff
    ::deadeyes Septus claustrophobia agoraphobia
     [ Septus ]: Deadeyes -> Claustrophobia
     [ Septus ]: Deadeyes -> Agoraphobia
     [ Balance Taken ]: 2.10s
    (Military): You say, "Afflicted Septus claustrophobia."
    queue eqbal leprosy
    (Military): You say, "Afflicted Septus agoraphobia."
    Leprosy added to your EQBAL queue.
    You feel an aura of rebounding surround you.
     [ Defence ]: anti-weapon field+
    Septus begins to jerk and shake violently, foaming at the mouth.
      [  BALANCE  ]  
    Your aura of weapons rebounding disappears.
     [ Defence ]: anti-weapon field-
    You fill your body with the unclean, beginning to flail your arms about while chanting darkly.
    Your hand infects Innora's right leg and right arm.
    Your hand infects Septus's left arm and left leg.
    clt Affliction Septus left arm
    clt Affliction Septus left leg
     [ Equilibrium Taken ]: 2.96s
    Septus begins to pant in terror.
    Innora rubs some salve on her legs.
    You take a drink of an elixir of mana from a wooden vial.
     [ Healing ]: Mana
    You take 1 toadstool, bringing the total to 1723.
    You quickly eat a toadstool.
     [ Healing ]: Toadstool
    You take a long drag off your pipe, filling your lungs with linseed smoke.
    (Military): You say, "Affliction Septus left arm."
    (Military): You say, "Affliction Septus left leg."
    queue eqbal leprosy
    Your essence slowly drains away as you strain to maintain your aura of death.
    Leprosy added to your EQBAL queue.
    Flames leap around Septus, melting hair and charring his flesh.
    Innora rubs some salve on her arms.
    You watch in horror as blood begins to seep from every pore in Septus's body.
     [ CYANIDE ]: FINAL PHASE
    (Ring): You say, "Septus - Cyanide - Final Phase."
    Septus's flesh is set alight by the Ouroboros.
      [  EQUILIBRIUM  ]  
    You fill your body with the unclean, beginning to flail your arms about while chanting darkly.
    Your hand infects Innora's left arm and right leg.
    Your hand infects Septus's right arm.
     [ Equilibrium Taken ]: 2.96s
    Septus begins to pant in terror.
    Innora rubs some salve on her legs.
    (Ring): XXX, "Oh sexy."
    You have recovered your breath and can smoke once more.
    queue eqbal leprosy
    Health Gain: 13
    Leprosy added to your EQBAL queue.
    (Ring): XXX, "Oh sexy."
    Innora rubs some salve on her arms.
    You may drink another healing elixir.
     [ Nausea ]: CURED
      [  EQUILIBRIUM  ]  
    You fill your body with the unclean, beginning to flail your arms about while chanting darkly.
    Your hand infects Innora's right arm and right leg.
    Your hand infects Septus's but there is no effect.
     [ Equilibrium Taken ]: 2.96s
    You may eat another toadstool.
    You feel an aura of rebounding surround you.
     [ Defence ]: anti-weapon field+
    Septus begins to pant in terror.
    Innora rubs some salve on her legs.
    queue eqbal dismount::summon daegger::vivisect Septus
    Septus begins to convulse, and as his mouth opens in a silent scream, you hear a loud snapping as his back shatters from the sheer force of the spasms.
    You have slain Septus.
     [ Slain ]: [ Septus KILLED ]
     [ Slain ]: [ Septus KILLED ]
     [ Slain ]: [ Septus KILLED ]
    rt Septus is DEAD!
    queue reset all
    queue eqbal get body
    You gasp with the realization that Innora has reached the pk level of Idolized.
    You gasp with the realization that Innora has reached the pk level of Epic.
    You gasp with the realization that Innora has reached the overall level of Enshrined.
    (Ring): XXX, "Oh sexy."
    Dismount::summon daegger::vivisect Septus added to your EQBAL queue.
    (Ring): You say, "Septus is DEAD!"
    BALANCE queue cleared.
    EQUILIBRIUM queue cleared.
    EQBAL queue cleared.
    Get body added to your EQBAL queue.
    Innora rubs some salve on her arms.
    (Ring): XXX, "I just came."
      [  EQUILIBRIUM  ]  
    You pick up the corpse of Septus.
    (Ring): XXX, ":D."
    (Ring): XXX, "Me too."
    (Ring): XXX, "Hahahha."
    (Ring): XXX, "That works.."
    Innora gives a trillingly melodic laugh.
    (Ring): XXX, "Hahah."
    image
  • Prone deadeyes hax.

    Made me sadface.

  • MenochMenoch Raleigh, NC, USA
    I need to pick up diabolist, it would feel nice to not have all my momentum crumble to shit with x2 kai cripples like when I'm dsling your monk-ey ass.
  • IniarIniar Australia
    Funniest thing: unprone summoner with two crippled legs can't cast. :unsure:
    wit beyond measure is a Sidhe's greatest treasure
  • MenochMenoch Raleigh, NC, USA
    Look, you can't generate intense demonic heat without some shaking a leg out there.
  • IniarIniar Australia
    edited November 2014
    (R): You, "Empressing --> morg."
    You feel a slight surge of magickal power.
    You throw the card at the ground and it quickly grows into a portal through which Morgoth is drawn.
    Balance Taken: 2.60s

    Morgoth leaps up in what is apparently an attempt at a graceful swan dive. He flies into the air and smacks headfirst into the ground.

    Morgoth is:
    allergic to sunlight.
    plagued with a weakened immune system.
    afflicted by horrible asthma.
    feeling like a true hero.
    anorexic.
    violently ill.
    extremely oily.
    afflicted by a crippled right arm.
    afflicted with clumsiness.
    has a paralysed left arm and left leg.
    afflicted with poor salve absorption.
    sensitive to pain.
    sprawled on the ground.
    paralysed.
    afflicted by a crippled left arm.
    impatient.
    reckless.
    of a deadened mind.
    masochistic.
    a certified hypochondriac.
    demented.
    claustrophobic.
    feeling rather lethargic.
    hallucinating.
    blind.
    an insomniac.
    has confounded senses.
    Equilibrium Taken: 1.90s

    (R): You, "Pwned."
    (R): You, "Hope you have cadmus."
    You say, "Soulstorm him, Cade."
    Cadeyrn sends his essence storming through Morgoth's body, curing the effects of nausea and causing significant damage. 
    Cadeyrn has slain Morgoth.
    (R): You, "Rofl."
    (R): Morgoth, ":(."
    (R): Cadeyrn, ">_>."
    wit beyond measure is a Sidhe's greatest treasure
  • edited November 2014
    @Cadeyrn‌ taking my kill just meant I got to do it all over again!

    Worm annihilate morgoth added to your EQBAL queue.
    H:422/430 M:423/460 db e- 70.27% 0 0 [ W: C ] [ H: 0 - ] [ A: 8 ] [[ -- TLOCK -- ]]
    You have recovered balance.
    You force your wormhole to begin swirling in a circular motion, illuminating your surroundings with a maelstrom of colors. With a single
    thought, you send the vortex of colors flying rapidly towards Morgoth and watch as it connects with his forehead. Morgoth's troubled mind
    proves too weak to withstand the onslaught, his eyes become unfocused and vacant and after a short while, he collapses to the ground without
    a sound.
    [ RENEGADE ] - - - - - - - HYPNOSIS BROKEN  - - - - - - - [ RENEGADE ]
    You have slain Morgoth.
  • IniarIniar Australia
    Hilarity, when trying to solo-gank AM's caravan spree:

    To the SOUTHWEST you see:
    Dirt road nearing hills. (road).
    It is raining lightly, and fat drops of rain fall pleasantly past. This has been marked as holy ground. A rune that looks like a nail has been sketched into the ground here. Towering overhead is a marble statue of the Lady Eloweth, Her arms spread out in welcome. The decaying remains of Iniar lie here. The decaying remains of Larkin lie here. A wall of focused Moradeim energy is crackling here, blocking passage to the west. A mutant hound paces around restlessly, leering at everything with an unnerving blinkless stare. There are 2 Seraphic guardians here. Muscles rippling beneath its ebon coat, a massive shire stands here poised and alert. A noble falcon is perched here, its bright eyes regarding you watchfully. Muscles rippling beneath its ebon coat, a massive shire stands here poised and alert. A black and white striped Paran zebra roams warily here, alert to any movement. Hand outstretched toward his fallen blade, this orc looks dangerous, even in death. A rotted, undead zombie stands here, staring blankly into the distance. Zaine is here, camouflaged. Stablehand Callisto Yowasi is here. She wields a claymore in her hands. Naharl Dios is here, camouflaged. Edmund Darkstone is here, giving off a truly ghastly stench. He wields a curved sabre in his left hand and a cavalry shield in his right. Ultrix Ashtear, She-Devil of the Sands is here, hundreds of minuscule pebbles shifting about her form. She wields a truesilver mace in her left hand and a mithril shield in her right. Larkin Athisia is here, camouflaged. Fang Iroth Athisia, Raven King is here, flames dancing across his flesh. He wields a lunar shield in his left hand and a Mace of Vahin in his right. 
    This location is wrapped in a shimmering protective sphere. 
    You see exits leading northeast, east, southeast, south, southwest, and west.

    543[100] 571[99] eb db 0 0 15.16 0      [a: 1][m: 0]  [[\\\\\\\\\\]]
    A shimmering protective sphere prevents your attempt to move to that location.
    OMG THE TERROR.
    wit beyond measure is a Sidhe's greatest treasure
Sign In or Register to comment.