Returning Questions.
So, Imperian.
That awesome SNES game you played the hell out of but left when your mom finally bought you a Playstation for your birthday. That game you think about, because you never REALLY beat it, all the way into adulthood - and then when you've finally finished college and build rocketships for a living, you look at your vast piles of money and say "You know what? I'm gonna go buy that damn game, and I'm gonna play the SNOT out of it."
So we've got bardics or whatever, which is nice.
I know there have been a ton of redesigns since I left, the gods are all dead, the roleplay seems to be right around where it was, I missed out on shards almost entirely, and something happened to Lionas.
Also, death is now basically a small timesink and PK isn't as important for PK's sake (something something XP tweaks?)
I don't want the most OP class necessarily. I don't have a strong enough grasp of who is in power (can we seriously just delete Celidon? How is it Skye is STILL in charge there?) and how the RP is to know which circle I want to join, so if you could kind of give me a rundown of what's what - a cliff's notes of the last four years of Imperian - or just your thoughts on why someone who USED to play Imperian and thinks it's still a really neat game and kind of wants to come play Imperian again SHOULD come back - that'd be great.
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And Celidon is doing awesome. Plus, now that Khandava is a demon mold farm, magic kinda needs it to provide continuity for their tree hugging professions.