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Jesse

Jesse

About

Username
Jesse
Joined
Visits
5,401
Last Active
Roles
Member, Administrator
Points
191
  • Re: Mercenary System

    Abilities do not evolve. If anybody's wondering how this mess came about, the mechanics were created by me, the adventures were all written by entities, and somewhere in the middle I wasn't paying at… (View Post)
  • Re: Mercenary System

    @Ahkan While I know it doesn't do you a whole lot of good now, there are some healing abilities with different targeting patterns. @Iniar Yes, there will be rankings. They're not currently enabled wh… (View Post)
  • Re: Mercenary System

    @Khizan Even if you don't have MXP enabled, you can still use the "?" functionality to help yourself out. Try MERC EQ ? ASSIGN ? to see an example of the context-specific lists you can see.… (View Post)
  • Re: Mercenary System

    Sorry, we actually removed the fatal events a while back, and I forgot to edit the helpfile. At this time, we're moving forward with the idea that mercenaries are permanent. They cannot die, and thei… (View Post)
  • Re: Improving Imperian

    Sorry for the confusion regarding customisations. I edited the help file to indicate the new appearance length of 45 characters in one location, but neglected to adjust it in the other. That has been… (View Post)