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Yeah. This is something we have considered. I actually did not think that leylines would be this popular, but I am loving it.Theophilus said:I would like to see increased benefits based on total number of leylines influenced instead of just area effects.
Either a benefit for the circle with the most leylines captured at any given time, or benefits like:
1-5 leylines capture = benefit 1
6-10 = benefit 2
11-20 = benefit 3
21+ = benefit 4
Yeah, I can see how this would be pretty annoying.Anette said:The one thing that I've personally been a bit miffed for in the past was shardfalls. One happened in a bashing area I was in - can't recall which but it doesn't matter - and almost immediately someone jumped me before anyone could have reasonably even found shards, let alone harvested them. This seems like the kind of thing that's in adherence with the letter of the rules but probably not the spirit of them. It seems reasonable to say if you go after someone when the fall first drops and they just sod off elsewhere and don't come back (as I did), it's probably not much of a reasonable PK .. er, reason, at that point. (Last sentence brought to you by the redundant department of redundancy).