Divine approvals and rejections are worth 3 - they instantly approve or reject a design; they're deliberately used sparingly, and only when designs are either escalated or have been in queue more than 7 days.
We're in the process of bringing on more approvers. Inactive approvers are removed periodically, but doing so doesn't increase the rate of approvals; we do it because inactive approvers tend to have their effectiveness diminish when they return, so we require them to be back and designing for a bit before they can approve again.
Deletion of an org was never a priori in this event. If it occurred organically, it would happen, but if the event didn't lean that way, it wouldn't. The event was definitely intended to give that feeling of urgency, and it was always a POSSIBLE outcome of the event, but we didn't go into this saying "we're deleting an org in this event".
There is also more to come spinning out from this event, and more story to tell. No one is out of the woods yet.
Combat in Imperian is pretty complex. Allowing it to be viewed remotely has led to problems with lag in the past, which is why arenas haven't had viewing rooms in quite some time. It's something we could potentially try again, but it isn't trivial, so it probably won't happen any time soon.