This is starting to feel like a high stakes localized shardfall, which already (from what I've heard) have low turnouts due to it not really being a big problem if you don't have shards. Now it's a problem, You got people who crush it, got people who are usually pretty good at ducking hostiles and people who just don't care about it, to begin with, cause (insert reason here). You bust your butt to hold your spot, at the very least, till your population dwindles as we all have to sleep sometime because if you don't do it? Legion's Bug Zapper(tm) comes to town and forces you out into the world, thus forcing you to participate if you want your home back. Which is fine, something to slap the eternal AFKers on the wrist a bit, but it's starting to wear thin.
Save the world If the endgame on this is to cause players to work together and effectively play hot potato with the chain, it's not gonna happen with how things have gone so far. Khandava wants Kinsarmar to go boom and will rain its unholy tree sap on those who get in their way, they don't give a damn who it is. Antioch is decimated by the fact the barrier strength isn't circle based and has most of their players burying their heads in the sand (I mean this in a more 'I'm out' sense not in a 'pretending this isn't happening' delusional sense) because if it was? Ithaqua's numbers would compensate for Antioch's. Kinsarmar (as far as I know) is trying to play the 'save the world' card, but it's probably getting nowhere.
TLDR: we're not going to work together, there are too many ulterior motives at play, so the grind is going to continue unabated.
The event as it is wanting to be played by some ie: 'Forget all about your allegiances, and band together to fight this big bad threat' kind of flies in the face of the norm of 'you're magick and we hate you for it, you're demonic and we hate you for it, you're antimagick, and we hate you for it.' We band together for this event, punt Legion (again) and go right back to fighting amongst ourselves once again.
It makes me think the circles are kinda meaningless ultimately since our major threats are the ones that will affect us all. Which may be the ultimate point of all this, but then why put us in this scenario anyway? Why have the fanaticism and the pvp if ultimately it comes down to us fighting a divine being or two who wants to eat us/enslave us all? I don't get it.
I get the whole 'superhero/supervillain team up' thing is totally cool in comic books, and i like it there, but it flies in the face of the general feel/message we get from the devs who are like 'yeah, totally. go kick their **** for wearing the wrong pants!'