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1) I set mine up to order them all to attack my target, and then again if I got hit by disloyalty, because disloyalty will **** you up if you don't handle it appropriately. I never used strip personally for the reason you mentioned. I tracked surging the pets, and I usually prioritized keeping the lacerate one surged when it did its special move because haemophilia is important to getting a decent bloodfreeze. the only time I switched it up is when I was absolutely was going for the shatter kill, in which case I would prioritize bite(butisol iirc) and smash(double leg break) and then surge lacerate. those 3 together are the surges I used either way, and surging transfix if all of them were surged and or the afflictions were stuck. the reason being, you pick your primary objective, bleeding or shattering, and you can usually push the other secondarily, to less effect.Ahruiz said:I am trying to learn Outrider PK, and I think I have a general idea of what my plan is going into 1v1s. I try to stick a bunch of nightshade afflictions and either set a couple of limbs up for a switch into a shatter setup or a big bloodfreeze when I know I have dryblood on them. It doesn't seem that complicated, and relatively easy to track. There are some things I would like help with, though:
They attack 3s after ordered to with an 8s interval between attacks. Do I just order them all to attack and then cycle through surges?
Are there any surges which are not worth using? E.x. Surge strip causes a pet which normally causes nausea (good) to strip a defence (maybe not good?)
I can cycle through about 3 surges minimum based on pet attack speed and the equilibrium cost of surge.
Is it worth tracking the cooldowns on pet attacks?
@Septus told me that the big important ones are chiltran, xeroderma, and ciguatoxin, which makes sense. Any other toxins worth using situationally?
Since I currently have a small bug of having my armor only give 66% of the defences it should, can I use toxins defensively while I set up limbs? Or is that dumb? I know almost nothing about PK.
What percentage cold mitigation does trans frost give?
Are these abilities ever worth using?
I know this is a lot of questions. I appreciate any help I can get. Thank you.
you're one of them guys now... and now is the time they get hit with the nerfGjarrus said:The tall boots are made from deep black leather bearing a soft shine of polish. Lacing along the back secures the footwear in place on the legs, but the material is not quite long enough and leaves a strip of flesh bare from heel to cuff. A turned-down cuff rides around the top. A thick layer of demon hide serves as a sturdy base for the arching soles. A thick coil of spring juts out from the reinforced heel, the coil narrowing to a small, flat platform at the bottom. A small pair of metal contacts on the inside of each heel causes the spring to uncoil with a snap before automatically locking into place once more. The gears and pistons driving the spring's coil are embedded along the sides of the boots under a cover of the same dark leather as the rest of the footwear.It radiates with the powers of acrobatics and dexterity's deftness.It is strangely weightless.It bears the distinctive mark of Kabaal.This will occupy the shoes clothing slot.