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Aodan ✭✭✭

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Aodan
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  • Re: Making Sects and Shrines Better - Brainstorming

    Sarrius said:
    This is why I support the MONO SHRINE OF GLORIOUSNESS.

    Let everybody idiot sect fight over one single ancient lore shrine in every single area and control of it lets you project 3 relics area-wide or whatever. Probably revise relics. Hammer out a new capture system for said monoshrine or kinda refine defile/sanctify in a world without bulwark and Aegis.
    I truly like Sarrius' idea here. A big issue I've had with sect/cults is the fact that there are only a few sects that have these huge, pve power giving, networks, which is why you tend to have 1 or 2 big sects in each circle while the rest stagnate. People, especially new ones, want the technical advantage and the shrine one is too strong. With this that wouldn't be an issue and people wouldn't have to contemplate the question, "Do I join this sect with ideals that I resonate with, or do I use this lame sects super powerful shrines?" Because most people are gonna take the advantage, when they shouldn't have to in the first place. 
    Anarys
  • Re: Improving Imperian

    Naruj said:
    Aodan said:
    WARHAMMERS
    I would rather avoid pushing any  knight class into a weapon type that natively does double limb damage, particularly if you are not going to remove its ability to also use toxins.

    What you're suggesting would fit priests much more sharply than knights, but please don't suggest that priests get doublesmite..
    okay well here's the deal. I know nothing about warhammer dealing double limb damage, because they are never used. so then this is a hidden thing for the most part that can, and should be removed if this were to happen. thats why its good to point out these things I suppose
    Owyn
  • Re: Improving Imperian

    Owyn said:

    EDIT: You know what I'm all for, that everyone in Kins would get behind? NPC play. Why people are so caught up on the idea that it must be this stupid divine thing they can suck up to, I have not a darn clue. NPC roleplay is dope. Please do more of that.
    I just want to through my 2 cents in with this. NPC RP is some of the best I've experienced, and I've experienced it more so outside of imperian in a smaller MUD. I played the suck up to X god in the same MUD, but I must say I loved the NPC RP more than anything else. Even the tiny things.
    OwynSwale
  • Re: What do you play outside of Imperian?

    Been playing Assassin's Creed Origins myself. It's been pretty good so far
    AssiminikTheophilus
  • Re: Apparitions Event

    the difference being, it went from Khandava putting in a lot of work to everyone else only costing themselves a few trips to dis. its very unfun. sure death should scare us, but lets be real, we all know death cost us nothing, so its no contest on the decision, versus having to fight us for the apparitions. you can say the shoes on the other foot all you want but you really need to see it from our side too.
    Myrcella