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We'll keep this in mind when and if we start developing new bashing areas. For the most part our building efforts are focused on renewing existing areas - there are a large number of areas in the game that are dated now, so refreshing those is a higher priority than creating new areas, right now.Anette said:This may or may not be an easy thing, but it's a good idea that came up in discussion with Icarius today:
Having more bashing areas that had some water component to them would make races like Lamiran, Selkie, and Schelkin more attractive. Right now the one stomping ground of mine that benefits from the water-based is Khous, and it's not really end-gamey unless you include babby's first end boss, Lakhild, compared to say, Skegdald. I'd love to see one or two bashing areas that had water themes, to make those races not so situational - or rather, the situations where they're beneficial more common.
Flood an existing area then
Just as a "where we are right now" sort of comment, I'm not sure ANYONE could raid at the moment (actually raid, not just "lol, I got in the city") - because I am not totally sure, but we actually might have the strongest city defs/guards of any game. They're certainly very very very strong.I'm kind of tempted to get together a group just for SCIENCE! purposes to see how hard it is, but I honestly doubt I could get enough people to have anywheres near a viable chance.
First, you need Septus (mad skills, but also just sheer mechanics - i.e. several rare auction artifacts in addition to L3 everything). Then, you need at least a few artifact titans of Julesian/Khizan/Cyr level tankiness.
And yeah, it's not just that the guards reset, the guards reset FAST. I think it was two hours? Super not worth it.
If that's not completely correct I am sure Septus or someone will address it, but I feel like that's sort of where we are currently.