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Ultrix

Ultrix

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Ultrix
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  • (Quote) The funny thing is, 239 pocketbelts is repeated exactly 239 times there (as is 10 pocketbelts 10 times -- I see a pattern!) :)
    in Quotes Comment by Ultrix January 2015
  • @Krysaliss, the problem that I (personally) see with canned offenses (or canned anything) is that it typically doesn't encourage people to actually learn about th…
  • I agree that @Wysrias's suggestion about configurable "hints" when something happens is a great way to teach people about various profession skills in game. I know …
  • (Quote) One issue that I always see with people "releasing" anything for free (or for pay) is that the people who are recipients of said system expect that there will also be support for use of that system. I know the countless hours that in Split discussion: Improving Imperian - server-side offense Comment by Ultrix January 2015
  • (Quote) Each type of apple can only be used once every 24 hours. (also) from my email conversation from Jeremy this morning: Basically, if you get a bag completely unlocked, you get 1 of each apple every 24 hours.
    in Clueless Comment by Ultrix January 2015
  • (Quote) From my email exchange with Jeremy this morning:

    Once you unlock an apple it is tied to the bag. You can only sell crystal apples before you add them to the bag.

    Also, the bag level is in the order of the listed appl…
    in Clueless Comment by Ultrix January 2015
  • Any word on whether we will be able to buy enhancement rooms for personal homes for gold-sinking purposes? :)

  • i  <3 the person who sent me this letter:
    (Quote)
    in I HEART Comment by Ultrix January 2015
  • (Quote) Would be hilarious if Khizan found out that the people back at his racial home ate kittens for breakfast. DO IT. :D
  • I liked that with the Living Mountain, you had your choice of which of the 3 quests you wanted to do that would affect the outcome of the area (sort of like a massive Imperian choose your own adventure), and that your choice 'stuck' with you after t…
  • With the addition of the "paper" and "stationary" patterns for artistry, can we also get a "card" pattern?  (I think I might have also idea'd this already, and if so, sorry for the duplicate!)
  • (Quote) On this point, a clarification: It's 1500 devo to put up redemption (roughly 2 minutes), and another 1500 to fire (another 2 minutes), which really amounts to a 4 minute wait on the whole cycle.  Contrast this with a 30-second cooldow…
  • (Quote) Just as a note on moveCursor() -- it's noted here that moveCursor moves relative to your Mudlet screen and therefore if you have Mudlet wrapping …
  • (Quote) There is a bal/eq cost to putting up the prowling defense.
    in Caravans Comment by Ultrix January 2015
  • (Quote) It's okay, you can blame the mistake on me. :( 

    (We also couldn't seem to make an Olanre for s…
    in Quotes Comment by Ultrix January 2015
  • (Quote) Echoing what Edmund said, some of the more helpful top-level gmcp variables include:

    gmcp.Room 

    gmcp.Char.StatusVars

    gmcp.Char.Items
  • (Quote) ^List of all rooms in (.*) \(areaid (\d+) \- (\d+) rooms\)\:$   (you need to escape the '-')
  • Can there be a help file or some guidance articulated regarding how much "intended use" description you are permitted with designs? Like, I've seen designs get rejected on the grounds that "the item might be used for some other purpose" but honestly…
  • (Quote) We all know this is totally untrue; Khizan is the worst fiance ever. :(
    in Caravans Comment by Ultrix December 2014
  • (Quote) The reason you need prismatic is because there's something like 12 (?) aggressive mobs, and no single person can tank that many hits. So the first person rolls in, hits prismatic so all of the aggros are on him/her, then the rest of the bas…
    in Caravans Comment by Ultrix December 2014
  • (Quote) I agree that a fundamental problem with caravans is that the benefits to participating in the system (PK reasons aside) aren't that great, at least not compared to what I've seen with the unlocking of shard skills mechanisms fro…
    in Caravans Comment by Ultrix December 2014
  • (Quote) Ants are smart. They have the traveling salesman algorithm down pat.
    in #What Comment by Ultrix December 2014
  • Can we please add a cross-reference to HELP GUILDHALL in HELP ORGREQUESTS? 
  • I thought you could buy an artifact house for 400 (?) credits at one point. Or at least this is how I was told some people got houses in weird places. Anyone know if a straight credits-for-housing purchase option is still available?


  • (Quote) Ok, retiring now. :D
    in I HEART Comment by Ultrix December 2014
  • For the output of CONTAINERLIST <THING>, can we get a "Total: ____" count at the bottom (similar to the "Number of matching items" line for II <THING>)?
  • With barrels, can we get it so that doing II BARREL will show you the contents of the barrel (similar to how II VIAL operates)?

    Right now I just get this mess:

    You are holding:
    "barrel12…