Septus
Septus
Comments
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For some thoughts on bleeding:
This is something I've fought about a fair bit when trying to make longswords less bad against good curing. My conclusion basically comes down to this: classes without either (1) dryblood to complement haemoph…
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Shackles were bad for combat because if I bring two friends and have five minutes to work something out there is noone in imperian past or present who isn't going to die. Its a licence for a free kill and that is dumb. There is no degree of quick…
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Generally it only takes one person to highlight issues. I'm not going to get into the argument about whether there are in fact issues, but that's actually usually how this tends to work: somethings considered fine until one person comes along and…
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To be honest I think the comparrison is irrelevant anyway. Assassin and shaman play very differently (assassin is arguably far more of an attrition aff class whereas shaman is a lot more bursty). It probably doesn't matter a huge amount as one be…
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Naruj and I actually disagree on the bard issue - and that's fine (I'm pretty sure it was our most argued thing last time we were both active for classleads). Its also one of the big problems with the envoy style systems: players will always have co…
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Removing classleads from the hands of the players is the only reallistic way you will get an entirely unbiased classleads process. Unfortunately, the p…
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Honestly I don't think the 15s damage immunity thing would bother me at all. If someone drops it against me one v one my reaction will be walk out of the room, count to ten and walk back in. They've got one shot at it and at high tier you execute…
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The current classlead system is like democracy: its the best of a list of bad options. Most things have been tried across the various games by now, and most of them don't work.
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I've got no horse in this race currently, but the shield tome seems /shrug to me personally. Its good, but 15 seconds every hour is pretty tame IMO. I had a look just now and it didn't really jump out at me as something I felt would be something …
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Disrupt is really the concern I think, yeah. Shard wall being limited doesn't matter if disrupt isn't limited (stonewalls are almost as good as shardwalls with disrupt out of the equation). Disrupt being limited would definitely change the meta a…
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Reflections are a bad mechanic in general, both in teams and one v one, because we don't have much of the historical counters anymore (mass passives). All for nerfs. They were on my list too.
That said, the champion strat doesn't work agai…
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Stacking outriders has an equally fast kill as stacking monks (supershatters) and generally better in terms of survivability/other synergy. Having a situationally aware monk is definitely huge though (banish is amazing).