Sarrius
Sarrius
Comments
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Also, I'm more in favor of a limb damage overhaul as opposed to some sort of sneaky, small fix. I think one of Lusternia's few successes is their limb damage, but that would be a very extensive project.
For those unaware, limb damage as … -
Somebody said the classlead beta is where we will fix this.
Who wrote the limb damage classlead?
I imagine we need to keep our changes and testing constrained to the areas changed. -
The bandwidth isn't used to classleads. We clearly need them more often for stress testing purposes...
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The Aryana Obelisk makes it much worse and much more evident. This is why I say change it to something else.
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This classlead season is sweet.
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Pardon double post: please just rewrite the Aryana concept to something that doesn't have to do with the death system. It's always gonna be an issue.
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It's like I'm a prophet or something. Potshots, potshots everywhere. Do you ever write a post without thinly veiled insults and hostility? Shit gets old, dude.
The system penalizes returning to the action while the implementers strictly i… -
The damage penalty is dumb. I have given myself a few days to think on it and still cannot bring myself to like it. I'd still rather old death. The trip back, maybe not the coin gathering, separate rafts per player.. I feel like I'd rather that than…
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And also would make Druid earthquakes easier, and also mean we need to consider levitation on the sip balance...
Nah. -
(Quote) Yeah, and that 'greater risk' ultimately will discourage or minimize the purpose of re-engagement (i.e rallying your troops and coming in again). You will eat your 25% extra damage and you will explode in to gibs. Then you… -
The defense Jesse presented to me, which is more than reasonable, is that this new system allows you to get back in to playing the game faster. My problem with that defense is that it ignores the distinction made by the system's penalty: you can no …
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A damage taken penalty is stupid. I'd have much rather we kept the old system and just done away with the coins and the one big raft, so Charon just gives people lifts back on separate little dingies because he's getting too old for this nonsense. I…
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Can we discuss the penalty here, too?
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Bonding was terrible anyways.
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I dunno, we've been pretty outnumbered the past few days. Wouldn't call it a sample size of one.
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(Ring): Septus says, "Kryss, Tristam, Canavas, Aymee, Baasche, Lelani, Ziat, Hiramius entered the area."
(Ring): Septus says, "Kryss, Tristam, Vaughn, Aymee, Lelani, Canavas, Hiramius, Pellerin, Lytharose left the area."
Plus a dead … -
Have you considered doing something else to escape the room than walking or leaping? There's ways around firewalls, you know. They often involve a bucket of water!
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On report 63, it had a ton of nonsense on it before I shortened everything in it for brevity - namely, mentioning the fact that Ranger has 3-4 types of writhes, etc. I didn't support it because it is a work in progress. One writhe per person was bro…
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(Quote) Sure, just need to do Magick's share of the work for them first. Just let me get right on that. You're already writing for the biggest issues, so I'm not really feeling that rushed.
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What's killing players is resonance - the absurd bonuses on Chi and Ta being the primary culprit here. 'I hit you and go faster because of it, so I can hit you faster and then hit you faster' is definitely not a fair mechanic whatsoever. Especially …
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Your class is toxic to gameplay, and also contradictory to the principles laid out in the last few years in terms of game design. It needs a rework. Until then, you need to turn knobs. None of your classleads do anything to make the class any less p…
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Your class doesn't need more security for its nonsense, it needs less. I feel no sympathy that one skill out of the 400+ in Imperian can instantly kill your sketches. The rest of the game has to suffer the way Bard exists as is. I know…