Sarrius
Sarrius
Comments
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Lost a WoE Dual Strike character to that exact thing.
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The cane weapon is sweet. I started with the Saw Blade, but decided to transition to the Hunter Axe instead after seeing how versatile and fluid it was. It is still quick enough to play a lot more aggressive than a normal Souls game, too!
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Bloodborne, now. Anybody else taking the plunge in to Yharnam in their free time?
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There's always the Issue button. A case could be made that Rings are a channel forced upon us due to Player Culture (i.e they are not opt-in anymore, you need to join one now). If this assumption is correct (it is, because we don't have a circle cha…
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Shouldn't have even needed these changes/nerfs, honestly. Anybody whining about 'too fast XP' is just sour grapes that a better way to level was found. Bashing is so boring that it has made me completely uninterested in making or maintaining an alte…
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This stands out. I like Claudius' idea is forcing guilds to repay to retain their existence during the restructure. We have too many guilds. Delete some, drain some gold out of the economy (probably more than we think, some people are too attached …
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I'm more curious what 'low activity' constitutes. I thought that penalty was for legitimately inactive (taken off rankings) people.
Not to mention Xuli is active, she just spoke on our sect channel recently. Why is a sect losing belief to… -
Guilds hold no purpose besides being a hub for a spedfiic brand of roleplay. I don't really agree with giving them any incentives. The point of this plan is to devalue them because they cannot effectively do what newbies need in this current Imperia…
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Bashing turns me off from this system. Why must everything to do with sects be about bashing?
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Delegate.
Do not be afraid to tell people no.
Do not overcomplicate the process - it is a game, not an office job. You don't need to spend your life online, whatever else anybody tells you. You don't need to spend every moment … -
How one manages their offense and defense, and the decisions made in larger scales of combat, are the only ways to measure skill in this game's combat. Detracting from that by handing people a canned offense upon rolling their character seems like a…
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"Damn, we have all these bullets in our wounds, what's one more instead of finding a medic?"
Stupid artifacts existing doesn't excuse Jeremy and co trying to peddle us more. -
(Quote) These aren't perks. Perks imply that these are something small. Some of those effects, on paper, are not small.
More to the point? That isn't how combat works, especially these days. We don't have the population required to see… -
This promo is bad for the same reasons some others were: lasting combat effects like this seem like blatant cash grabs that sacrifice the long term well-being of the combat environment for a short term influx of cash. Pass.
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How many charges does each apple have? Is this just an infinity bag of tricks?
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I was under the impression that it at least used to be a combined total of your Chivalry or other appropriate group plus Weaponry, up to Transcendant, with a small bonus after that too.